Create your own unique

Lets make fun game. There is like 43 items which dont have unique version of items. Many of class items are missing one. I am interesting your ideas guys, can you design some good uniques which would fit into d2r well?

I made a list of such missing bases (here), and it’s much longer, 160 items. :frowning:
I wish each base had at least 2 unique versions, like Sacred Armor - so identyfying each was always a surprise.

4 Likes

Thats great. I will definitely usa that in future :slight_smile:

I tried to forget that when I first heard it is the case. Luckily for now as a somewhat new player I can still read “Something something scythe” and think oh cool either this will be great or suck.

1 Like

Unique Colossus Girdle: (Iron Waist)

  • 20 fhr
  • 20 frw
  • 10 deadly strike
  • 5-7 minus to enemy physical res
  • 20-30 strenght
  • +100 flat defense

Unique Ogre Gauntlets: (Toad Crusher)

  • 20 ias
  • 15 deadly strike
  • 5-7 minus to enemy physical res
  • 8-12 strenght
  • 8-12 dexterity
  • 100% enhanced defense
1 Like

I’d like a new caster gloves other than magefist and trangs. I think something with better all-around stats would be bis for an elite caster base gloves, outside of fire builds which will almost always use magefist.

Unique Bramble Mitts: Shock of the Mind

Base Defense: 54-62

Required Strength: 50

Required Level: 42

Durability: 12

40-60% Enhanced Defense

20% FCR

+20 Mana

Regenerate Mana 15-20%

Lightning Resist +10-20%

1 Like
  • A unique helm or armor with +12 rancor skills for the necro or druid summoner, with life, resist, and all other practical stuff.

-A glove or belt with +1 to death mark for the same build.

-An unique barbarian helmet with + 1 to 4 meditation aura (or 5 % on hit to cast solar creeper). to give other option for their merc of a caster or to help the cry build for the barb.

  • Maybe, a druid helmet who does +16 to charge or to leap attack. (Of course, allow druid wereform to use it).

  • A shield design for the act 3 merc. For exemple, it gives to ability to cast fireball, enchant, while been a lightning one.

1 Like

Not a unique but I always wanted a Barb set with either a Legend Sword or a Balrog Blade and NO shield or 2nd weapon. That way one could play it as a 2hander, with a shield or with a 2nd weapon. One set, different playstyles.

2 Likes

I don’t see bolts or arrows? those are the unq items I would start with because every class can use them and it would be amazing to find unq arrows that creat a druid, necro, zon, whatever -build.

2 Likes

I would DIE to see spell enchantments Uniques and runewords.

Let me demonstrate!

Runeword: Infernal Council

Jah Lo Sur 

(3 Socket Orb)

Level Requirement: 78

+3 Sorceress Skills
+2 Fire Skills
+40% Faster Cast Rate
+25% Fire Skill Damage
-20% Enemy Fire Resist
+100 Life
All Resistances +35

Hydra bolts become Fire Balls

Hydra fires 25% slower

Hydra damage +50%

Runeword: Frozen Eternity

Cham Ohm Ist

(3 Socket Orb)

Level Requirement: 75

+2 All Skills
+3 Cold Skills
+35% FCR
+20% Cold Damage
+100 Mana
+25 All Resist

Blizzard radius increased by 50%

Blizzard duration increased by 40%

Ice Blast and Glacial Spike deal 25% more damage to targets standing inside Blizzard

Runeword: Tempest

Sur Lo Ohm Cham

(4 Socket Staff)

Level Requirement: 82

+4 Sorceress Skills
+45% FCR
+25 Lightning Damage
-55 Enemy Lightning Resist

Chain Lightning gains +2 additional jumps

Every 3rd jump deals double damage

Runeword: Celestial Core

Zod Thul Cham Lo

(4 Socket Armor)

Level Requirement: 69

+4 All Skills
+200 Life
+150 Mana
All Resist +50

Frozen Orb cooldown reduced by 40%

Frozen Orb shards pierce

Frozen Orb releases 20% more shards

And more uniques/rws with these perks:

