D2R is a good remake

Blizzard has changed the game in fundamental ways.

Ebugging
WSG
Ladder only items

This is no longer a remastered game in my eyes, though it’s still going to be an epic remake. I think the devs have gone too far considering the vision they set forth months ago to the community.

I still look forward to playing many thousands of hours of this great remake, but am disappointed to have lost the remaster we were promised in the process.

Either way, thanks VV and Blizzard for the remake, it’s certainly better than nothing, and worth my 40 bucks, can’t wait to play.

i like the ladder change to item making it to NL (considering they changed ladder duration to 3 months…) so i might disagree on that part with you , but that being said :

there’s a possibility ebug / WSG might come back.
it all depends on the feedback people gives, if it’s something you want to be back , you should advocate for it to become an actual feature.

but that’s my two cents.

I mean someone pull up a definition of “remaster” maybe before we start this debate…

But the changes were seeing now are more likely then not effects from the community feedback because the community has made it clear they want some updates outside of QoL and clearly the feedback is swaying the people in charge because as we’ve seen there has been a few (what some would call) “major changes” to the game.

Personally, im stoked for SP having ladder only runewords and a few other additions. The graphics are amazing and I think more people should just be appreciative were even getting a “remastered” version of a game that we love that is 21 years old…

Unfortunately, too many members of the community have shown too much entitlement thinking that we are owed something. We all chose to preorder knowing the game has a month+ before its released so it will be subject to changes we may or may not like.

I’m going to wait until we see what we get at launch, I’m sure things will have changed as they act upon the bugs found in these beta tests.

It’s kind of a hybrid. It has the old code base with a new graphics engine. I think that is what makes it not a pure remaster.

Yeah, I mean I agree on the entitlement thing to an extent. I’ve voiced my displeasure for some of the changes, and I really hope they give Classic a shared stash, but I’m going to play the game extensively either way, I’m very happy about 98% of changes.

Like most things in life, we can’t get everything we want. I liked the ladder rush for items, but that is 100% completely dead to me now, and they can’t entice people with ladder only buffs, as that means we’re right back in the same place we started.

It pretty much just kills the thrill of ladder completely for me. I will still enjoy building many chars on nonladder, and in fact certainly makes many chars more viable long term. There are upsides to the ladder change.

This is what most people expect of a remaster. Up visual and audio fidelity, rough out smooth edges, update QoL, add new content. Some balance out previously unbalanced mechanics (D2R will probably not go that route at launch, but possible post launch), fix bugs from original iteration. The Ladder only was an outdated concept whose original purpose no longer exists, and with it not being included in launch, hurts what made the game D2 to many people, especially with it’s current balance/meta. This will not be the first game to remaster in this way, nor will it be the last. It is still a remaster as opposed to remake, as the original game still plays the “same” with no major structural reworks (personal loot could be one for multiplayer, but I’m still doubting they touch that at the moment).

the problem is of course there is no singular definition used by the games industry.

I agree, I think it may have an impact on the turnout for the ladder seasons now but what do I know. Luckily I tend to be ok playing alone a majority of the time but I can see why people are getting a little crazy over it. Still, only the launch day will tell. Looking forward to it either way.

If they didn’t do anything and just patched those things out, would you have called it a remake? They can still update the game at will.

And sometimes when companies try to go more “pure” they face backlash. Look at the Final Fantasy Pixel remasters. Those are going more for HD fidelity of the original game sprites as opposed to the already updated sprites from the PSP versions, and they remove the extra content from the updated ports. Lots of negativity bremming not just from that, but also not having console versions as well. These versions are also replacing the original mobile port versions that had the extra content, but poor spritework.

A remake is built from scratch based on the old game. A remaster builds on the existing framework of the old game. I would call it a patched remaster :blush::ok_hand:

Patch 1.15 Baby!!!

That’s it :heart:

Charakters :sunglasses:

I think they did a great job as well. I do like that it seems most of the changes are on a toggle.

While I am still open to other minor changes, I would be perfectly happy if they made no more changes at all. I just hope they realize how much people loved the original and want to keep their played version as a graphically enhanced version of the game released 20 years ago.

The big test will be if or how they decide to expand on it without completely destroying it.

Jesus, I’m freakin hyped now. I was worried about ladder season cutting into FF14 Endwalker expac, now no worries. Non expiring characters, full game not time gated, can do the long term grind for GG builds. Great choices for SP, but now not worried about the tcp/ip removal. I see a great future ahead for D2R.

its pure delusional nonsense like this and the people whining about no longer gatekeeping ladder content that make me want things like ploot.

They fixed some BUGS and ungated a handful of items and that means we LOST the remaster? How about the graphics? you know the graphics aren’t the same anymore, it feels too new, right guys? Clearly this is being unfaithful to the original and its now clearly a remake. :roll_eyes:

I’ve switched sides. BRING ON THE PLOOOOOT

LOL. Comin round to the Dark Side are we? If instanced loot was introduced, I’d say keep it to non ladder, and let ladder be the main draw for competition and keep shared loot. Hell, they could even make mutual hostile in non ladder, and full open hostile in ladder. However, unless the personal loot is an option, then instanced loot should just be done to the single player drop-rates, with loot only being viewable to personal kills/opens/breakable or those within your party.

But it’s funny, all those surveys everyone wanted to discount, are kicking people in the rear end now. While I don’t believe there is going to be any more major changes for launch (I’m hoping the continual community push for the controller skill bar on keyboard does make it to launch, despite Rod saying not at launch), I do believe we will be seeing some patch updates for the next year or so…who knows, maybe even longer if they decide to keep the D2R community engaged in tandem with the D4 community.

Hell no! That feels like gatekeeping pvp content to ladder only. Sound familiar?

Honestly the insane over-reaction from the hardcore purists over gated ladder content now has me seeing things from the plooters point of view. I kept seeing plooters saying “you’re gate keeping you’re gatekeeping!” and i genuinely didn’t get it. I’m not saying ploot and ladder content are the same, but the reactions are absolutely ridiculous and exaggerated to the point of hilarity.

Oh the remaster is no longer a remaster because of some bug changes and a few runewords? piss offffff.

If thats REALLY the case then BRING ON THE CHANGES BABYYYY. Rebalance the crap skills!!! Gimme more builds!!!

Lets hope they add a bunch more stuff. If the purist community is going to rage over insignificant things like gatekeeped ladder content, then they should straight up be ignored. They aren’t helping anyone.