Few comments. Thanks for testing Sanctuary on RW and agree to aura lvl. I think we leave Death as-is. For Bramble, add flat damage for physical characters and buff spirit of barbs. For Passion, remove hit causes monster to flee and buff light damage and heart of wolverine. For voodoo heads, increasing max sockets to 3 is a more balanced approach. Lastly, for throwing knives and axes, I added note it extends to all rarity types.
With that said, I updated OP based on previous discussion:
Sanctuary
Ko Ko Mal
Shields
+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense
+250 Defense vs. Missile
+20 To Dexterity
All Resistances +50-70
Magic Damage Reduced By 7
Level 12 Slow Missiles (60 Charges)
- Proposed Buffs:
- Add Level 5-8 Sanctuary Aura When Equipped
Stone
Shael Um Pul Lum
Required Level: 47
Armor
+60% Faster Hit Recovery
+250-290% Enhanced Defense
+300 Defense vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)
- Proposed Buffs:
- Add Indestructible
- Add Damage Reduced By 15%
- Change Clay Golem Level to 24
- Change Molten Boulder Level to 24 and Charges to 120
Beast
Ber Tir Um Mal Lum
Required Level: 63
Axes, Scepters, Hammers
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage
+20% Chance of Crushing Blow
+25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)
- Proposed Buffs:
- Change Grizzly Level to 26 and Charges to 15
Bramble
Ral Ohm Sur Eth
Required Level: 61
Armor
Level 15-21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25-50% To Poison Skill Damage
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)
- Proposed Buffs:
- Add Damage +50-100
- Change Spirit of Barbs Level to 26
Passion
Dol Ort Eld Lem
Required Level: 43
Weapons
+25% Increased Attack Speed
+160-210% Enhanced Damage
50-80% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)
- Proposed Buffs:
- Change Lightning Damage to 1-100
- Change Heart of Wolverine Level to 8
- Remove Hit Causes Monster To Flee 25%
Maximum Sockets
To improve exceptional and elite throwing knives, throwing axes, daggers, hand axes, clubs, staves, bardiche, spears, two-handed axes, warhammers, flails, and shrunken heads, the max sockets will be increased as shown below:
Max Sockets |
Current |
Improved |
Battle Dart |
0 |
1 |
War Dart |
0 |
1 |
Francisca |
0 |
1 |
Hurlbat |
0 |
1 |
Francisca |
0 |
1 |
Flying Knife |
0 |
1 |
Winged Knife |
0 |
1 |
Flying Axe |
0 |
1 |
Winged Axe |
0 |
1 |
Poignard |
1 |
2 |
Bone Knife |
1 |
2 |
Rondel |
1 |
2 |
Mithril Point |
1 |
2 |
Hatchet |
2 |
3 |
Tomahawk |
2 |
3 |
Cudgel |
2 |
3 |
Truncheon |
2 |
3 |
Jo Staff |
2 |
3 |
Walking Stick |
2 |
3 |
Quarterstaff |
3 |
4 |
Stalagmite |
3 |
4 |
Lochaber Axe |
3 |
4 |
Ogre Axe |
3 |
4 |
War Spear |
3 |
4 |
Hyperion Spear |
3 |
4 |
Military Axe |
4 |
5 |
Feral Axe |
4 |
5 |
Battle Hammer |
4 |
5 |
Legendary Mallet |
4 |
5 |
Knout |
5 |
6 |
Scourge |
5 |
6 |
Mummified Trophy |
2 |
3 |
Fetish Trophy |
2 |
3 |
Sexton Trophy |
2 |
3 |
Cantor Trophy |
2 |
3 |
Hierophant Troph |
2 |
3 |
Minion Skull |
2 |
3 |
Overseer Skull |
2 |
3 |
Hellspawn Skull |
2 |
3 |
Succubus Skull |
2 |
3 |
Bloodlord Skull |
2 |
3 |
Note: Throwing knives/axes cannot be socketed, and with these changes, will now be allowed 1 and only 1 socket (all rarity types).