D2R Gamepad experience (PC)

So I’ve been fiddling around with D2R with a controller, and so far it’s pretty damn great. The mouse and keyboard is of course nostalgic, but the controller layout feels much more modern and easy to use. The targeting system works surprisingly well too.

Some concerns though;
• The menus are a bit odd here and there. It takes way too long to pop down a potion to your belt when you can do it in one click with the mouse.

• The game defaults to XBOX button prompts, and there seems to be no way to change them. Currently using a PS5 controller, and I’m not used to “translating” Xbox prompts on the fly. Especially not mid combat. Would be great to have a feature to toggle between the two prompts in the menu. An easy fix.

• Seems like the controller inputs are hard coded into the game, with no way of rebinding the action bar. I’m OK with the current layout, but there are people out there who can’t use the entire controller. Should be a way to customize it.

Overall the controller experience is great, and this time around I think I’ll be playing mostly with the controller.

Yeah i kinda agree (though right now i’m playing on X1X) but the Gamepad Controls are pretty great. Maybe not fully fleshed out like D3, but still amazing considering how old this Game is and that they could also could keep the overal D2 Feeling intact(like i’m so happy they kept the PC inventory and not made this inventorywheel like D3).

I’ve to say - even when i start playing on PC (right now it won’t boot) i might stick with gamepad controls, for one reason alone - the Hotbar. After playing GP with Hotbars i can’t go back to M&K - i really dislike and quite for a long time this swapping-skills F1-F9 Concept (and yes i know in the beta we had the option for different control-shemes where you could have skills for 1-9 - which was a cool additions, but still doesn’t help without a proper hotbar and instacast).

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