As I’m going through a fresh playthrough of D2, I’m doing so while thinking, “What’s missing that would be easy to add in the remaster AND not impact otherwise classic gameplay?” So I’m in the Arcane Sanctuary as a lightning sorc, I’m getting bombarded by those lightning orbs that shrug off my lightning based damage and take a long time to die… unless, of course, my A2 mercenary attacks them, in which case they die in two or three hits. But of course, those lightning orbs were the last thing Ilzan wanted to attack…
And that got me thinking; how hard would it be to add a function that would assign a specific target to your mercenary? The game logic would be simple… you would ctrl+click your desired target (since that is not an existing keybind in D2 and thus wouldn’t interfere with old gameplay), and your mercenary would focus on said target until it was dead. Otherwise, your mercenary would act as they would normally.
I haven’t a clue how difficult this would be to implement from the developers’ end, but as a player I think this is a pretty solid idea. It would add just a touch of enhancement to your mercenaries, while keeping to my personal philosophy that any significant changes should be optional while leaving the old way intact.
Thoughts?