—[ PHASE 3 ]—
1. IMPROVE SET ITEM BONUSES
Many improvements were made to set items in Patch 2.4, we urge the developers to continue making progress and consider adding improvements to the sets below:
Aldur’s Watchtower
Aldur’s Watchtower
- Add +30% Faster Cast Rate (Aldur’s Rhythm)
- Change 40-62 Damage to +180-220% E. Damage (Aldur’s Rhythm)
- Add +2 To Summoning Skills (Druid Only) (Aldur’s Stony Gaze)
- Add +50% To Poison Resist (Aldur’s Deception)
- Change 300 Defense to +150% E. Defense (Aldur’s Deception)
- Change Elemental/Shapeshifting Skills to +2 (Aldur’s Deception)
- Change Bonus AR to 300% (2 Items)
Angelic Raiment
Angelic Raiment
- Add +25% Faster Hit Recovery (Full Set)
- Add +125% Damage To Undead (Full Set)
- Change Regenerate Mana 8% to 5% Mana Stolen Per Hit (Full Set)
Arcanna’s Tricks
Arcanna’s Tricks
- Add +20 Maximum Stamina (Arcanna’s Flesh)
- Add +20% Increased Attack Speed (Arcanna’s Deathwand)
- Add 15% CtC Lvl 5 Charged Bolt When Struck (Arcanna’s Sign)
Arctic Gear
Arctic Gear
- Add -30% Requirements (Arctic Horn)
- Add -30% Requirements (Arctic Mitts)
Berserker’s Arsenal
Berserker’s Arsenal
- Change +15 Defense to +10 Strength (Berserker’s Headgear)
- Change 5% Mana Stolen Per Hit to 5% Life Stolen Per Hit (Berserker’s Hatchet)
- Change +5-9 Poison Damage Over 3 Seconds to +5-9 Magic Damage (Full Set)
Bul-Kathos’ Children
Bul-Kathos’ Children
- Add +200 Magic Damage (Full Set)
- Change E. Damage to +200-300% (Bul-Kathos’ Sacred Charge)
- Change Poison Damage to +200 Over 2 Seconds (Bul-Kathos’ Tribal Guardian)
Civerb’s Vestments
Civerb’s Vestments
- Add +3 To Defiance (Civerb’s Cudgel)
- Add +15% Increased Attack Speed (2 Items) (Civerb’s Cudgel)
- Change Increased Chance of Blocking to 30% (Civerb’s Ward)
Clegaw’s Brace
Clegaw’s Brace
- Add -30% Requirements (Clegaw’s Tooth)
- Change Knockback to Half Freeze Duration (Cleglaw’s Pincers)
Cow King’s Leathers
Cow King’s Leathers
- Add +5 Life After Each Kill (2 Items)
- Change Static Field from When Struck to On Striking (Full Set)
- Change Half Freeze Duration to Cannot Be Frozen (Cow King’s Horns)
Death’s Disguise
Death’s Disguise
- Add +10 To Dexterity (2 Items)
- Add +1-99 To Maximum Damage (1.0 Per Clvl) (Full Set)
- Add -30% Requirements (Death’s Touch)
Griswold’s Legacy
Griswold’s Legacy
- Add +1% Attack Ratting Per Clvl (2 Items)
- Add +20% Faster Cast Rate (3 Items)
- Add +1 To Paladin Skills (Griswold’s Honor)
- Add +0.25 Fire Absorb Per Clvl (2 Items) (Griswold’s Valor)
- Add +0.25 Lightning Absorb Per Clvl (3 Items) (Griswold’s Valor)
- Change +500 Defense to +100-120% E. Defense (Griswald’s Heart)
- Change Defensive Auras from +2 to +2-4 (Griswald’s Heart)
Heaven’s Brethren
Heaven’s Brethren
- Add +10% Life Stolen Per Hit (2 Items)
- Add +20% Crushing Blow (3 Items)
- Add +6 To Holy Shield (Full Set)
- Change Weaken Lvl to 8 (Ondal’s Almighty)
- Change Life to +150 (Haemosu’s Adamant)
- Change Fire Damage to 200-300 (Dangoon’s Teaching)
- Change +100 To Mana with -30% Requirements (Taebaek’s Glory)
