You don’t necessarily need a head perse… “All you need to be successful in the world is ignorance and confidence” - Mark Twain
And to recognize how the aim of most good music is to expose truth and in this case how the real heroes go unrecognized, because the goal isn’t fame and fortune or power.
An ode to the 2 suspected heroes missing…
https://www.youtube.com/watch?v=0ZokLZV35MI
“Hero, not the champion player
Who plays the perfect game
Hero, not the glamour boy
Who loves to sell his name
Everybody’s buying nobody’s hero”
Also… back to the idea of a formula
Instead of -1x-1 = 1
Let’s say 11:11=1
A B C of a trinity because dependent and soloist are opposite concepts to each other
and opposites attract to represent C and then what happens is you see the barbarian as the support has these pseudo elements of soloing and dependency to reflect the melding.
So he depends on himself with battle orders to expand his life pool on an already high base life. You have to choose it because it’s so effective, not because the barbarian is nothing without it.
And then he sacrifices his defense down to 0 in order to use berserk. It’s pseudo because a sacrifice had to be made in order to make it happen.
But it’s an interesting implication. It’s as though the barbarian sets the example of what it means truly means to be an evolved enough dependant and soloist together which excessively yields their positives. Mastery that is universally effective(BO + Base life) and Free enough to sacrifice in a manner that’s universally effective (Berserk: Sacrifice for Magic Damage) and this excess is implicative of what is primal to truly be a support.
The barbarian is put on a pedestal as an ancient. 3 pedestals if you’ve been to the arreat summit.
So do we say that the original game developers had bad intentions?
Or do we say that the only real suspicion of a bad intention is that what comes in and stops this progressive dance between good and evil where the apparent evil is what beautifully allowed us to experience the greater good?
And maybe it’s about even innocently telling a greater story.
You don’t see that I’m legitimately trying to solve a psychological catastrophe and a realistic crisis at the same time.
https://www.youtube.com/watch?v=-aOyAvbj2Fg
“Faith… without… works… is
talk…without…works…is
faith…without…works…is
Dead, Dead, Dead, Dead.”
Latest Update 3/27/03
It’s all about the trifecta synergy between 4 life pool per vita, battle orders and natural resistance skill combined with a soloing capable skill berserk that pushes him out of any kind of implication of dependant role. And because of this side of the perspective coupled with the side of the sorceress as a split dependant investing in to two separate masteries (complimentary exertion) when she has no merc especially, it shows that she has always needed the ability to switch between complete and individual element builds on command. That’s common sense but it seems almost over powered if the soloist(amazon) cannot switch between extremes in her own right since repulsion should be part of her design. But with a skill such as “Fast Missile” which would drop her life pool per vitality point down to 2 with a 2 handed missile weapon while under the influence of this skill (like enchant) then she would also be switching melee and missile mode extremity comparable to the sorceress. And since both of these are a common sense necessity against the “universally independent barb” to be balanced it tells us that the key to balancing PvP, especially and particularly in 1v1, that there needs to be this alternating dance going on between builds for sorc, modes for zon and states let’s say for barbarian.
When the Amazon fights a Barbarian she will generally follow the approach of ranged physical with bow and melee physical with javelin. This is somewhat demonstrating the rock paper scissors counter system between Dex > Str > Int > Dex. But the barb will be counteracting this with a 1 handed weapon and shield unless he gets in close proximity and decides to switch two hand. But this might be where a skill like berserk would always hit when just using a 1 handed weapon.
The barbarian will be fighting the sorceress almost always with a two handed weapon unless she pulls a fast one and is a melee enchant sorc.
The pvp balance is clearly possible it’s just a matter of asking how a barbarian will initiate or land a hit in the end because leap attack can be evaded by teleport or zon switching to shield so easily. He just needs something like a burst of speed after he leaps. It’s the speed that must be the key to his dueling success. Teleport would be a nono. So in most situations you’d have the barbarian doing short leaps towards his opponents in a rhythm which triggers a burst of speed for a duration afterwards so he can close the gap.
In the spirit of aligning the technical thematic forces with the color themes you might start to see what’s going on between this connection between Yellow as Attraction(Barb) and Indigo as all 3 roles or forces in one(Necromancer). The answer as to why the Barbarian seems to be on this stand alone pedestal is because he’s both Soloist AND Support in the trinity but it’s only pseudo soloing because berserk reduces defense down to 0. The way that the colors reflect this design is how yellow is a variant of red more than blue. In fact, yellow is more the opposite of blue and the total opposite of indigo.
In the end we are left with the beautiful opposition between yellow(support) as a variant of red(soloist) with no blue at all(dependency) but still in total opposition to indigo(2 parts blue 1 part red) representing all 3 roles with the Necromancer.
And then when you behold this opposition overall in concept. It ends up making sense because the necromancer is trying to expand his army(many) while the barbarian is trying to expand his life pool(one).
It’s a beautiful contradiction between opposition and relation…
Latest Information Update:
Continued work from the D2R forums where I had a thread restored against the community that made the point that Diablo 2 is both Trinity Realistic and Naively Realistic which makes the situation not good because of progressively sexist game design implications which appear to maliciously target Defenseless Dependents. I was also disciplined and accused of trolling for pointing out how the golden ratio could be used as guidance for both a step forward of 2 additional heroes in order to finish the job of embracing as much character identity in the trinity fractal as possible and wondering if this idea is so good and it’s the next step, then what is so great about the 7 hero history of Diablo? (2 and 3)?
