D2 is Dead, Long Live D3

But Diablo 1 had immunitues

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I’m talking about Diablo 2 for regular monsters.

d2re dev look to be big fan of Dbrunski and just kill the game

i hope for them is fan base will be enough too carry the game

because
1-classic player leave ,
2- pvp player have no much to enjoy from this chaos after the last few patch
3- me personaly after they kill the barb 2,4,3 i find 0 interest to update the game or the ptr

let blizzard listen to streamer and see how far they carry the game :roll_eyes: :rofl:

i think season 2 is already doa with any class or skill change and any new rune word

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At the time there were potions of mana

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Yeah, now you can run around spamming the highest-damage immunity-ignoring skill for each character, just like in D3. Such diversity. Much variety. >.>

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Wait for 2.6.
Mana potions removed, every class generates mana per hit aka d3.

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Oh like you could already do on lightning characters? Lightning sorc, javazon, lightning trapper. Much diversity.

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they just made frozen orb sorc even more broken than hammerdins.
She will be the new meta to melt everything.

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He addressed those in his post with talking about synergies.

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I think you mean blizzard. Frozen orb has needed a buff in PvM for a long time.

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You’re already crying before you even try the changes.

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Sunder charms are NON SENSE!!!

NON SENSE!

An already braindead game is made to be even more braindead. This is a lazy catch-all massive BUFF to every single class and build in the game.

And mark my words the buff will not affect everybody equally. :face_vomiting:

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Both are just as strong. Orb has clear instant hit but lesser damage while blizzard does not instantly hit enemies, even if it hits harder.

Not really. Immunities are a problem also. Lightning was the only one able to be broken on all regular monsters just by using infinity. Cold and fire couldn’t do the same.

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I mean, you can tell a trainwreck is bad without ever being on a train.

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Sounds like infinity is the issue there, not immunities.

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Immunities are. Lower resistance and conviction can both do it. So are they all the problem and not hard immunities? Immunities are a bad game design. That bad design is exacerbated by the synergies too.

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Yes, I see you prefer the design of D3.

Well D2 died to non-interventionist hand of purists

But D3 has been dead for a while as well

But it’ll soon be revived as Diablo 4 aka, Diablo 3 enhanced edition

So yeah, you are not totally right but technically yes

Has nothing to do with D3. Check out PoE, Last Epoch, or Grim Dawn. Pretty much any other ARPGs. They don’t do hard immunities. Resistant sure, but not being able to damage something at all is just poor design. It means you skip it or rely on a Merc etc.

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