Hsarus’ Defense
Hsarus’ Defense
- Add +15 Maximum Stamina (2 Items)
- Add +15% Faster Hit Recovery (Full Set)
Hwanin’s Majesty
Hwanin’s Majesty
- Add +50 To Life (2 Items)
- Add +100 To Life (3 Items)
- Add +100 To Attack Rating (2 Items)
- Add +200 To Attack Rating (3 Items)
- Add +7-10 Life After Each Kill (3 Items)
- Add 1-250 Lightning Damage (Full Set)
- Add +25% To Lightning Resist (Full Set)
Immortal King
Immortal King
- Add +1 To Barbarian Skills (Immortal King’s Will)
- Change CtC Lvl 5 Enchant to Lvl 14 Burst of Speed (Immortal King’s Soul Cage)
- Change E. Defense from +50% to +150% (Full Set) (Immortal King’s Soul Cage)
- Change +120 Defense to Prevent Monster Heal (3 Items) (Immortal King’s Forge)
- Change Half Freeze Duration to Cannot Be Frozen (5 Items) (Immortal King’s Pillar)
- Change Damage Reduced from 20% to 25% (5 Items) (Immortal King’s Detail)
- Change Open Sockets to 2-4 (Immortal King’s Stone Crusher)
Iratha’s Finery
Iratha’s Finery
- Add +15 Max Stamina (Iratha’s Cord)
- Change Half Freeze Duration to Knockback (Iratha’s Cuff)
Isenhart’s Armory
Isenhart’s Armory
- Add +1 To All Skills (Full Set)
- Add +25% Faster Hit Recovery (Full Set)
- Add 20% CtC Lvl 5 Holy Bolt On Striking (Full Set)
- Change All Resist to +0-49 (0.5 Per Clvl) (Full Set)
M’avina’s Battle Hymn
M’avina’s Battle Hymn
- Add Slows Target 33% (2 Items)
- Add +33% Piercing Attack (3 Items)
- Add +24-72 Fire Damage (M’avina’s Tenet)
- Add +20% To Fire Skill Damage (Full Set) (M’avina’s Tenet)
- Add 2-3 Open Sockets (M’avina’s Caster)
- Change Fires Magic Arrows to Fires Immolation Arrows (M’avina’s Caster)
- Change Glacial Spike Lvl to 15 (M’avina’s Embrace)
Naj’s Ancient Vestige
Naj’s Ancient Vestige
- Add +1 To Teleport (Full Set)
- Change All Skills to +3 (Full Set)
Natalya’s Odium
Natalya’s Odium
- Add 2-3 Open Sockets (Natalya’s Mark)
- Add +2 To Martial Arts Skills (Assassin Only) (3 Items) (Natalya’s Mark)
- Change Ignore Target Defense to -100% Target Defense (Natalya’s Mark)
- Add +2 To Trap Skills (Assassin Only) (3 Items) (Natalya’s Totem)
- Add +25% Fire Resist (3 Items) (Natalya’s Soul)
- Change Open Sockets to 2-3 (Natalya’s Shadow)
- Change 150-225 Defense to +100% E. Defense (Natalya’s Shadow)
Orphan’s Call
Orphan’s Call
- Add +1 To All Skills (Full Set)
- Add +25% Faster Run/Walk (2 Items)
- Add +35% Faster Hit Recovery (3 Items)
- Change AR to +100-200 (Magnus’ Skin)
- Change Cold Resist to +10-20% (Wilhelm’s Pride)
Sander’s Folly
Sander’s Folly
- Add +10% Faster Cast Rate (2 Items)
- Add +10% Faster Cast Rate (3 Items)
- Add +10% Faster Cast Rate (Full Set)
- Add +20 To Ice Bolt (2 Items)
- Add +15 To Ice Blast (3 Items)
- Add +10 To Glacial Spike (Full Set)
- Add 20% CtC Lvl 5 Blizzard On Striking (Full Set)
Sazabi’s Grand Tribute
Sazabi’s Grand Tribute
- Add +150% Damage To Demons (2 Items) (Sazabi’s Ghost Liberator)
- Add Magic Damage Reduced By 10 (2 Items) (Sazabi’s Mental Sheath)
- Add 100-150 Magic Damage (2 Items) (Sazabi’s Cobalt Redeemer)