What’s wrong with getting off of and taking a step forward from 7?
Latest 3 perception works which indicate that “Somewhere over 8” (which could point to golden ratio significance)
https://ibb.co/sHLBgs6
what this shows us is that the colors which have been excluded from the rainbow are actually aqua marine and chartreuse. But when seen from a perspective of color combining instead of separation it basically ends up being an implication that olive and brown have been excluded. So in other words… if we don’t get aqua marine and chartreuse added in to the colors of the rainbow, then it can surely be an accurate accusation that we are guilty of excluding olve and brown.
Let me just put this as elegantly as possible… On top of the impression of a progressively sexist situation?
That doesn’t look good.
https://ibb.co/0qRb8nG
And I would like to make some points about the prior image. Let’s say that this Diablo 2 example of Trinity Realism is only 2/3rds accurate because we know that there is no dependency role (alternating between mastery represented by shades of blue) with the Amazon because the Amazon never qualifies as a glass cannon. First of all, that only may be half true, because what if the interpretation of mastery with Elemental Bowazon is in a manner of elemental effect and utility?(The Freeze and Burning effect of elemental bow skills that completes a complimentary exertive concept). Second of all, even though it may be 2/3rds accurate with the Sorceress switching between a pair of elemental masteries in a practical soloing sorceress build and a barbarian with the soloing role(red as berserk) imposing in to his root support role(sacrificing defense to make legitimate) represented by the force of Attraction, there still might be an additional unseen or unconsidered factor going on that ties the sorceress back in to the barbarian in the trinity.
Let’s investigate…
Sure, you could simply say that since the Sorceress has the enchant skill that this represents support and that is how blue and yellow tie back in to red and yellow, but you would be overlooking a major contender… Sacrifice. And if you had not considered it, then why didn’t you? Think about it. If the Sorceress spends as much mana on enchant as she does and properly so then she must be, even to the slightest degree, making a sacrifice to either her energy shield or offense for casting other spells. Therefore, this is solid reasoning and proof for how the sacrifice concept ties back in to the Barbarian as he sacrifices defense for a completely pure damage conversion with the skill berserk. Now I would like to provide a super facinating example of how Naive Realism emphasizes the significance of how the proper 2 shades of blue tie back around in to red and yellow.
https://www.facebook.com/reel/897871598109669?fs=e&s=m
So apparently a stronger argument is made that the perception of trinity realism is 2/3rds accurate with the Barbarian and the Sorceress and another potental 1/2 accurate with the Amazon, and then another degree of accuracy because of the sacrificial manner in witch the sorceress properly ties back around in to the barbarian in accordance with Naïve Realism is more than enough evidence to support the unfortunate difficulty of the situation. And I say unfortunate with self disciplined optimism. And that situation is that we have a meeting point of Trinity Realistic, Naïve Realism, Progressive Sexism, and the Malicious Targeting of Defenseless Dependents.
And what is the counter argument for the step forward going to be? That the game wasn’t designed to be played forever?
I saw a quote today… “What makes you a legitimate thinker is not your beliefs, but your capacity to change your beliefs based on information”
Would you say to me that we cannot simply win ONE, JUST ONE for the youth that has to be the backbone consumer to the gaming industry by setting the example of finishing the job so that way it appears as though future installments are continued retranslations and expiraments with a finished job rather than coming off as a continuation of milking an unfinished job?
“If it isn’t broken, then don’t go back to fix it, but if you do go back to fix it then make sure you finish the job” -Axiom of Culture
https://ibb.co/r60W7Vy
and 3 other perceptions from previous thread that was restored by the devs
https://ibb.co/T4RK7yQ
https://ibb.co/7z7czYx
https://ibb.co/7tzgfdS
It’s important to understand that Diablo as the mother of all RPGs really should be setting the example and not trying to deny that it has a Trinity Realistic structure which has an impact on the Naively Realistic perception of the youth and when there is an opportunity to step forward realistically which simultaneously and mostly leaves the immoral and unethical implications behind then why aren’t they considering this option or explaining why this option is bad?
It’s also important to note that I have been locked out of the D2R forums and not this forum because they know how I feel and are aware of my journey in fighting an immoral and unethical battle so now they can secure another sale from my bank account because they know I will continue fighting this.
Why wasn’t I locked out of this thread also?
This sort of thing has happened to me many more times than just once…
This post is really truly my final message, and I will take this pursuit elsewhere and keep pressing regardless of discipline or thread removal. You might want to save this thread and consider it instead of throwing it away.
I demand answers, negotiation, discussion or compensation. Something other than this neglect.
Additional concern:
So the machine gunning Assassin and the round bursting Amazon are going to be either left on or put on a pedestal while the archetypes of a family are going to be neglected or thrown under the bus, 2/3rds by the malicious targeting of defenseless dependents through progressive sexism?
https://www.facebook.com/100009172689943/videos/227614799685567