  • Necrotic Nexus
    • Psn Nova duration reduced by 80%
    • DPS increased by 50%
  • Echoes of Tal Rasha –> Your last spell is repeated at 50% effectiveness.
    • Cast hydra - duplicates - creates another one.
    • Cast Blizzard - creates another blizzard in a nearby location.
    • Cast Meteor - creates another one within 7 yard radius.
    • Cast Frozen Orb - shoots another FO in a roughly the same direction.
  • World Breaker
    • Whirlwind radius is increased by 40%
    • Killing an enemy during Whirlwind grants 2% movement speed for 20 seconds (stacks 20 times)
  • Singularity
    • Frozen Orb bolts collapse inwards after it’s final explosion for the “black hole” effect.
    • Pulls monsters slightly towards the center of FO path.
    • Bolts pierce.
  • Cataclysm
    • Meteor splits into 3 - into like a triangle shape at 60% effectiveness.
  • Colossus Blade
    • Whirlwind creates tornados into a random direction.
  • Judgement Day
    • Blessed Hammers randomly explode mid path for an AoE effect
  • Pestilence Reborn
    • Poison Nova leaves poison pools
  • Riftwalker
    • Dragon Flight leaves a mini portal behind that you can walk through to move to the previous location
    • Can have up to 6 active portals.
  • Hivemind
    • Necromancer summons can get 1 random aura effect for 60 seconds.
    • A set of 5-6 auras rotate.
  • Heart of the Salamander
    • WALKING HYDRAS - to replace regular Hydras.
  • Time Distortion (likely to be a ring)
    • Cooldowns recover 50% faster
  • Pandemonium (lol one)
    • Every spell has a 15% chance to cast a random spell from another class
    • Think when you spam hammers, a random blizzard spawns.
    • Or when you cast Blizzard, a random Light Sentry appears.
      • total chaos. Everyone will want one :smiley:
1 Like

Dude, you want another game at this point. For example, Blast and Glacial Spike deal 25% more damage to targets standing inside Blizzard is already in d3 (inside of your bubble)

2 Likes

Adding in additional utility to existing spells is not making a new game.

It’s like saying adding an air freshener into your car changes your entire car. It doesn’t.

Yeah, not to mention all of the power creep!

Yeah, an air freshener that… will take the devs 2+ years to make, if by some very small chance they agree to implement those features at all.

What power creep? Buff to C/D tier specs is not a “power creep”

It will, maybe, bring some spec on par with current S-tier specs.

Things cant stay as they are now. Something needs to change. And this is my proposal, as I’ve seen others also talk about this.

Obviously not eveyrone will be happy, but thankfully, we still got LoD version up and running for all R/ROTW haters.

You’re welcome to provide your own feedback on how to balance specs and how to bring in an additional variety to the end game builds.

Doesn’t take 2 years to make a runeword that changes hydra cast fireballs over firebolts.

1 Like

Fireball is S tier, not C/D…

I get that you’re not targetting fireball, but that runeword is definitely power creep in favour of fireball 100%!

1 Like

Unique Bone Visage: Soulbinder

Required Level: 63
40-60% Enhanced Defense
20% Faster attack
+6-9% life leach
10% PDR
1-3 open socket
On Attack : lvl 13 Defiler Bind Soul 15yr radius

2 Likes

Honestly, not really, it changes the game totally. You want a new car and say you play a classic game. Sorry, but many thing look like POE, D4, D3.

For me, it is not the same game, with those kind of change. The chains reaction of spells will make the game fills with spells, like in POE2.

Anyway, like my ideas, because mine are pretty too old-school, yours won’t work, because they take too much time. Hope those stuff will happen in D5. It looks like modern ARPG thinking.

3 Likes

Not nearly on the level the game has been changed over the course of past 2 years…. A runeword to add in wider blizzard or make Hydra shoot fireball is a essentially inconsequential.

Let’s not act like this is 2015 and we are playing LoD. We are not. Old D2 era is over. Time to accept it.
Needless to say, the OG D2LoD is still up and running.

is this why there are 7 fire sorcs to every warlock, light sorc and javazon in every game?

:thinking:

Dude, this is a remake, this is the same game. Have you seen drastic changes in age of empire 2 ? The game still receive expansions and add-ons.

This is a 25 years old game with his flaws, but what are you asking is not the same game, at all.

It is similar to the level of spell crafting of POE and honestly, I hate it.
The spell mostly came from the casters, not from a “modifier”. D4 did the same and because of that, the skill tree looks boring as hell.
Some high runeword have modifiers, but they are not changing the whole spell. A frozen orb is a frozen orb, not a weird abyss. A hydra cast fire bolt (they can be stronger), but they cannot cast fireball IMO.

Fireball is A-tier, very close to S-tier. Don’t act like people have a lot of imagination and don’t bandwagon on very content creators builds.
The sorceress is a S-tier character overall.

huh??? do you live under a rock?

Do you even play thiis game?

Here. Off the top of head:

  • terror zones
  • heralds
  • coluss ancients +jewels
  • new gear/rws (14 new rws!)
  • NEW CLASS
  • merc tuning
  • Sunder charms
  • MASSIVE MASSIVE skill rebalancing
  • Shared stash
  • stackable mats
  • auto gold pick up
  • quick cast
  • WASD movement
  • Ladder only RW changes

Where have you been?

And my list of proposed runewords is NOT nearly as world shattering as all the changes we’ve had?

HELLO?

My hydras fireball instead of firebolt is SOMEHOW GAME BREAKING RUNEWORD PROPOSAL

WHAT?! are u mental?