- Change E. Damage from +150% to +150-225% (Sazabi’s Cobalt Redeemer)
- Change Required Level from 73 to 68 (Sazabi’s Cobalt Redeemer)
Sigon’s Complete Steel
Sigon’s Complete Steel
- Add -20% Requirements (Sigon’s Guard)
- Add -15% Requirements (Sigon’s Shelter)
- Add -15% Requirements (Sigon’s Sabot)
Tancred’s Battlegear
Tancred’s Battlegear
- Add +150 To Attack Rating (3 Items)
- Add 5% Physical Damage Reduction (4 Items)
- Add 15% CtC Lvl 10 Charged Bolt On Striking (Full Set)
The Disciple
The Disciple
- Add +25% Faster Hit Recovery (2 Items)
- Add +75% Damage to Undead (3 Items)
- Add +150% Damage to Demons (4 Items)
- Add Replenish Life +25 (Credendum)
- Change Defense to +350-450 (Credendum)
- Add 15% CtC Lvl 5 Inner Sight When Struck (Rite of Passage)
- Change FRW to +50% (Rite of Passage)
Trang-Oul’s Avatar
Trang-Oul’s Avatar
- Add 10% Faster Cast Rate (3 Items)
- Add 10% Faster Cast Rate (4 Items)
- Add 10% Faster Cast Rate (Full Set)
- Change Fire Ball to 20
- Change Fire Wall to 20
- Change Meteor to 15
- Change Fire Mastery to 10
2. EXPAND RUNEWORD BASES
We’re proposing to expand runeword bases to further fuel build diversity as follows:
Runeword | Expand Base To |
---|---|
Black | All Melee Weapons |
Crescent Moon | Claws & Daggers |
Death | Hammers |
Destruction | Axes |
Doom | Maces |
Famine | Swords |
Honor | Bows & Crossbows |
Insight | Spears |
Leaf | Wands & Orbs |
Oath | Hammers |
Obedience | All Weapons |
Plague | Scepters |
Rift | Maces |
Stone | Shields |
Unbending Will | Hammers |
Wealth | Helms |
3. REVISE RUNEWORDS
We’re proposing sensible buffs to improve rarely used runewords that are generally considered underperforming:
Beast
Beast
Ber Tir Um Mal Lum
Axes, Scepters, Hammers
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage
+20% Chance of Crushing Blow (Ber)
+25% Chance of Open Wounds (Um)
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal (Mal)
+25-40 To Strength
+10 To Energy (Lum)
+2 To Mana After Each Kill (Tir)
Level 13 Summon Grizzly (5 Charges)
- Proposed Buffs:
- Change Grizzly Level to 26 and Charges to 15
Black
Black
Thul Io Nef
Clubs, Hammers, Maces
+15% Increased Attack Speed
+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 Cold Damage (Thul)
40% Chance of Crushing Blow
Knockback (Nef)
+10 to Vitality (Io)
Magic Damage Reduced by 2
Level 4 Corpse Explosion (12 Charges)
- Proposed Buffs:
- Add Damage +1-99 (1.0 Per Clvl)
- Remove Level 4 Corpse Explosion (12 Charges)
Bone
Bone
Sol - Um - Um
15% CtC Lvl 10 Bone Armor When Struck
15% CtC Lvl 10 Bone Spear On Striking
+2 To Necromancer Skills
+100-150 To Mana
All Resist +30 (Um + Um)
Damage Reduced By 7 (Sol)
- Proposed Buffs:
- Add +25% Faster Cast Rate
- Add +3-5 To Mana After Each Kill
Bramble
Bramble
Ral Ohm Sur Eth
Armor
Level 15-21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25-50% To Poison Skill Damage
+300 Defense
Increase Maximum Mana 5% (Sur)
Regenerate Mana 15% (Eth)
+5% To Max Cold Resist (Ohm)
Fire Resist +30% (Ral)
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)
- Proposed Buffs:
