Game is dead inside. Nobody trading anythign helpful only 1 month after ladder start its FN pitiful
JSP has 250 people looking to trade with you right now.
Huh? Still selling many items on traderie
Someone bought my perf 40/7 jewel that I left sitting on a mule since season 0
The game typically slows down a couple of weeks after the start of a ladder, and gets progressively slower as time rolls on up until the start of next ladder. The urge to chase positions on the leaderboard dies out fairly quicklyā¦ Iām not sure if you are just experiencing this slowdown for the first time, but itās been this way for a long time with the original game, even prior to the release of D2:R.
Itās ok guys Atma is just here to wail a bit.
On topic, game is dead topics are reserved for other games, imo. To me, D2R is still really great and a solid community if you know where to look. Also, NL is really the way to go. Much easier to find and accumulate the gear you want/need.
BS game is dead even during ladder resets. But even dead games can exist with just a few people and as long as you still find it fun why does it matter how many people are playing? But D2R is indeed dead.
I do a lot of trades with traderie. Just moments ago I traded 2 Dwarf Stars and some JJ and gems.
Most people use forum and other sites, to find trades.
Not being able to find someone to trade the moment you want to trade, doesnāt mean the game is dead.
only 1 month? now with TZ ladder is done even faster than before, but yes. letās THANK them for the new way to level up ! itās so much fun ! LOL. what a joke. tz have not helped with ladder longevity.
Their stated goal with TZ was making the 99 grind easier because it was grind for a 3/4 month ladder for such a trivial accomplishment that has very minimal benefits. And the race to 99 ending quicker isnāt what is killing ladders.
There is a noticeable slow down in hardcore. I havent been on norms for a while now. Keep trying to trade and know the economy. You are not getting ber for your shako, nor are you getting one for a pul rune.
Itās not dead ā¦
It wouldāve looked even worse had they not taken away TCP/IP, because the real supporters wouldāve simply moved to playing by that connection totally forgoing the dismal state of online play. Botnet fully admits that they purposely removed TCP/IP to FORCE players to play online. Thus, artificially inflating online numbers to influence their sale to MS. I wonder if MS is smart enough to see this by now??? They got had and handed a plate piled high with ācrapā. Now they are left holding the bag. Now we can only wait [ITāS BEEN 5 MONTHS NOW!!!] to see what they will do ā¦ do they have a history at their company of listening to the people who give them money or are they like botik and crew?
quite simply, the bots/rmt stores have slowed down on sales due to market flooding from botting ā¦
so with less going on that way, they try whatever they can to make sales in a severely flooded environment and as such you see a lot of rmt based game names.
Also, you do not see that many public games due to the fact of TMZās ā¦ people no longer have a need to socialize and work together as a group to conquer and move ahead ā¦ so botik & crew have simply turned multiplayer online into mass single player botfest online [MSPBO].
Keeping in mind that if they ever screw up and allow /players x online, it WILL get much, much worse from this aspect. As, this will only favor and promote even more botting ā¦ how did they allow this path to continue and fall so far from grace without anyone even monitoring them from above? The same way they pulled the wool over MSās eyes to make such a profitable sale? Me thinks so ā¦
This has killed player interaction and has driven some longtime players into temporary hibernation. The gameplay as a group has no enjoyment anymore as it has been killed by botters/rmtārs/millennials seeking participation trophies.
Itās become a sad state of online gameplay that botnet fully endorses. Mainly because they try NOT to allow anything to foreshadow their attempts to push a product that doesnāt even sell at 67% off and is a dismal failure and an embarrassment to the franchise: D4.
The true supporters/players of D2/D2LoD/D2R will never give up on the D2 real games and submit to the atrocities that followed D2R. [D2Immoral, D4, and all the other trash they have produced that has taken them from THE premier game producing company they once were and that everyone strived to be like to the gutter-scum they have become ā¦ they still have an opportunity to claw their way back up before becoming true sewer-scum. But, each day that passes, I lose more and more hopeā¦]
My cheeks have become numb to all of the face-slapping botnet has done to the players in the past few years.
They truly fail to see, that those that have played for 20+ years [and even those that have played less] would continue to play for 20+ more years ā¦ all they need to do is listen to the PLAYERS [not RMTārs and such], clean the game up to where it was, continue to support the game ā¦ do they not see how popular D2 really is and can continue to be??? There are extremely few games that have stood this test of time and would continue to do so ā¦ can they NOT see the possibilities??? I mean, from a business sense, this should tell them something ā¦
Atmaās Wailā¦
#20chars
Yeah, dude, you are onto them. Your logical deductions are out of the world. Without the removal of TCP/IP from the remake of a 20 year niche game, for sure the multi-billion deal wouldnāt have gone through.
I am amazed by your business acumen and savvy mind. Please do share where you get the tin foil for your hats.
But joke aside, do you really and honestly believe that the acquisition of Acti-Blizz by MS, a deal worth 69$ BILLION was swayed by the removal of TCP/IP in D2R!?
And was D2r really the reason they were interested in acti-blizz?
Just play self found
You jest!
D2R is not dead. Stop spreading misinformation!
Bring on SSF ladder.
Before anyone negative Nancy naysays the idea of a SSF ladder, just rememberā¦ It would be āoptionalā.
No.
But, did it give misleading numbers? Yes.
They fully admitted to the reason that was to force players to play online servers.
Thus, artificially reporting what the numbers are of people who play online. It was done to show steady performance numbers as part of the whole scheme of things. I am sure they did other shady things with the other games as well. I just know what they publicly admitted regarding D2R.
No, not the only, probably not the most important either ā¦ but again ā¦ if they falsely show big numbers that arenāt true to entice ā¦ thats a different story ā¦ am sure some of the other games are actually console worthy, MS primary interest.
Now ā¦ I posted about blizz-bot-net being liars and admitting to it mostly to help people understand why tcp/ip is no longer there and how the big lie about tcp/ip being the reasons for closed botnet having hacked items ā¦ most arent old enough to know that it was open bnet that was the root of the hacks and security risks, not tcp/ip.
And yes, I feel it played a part at the very least in keeping the wool pulled over MS eyes why continued pursuit of the deal existed until it was done. As well as some other shady stuff involving other games.
So lets not take an excerpt and blow it way out of proportion just to try and make an issue that isnt there ā¦ thats trolling and I know you are good at that
So none out of all those people from MS involved in the deal were able to realize this, but you on the other hand saw right through Bobbyās evil plot.
More than that you believe that without the āinflatedā numbers due to the removing of TCP/IP in D2R, the deal wouldnāt go through!? Really!?
Can you expand on this?