D2R keeps crashing on pc for no reason> Fix your game Blizzard

it is, my load times are pretty good i don’t complain about it, i’m just stating that the load times are going to be longer than LoD just because it’s a new game… and that just requires more resources it’s not rocket appliances

Mines on an m.2 SSD and to switch from say, Act 4 to Act 3 for the first time to run Trav (Trav is safe enough I usually just go direct) is about 4 seconds based on a few times when I decided to time it. Legacy D2 was basically instant, although I do admit I don’t have real timed values for it, and haven’t touched it since D2R was launched, and I’ve done an OS reload since and haven’t bothered to reinstall legacy. I also don’t think I’ve had any game installed on a platter drive since the end of 2009 so it may be a closer thing if you had legacy D2 on a platter drive, or using 2000s era hardware when the game originally launched, I could see that for sure.

My system was “mid range” when I built it 3 years ago, so I get that others with better PCs probably have better load times, but in my experience at least, SSD isn’t a silver bullet to get them to legacy D2 levels.

4 seconds isn’t the end of the world, but it is likely long enough for a squishy HC character to die if they warp directly into danger (since the “fix” for that apparently got unintentionally undone) and long enough to be annoying in an ARPG IMO.

Characters should be invincible when they use the portal to somewhere else until they move or do any action on their own. Pets and mercs should also be invincible and inactive, until the player starts doing something. This would help everyone and prevent any unnecessary death of chars.

The SSD is not a silver bullet. D2R added a full 3D layer over the original 2.5D game. It means it needs to load models, textures, animations, effects, and everything that is new, plus it also has to load the original data and then make sure the new content is positioned properly based on the original. It takes a lot of extra time to process, so SSD/CPU are the two main hardwares to speed things up, but as certain things are loaded into GPU memory, that is also an important part. 3D is significantly more hardware hungry than 2D or 2.5D, so it will never perform at the same level as original LoD did.

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Idk try going into your bios and set your ram speed to whatever it’s supposed to be on the package it came in… just guessing. Sometimes windows updates overwrite your display drivers too.

Agreed, and at least on the invincibility part, I believe they made a change to that effect, but it seems to have been unintentionally overwritten in a subsequent update.

Yup I definitely get that and agree, I was just pointing out that while SSD helps, it may not be enough given the situation you described above.

Not sure if you were responding to me or OP but my RAM is indeed set in BIOS to run at it’s stock speed, rather than a lower speed it was trying to run with all BIOS defaults.

Specs? Not all SSD’s are created equal. Performance bottlenecks can be in a lot of places. Still though, loading textures and models in a 3D game is a significantly more expensive thing to do than loading sprite sheets in a 2D engine. Everyone seems to be ignoring that D2R is fundamentally different from D2. This is probably because there is a lack of game development expertise in the peanut gallery. Having created a game engine myself, I can speak to this.

2 things I’ve found that cause crashes with D2R on even a top end pc:

VFX lighting. As noted earlier in the thread turn it down a bit.
Overclocking. Either CPU or GPU overclocking. What works in other games doesn’t necessarily work in D2R. I can run +200MHz on my 3080ti on every other game zero issues for hours, but in D2R it will just CTD whenever the GPU gets pushed fairly hard. I’ve found the stable (hours and hours zero CTD) overclock for my GPU for D2R is +120MHz. Anything more and I get random crashes. If you overclock you can use different profiles for various games/game groups and easily switch as needed.

If you are running all stock, download DDU and clean out your drivers and load a clean set. Also make sure your machine isn’t overheating and that your power supply can handle the load (it’ll need to handle spike loads not just sustained load – keep in mind even an 80+ gold is only about 80% efficient so even an 850w power supply is pushing the limit of what a 3090ti+ card can pull for your overall system load).

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Always find it hilarious when people talk about DDU and going through all the hassle of wiping your drivers when it’s an individual game issue.

What does post-Activision Blizzard care?

They have your money now.

I’m probably late here but, I’ve been playing the game for a while now, and now that a friend wants to try the game, I made a char in multiplayer and the game have start crashing randomly as soon as I reached Lut Gholein, I made the whole Rogue camp without any problem. However, the crash happens only in multiplayer, my pc is not Top, I reach the min req, I play everything in low, my pc doesn’t overheat or anything, I can play in solo the whole day, I have done the scan/repair twice, have everything updated, so… any sugestion? c: I would appreciate it a lot.

Suggestions:

  1. don’t use runewords that force a game crash: i.e. mosaic
  2. stop using hacks: like maphack
  3. stop trying to overpower the game and over use certain skills trying to speed/power through the game … forces crashes
  4. use only 1 instance at a time
  5. stop using vpn’s

Thanks for answering c:

  1. Nope I haven’t use that runeword, solo or multiplayer
  2. Nope, no hacks used
  3. I’m very casual on my game, just like to farm and on multiplayer I only have a summoner druid so I basically just walk
  4. I didn’t know u can use more than one, so nope
  5. Never used vpn
    Maybe I have to reinstall and see what happens :c

Look, the game isn’t stable on my computer either, and absolutely none of your talking points applies to me.

maybe you watch too much pornos

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Just started getting this problem 1 month after season 5, runs 200+ fps perfectly fine, have the latest windows 10 update and nvida drivers.

no error just shuts down to desktop randomly while playing smoothly.

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Check your temps and also that your power supply has adequate voltage.

I have this problem, I used to have this problem playing Wow too. I figured out it wasn’t the game, the internet connection or my PC. The problem was Battle.net. It seems to randomly go offline. Only for like a second, but that is enough to cause a crash. I managed to start Wow, (classic wich I play), withouth going via battle.net and never had a crash afterwards. But I haven’t figured out a way to go around battle.net for this game.

Blizzard has reached its peak, they only care to sell games and skins anything else like maintaining a game with updates (also stability) is not in their interest.

Till this day this game crashes, just randomly. But any other high end game does work fine, must be my end…

I did all those recommendations but nothing changes, I only hate this company more and more.

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Activision’s acquisition was its death knell.

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i’d say it was the getting rid of blizzard north 3 years prior to activision even coming in but yeah activision didnt help at all heh

funny part is they got rid of blizzard north because vivendi wasnt satisfied with how they performed with d3… man oh man i wish we got blizzard north’s d3 instead of the d3 we actually got.