Ladder didnt end, just grind to 99. Yesterday was actualy first time when i looked at ladder places lol. Season was never about leveing to 99 fior me, just like it never was for most player base.
I know that, level 99 “race” is a dumb human robot project. You know what I mean.
But don’t get me wrong, having to grind your life if you are not using exploits/ “trading currency” website is equally dumb. That’s why if we get cheaper but worse Runewords for like Teleport to make more builds playable (and allow Shapeshifters to Teleport) I would be happy. I hate how most classes are gate-kept behind no-life grind items, in a 4 month Ladder.
That’s your personal opinion. But there are still lots of people that only play for that 99 grind.
So why make 99 more achieveable if nobody cares about it? By that logic we should make rare items like HR, Griffon, CoA, Tyraels and co drop in every game. Because people don’t care to farm 1000s of hours.
You play to find items. Others play to level to 99. Some only play for PvP. There are different kind of players and only because you don’t care about 1 part, doesn’t mean that everyone has the same opinion.
So I guess you already have 20 lvl 99 chars? Just stop trolling.
I love the new zones. Now i dont have to quit my job or go on unemployment to make 99. On hardcore non ladder it took me 6 months from 96 to 97 as its mostly single or 2 player games. I almost stopped because doing endless baal runs is so tedious and boring. Also you must be talking about hardcore. 99 softcore isnt really am achievement other than having the massive hours to play it through.
I think the changes are great. If you think you are suddenly just going to shoot up in levels, you obviously haven’t tried the new zones at the higher levels, the bars barely move.
The ultra players that were stream racing have 7 people perma p8ing their games and feeding them gear, grinding day and night. Normal people are going to be going at this for months and months, most not capping at all either due to real lives or getting bored with the repetition. But now at least there are options beyond Diabaaals.
You’re speaking of a time when people were actually social and played together. Most Baal/Chaos/Cow runs were full of real people and you got to know each other and keep track of each other’s progress and had friends to help you when you needed something.
Now all these online games might as well be single-player cookie clickers because that’s all the average anti-social gamer cares about. They all wandered into one of the most active and social online games of all time and were like “WTF is this garbage? Change it plz I don’t have time to acknowledge other people”
In seriousness, it’s what has defined D2 for so long. It was long and grueling, but if you ever obtained it (legitly) it felt great. Now, it becomes like D3 where you can reach max level in a couple of days if you really wanted to.
It’s ridiculous that this was something that just had to change… for literally no reason. You don’t need to reach level 99 on a character for it to be god-tier, it was just a goal set for truly determined players.
There was nothing skillful or interesting about killing Diablo, Baal and Nihlathak for months. It just showed that you were able to repeat the same thing over and over again. This grind is more interesting. Should it be harder? Maybe. But this is better by far.
Sorry but those of us with full time jobs don’t have the “patience” or “determination” for that. It may have worked back then but today is a different age. People are worked harder and have less free time than back then. This change is for the better. It was never a challenge in the first place.