Overall, great work by the developers with the upcoming changes outlined in Balance Patch 2.4, but would like them to consider the following changes listed below:
Amazon
- Immolation Arrow casting delay halved and tune damage accordingly
- Inner Sight now lowers enemy elemental resistance by 1-2% per level
Assassin
- Improve Blade Sentinel, Blade Fury and Blade Shield by adding bonus to Attack Rating per level
Druid
- Summon Spirit Wolves OR Dire Wolves AND Grizzly (one type of wolf + bear)
- Improve Ravens by summoning 5 ravens per cast instead of 1 per cast and increase number of attacks. To balance the change, the damage could be slightly lowered to compensate
- Improve survivability of Oak Safe, Heart of the Wolverine and Spirit of the Barbs by adding a small resistance to elemental damage (10-15%)
- Improve Armageddon to hit monsters more frequently and consider removing all wind skill prerequisites
- Consider allowing Teleport to be used in shapeshifted form
- Reduce the cooldown on Volcano
Barbarian
- War Cry increase radius by 1% per skill point
- Bash now adds 1% crushing blow per skill point
- Throwing Mastery increase replenish quantity per skill point
- Leap Attack hits multiple targets (AoE damage) upon landing
- Increased Stamina now adds a small bonus to replenish life per skill point
- Whirlwind starts at -50% damage. At 20, it’s 102% damage. Change scaling at first skill point to 7% and increase 5% thereafter for every skill point. At 20 points, you will arrive at same 102% damage. This will greatly improve the playthrough at early levels
Necromancer
- Improve Blood Golem by increasing maximum life of player by 10-15%
- Improve Poison Dagger by adding bonus to increased attack speed per level
- Improve overall Curse Tree by removing all prerequisites to allow more build diversity and incentivizing players to use another miscellaneous curses without requiring a heavy skill point investment to unlock
Sorceress
- Improve Thunderstorm by increasing the frequency of lightning bolts and chance to hit multiple targets
- Frozen Orb casting delay removed and slight increase to damage by increasing Ice Bolt synergy from 2% to 3% per level (missed opportunity to make Frozen Orb competitive vs. Blizzard)
- Frozen Armor, Shiver Armor, and Chilling Armor should not have synergies with each other. No one is going to invest 20 skill points each for all 3 armors. They should instead have synergies with other skills, such as Frozen Orb, Frost Nova, Ice Bolt, etc. For example, an Ice Bolt synergy for Chilling Armor would be nice so Chilling Armor Ice Bolts could do decent damage.
Act 1 Rogue Scouts
- Can now equip crossbows (allow more build diversity for your merc)
- Inner Sight now lowers enemy elemental resistance by 1-2% per level
Act 3 Iron Wolf
- Cold variant can now cast Frost Nova
Act 5 Barbarian Warrior
- Mercenary now has three different variants: Battle Cry, Taunt and Shout
- Can now dual-wield swords (this change allows more build diversity with aura combinations such as: Last Wish (Might Aura), Lawbringer (Sanctuary Aura), Plague (Cleansing Aura)
Plague Runeword
- Developers missed a key opportunity for the Plague runeword by making it allowed in swords only. This is a mistake and the runeword is mediocre at best! With all the great changes to martial arts, this runeword screams Assassin and is probably best in slot for claws. This design decision is very disappointing. I recommend changing Plague to allow it to be made in swords, claws and daggers (or all melee weapons)
Obsession Runeword
With the very elusive Zod, I would like to suggest the developers consider adding three rolls to minus enemy resistance on the Obsession Runeword as follows:
- Add -10-20% To Enemy Fire Resistance
- Add -10-20% To Enemy Cold Resistance
- Add -10-20% To Enemy Lighting Resistance
Polearm Runewords
- All polearm runewords can now be made in spears
Area 85 Levels
- Add Tristram (Hell)
- Add Maggot Lair (Levels 1 and 2)
- Uber Portals (Matron’s Den, Forgotten Sands and Furnace of Pain)
Bul-Kathos’ Children
- Knockback ability removed from Bul Kathos’ Sacred Charge Colossus Blade