Daily skill tweak #17: Blade sentinel

Skill: BLADE SENTINEL

Skill flaw: it’s really clunky to use. Single target, dependant on the AR it doesn’t have

Skill change:

  • Blade sentinel now has a new synergy, blade fury & blade shield which gives it extra damage and attack rating
  • Blade sentinel now behaves like a pet/minion rather than it’s clunky linear motions
  • Blade sentinel now follows the same guides path as chain lightning but instead of getting through a monster it rapidly spins around it a couple of times before going to the next target
  • now always applies Open wound as it’s special perk, its a blade… and it’s creating a blood trail for you to find that monsters, Blade Sentinel
1 Like

If you have Infinity, this skill is a beast. Even if you don’t, the only thing this skill lacks is AR. But it’s an AOE, you don’t really miss the entire skill, but less overall damage if your AR is not good.

Bladesin is good now. Not that good like a hammerdin, but hammerdin should be nerfed anyway. (Don’t say I’m a cry**** I simply had enough of the same build again and again)