- Add Damage +50-100
- Remove Defense +300
- Change Spirit of Barbs Level to 26
Chains of Honor
Chains of Honor
Dol Um Ber Ist
Armor
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7 (Dol)
All Resistances +65 (Um)
Damage Reduced By 8% (Ber)
25% Better Chance of Getting Magic Items (Ist)
- Proposed Buffs:
- Add +1 To Holy Shield
- Remove +100% D. To Undead
- Change E. Defense to +140-210%
Death
Death
Hel El Vex Ort Gul
Swords, Axes
100% CtC Lvl 44 Chain Lightning When You Die
25% CtC Lvl 18 Glacial Spike On Attack
Indestructible
+300-385% Enhanced Damage
20% Bonus To Attack Rating (Gul)
+50 To Attack Rating (El)
Adds 1-50 Lightning Damage (Ort)
7% Mana Stolen Per Hit (Vex)
50% Chance of Crushing Blow
+0.5-49.5% Deadly Strike
+1 To Light Radius (El)
Requirements -20% (Hel)
Level 22 Blood Golem (15 Charges)
- Proposed Buffs:
- Add +18-24 To Blood Golem
- Remove Level 22 Blood Golem (15 Charges)
Delirium
Delirium
Lem Ist Io
Helms
1% CtC Lvl 50 Delirium When Struck
6% CtC Lvl 14 Mind Blast When Struck
14% CtC Lvl 13 Terror When Struck
11% CtC Lvl 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality (Io)
50% Extra Gold From Monsters (Lem)
25% Better Chance of Getting Magic Items (Ist)
Level 17 Attract (60 Charges)
- Proposed Buffs:
- Add +10-15% Increased Attack Speed
- Remove Level 17 Attract (60 Charges)
- Change Mind Blast Cast to 9%
- Change Gold Find to 100%
Enlightenment
Enlightenment
Pul Ral Sol
Armor
5% CtC Lvl 15 Blaze When Struck
5% CtC Lvl 15 Fire Ball On Striking
+2 To Sorceress Skills
+1 To Warmth
+30% Enhanced Defense (Pul)
Fire Resist +30% (Ral)
Damage Reduced By 7 (Sol)
- Proposed Buffs:
- Add +15% Faster Cast Rate
- Change Warmth to +3
- Change Blaze Cast to 10%
- Change Level 15 Fire Ball On Striking to Level 25 Hydra When Struck
Eternity
Eternity
Amn Ber Ist Sol Sur
Melee Weapons
Indestructible
+260-310% Enhanced Damage
+9 To Minimum Damage (Sol)
7% Life Stolen Per Hit (Amn)
+20% Chance of Crushing Blow (Ber)
Hit Blinds Target (Sur)
Slows Target By 33%
Regenerate Mana 16%
Replenish Life +16
Cannot Be Frozen
30% Better Chance Of Magic Items (Ist)
Level 8 Revive (88 Charges)
- Proposed Buffs:
- Add 15% Reanimate As: Apparition
- Add +30% Increased Attack Speed
- Remove Level 8 Revive (88 Charges)
- Remove Regenerate Mana 16%
Famine
Famine
Fal Ohm Ort Jah
Required Level: 65
Axes, Hammers
30% Increased Attack Speed
+320-370% Enhanced Damage (Ohm)
Ignore Target’s Defense (Jah)
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage (Ort)
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength (Fal)
- Proposed Buffs:
- Add +3-6 To Hunger
- Add +1-3 To Werewolf
- Remove 50-200 Fire Damage
- Remove 50-200 Cold Damage
Fury
Fury
Melee Weapons
Jah Gul Eth
40% Increased Attack Speed
+209% Enhanced Damage
Ignores Target Defense (Jah)
-25% Target Defense (Eth)
20% Bonus to Attack Rating (Gul)
6% Life Stolen Per Hit
33% Chance Of Deadly Strike
66% Chance Of Open Wounds
+5 to Frenzy (Barbarian Only)
Prevent Monster Heal
- Proposed Buffs:
- Add Indestructible
- Remove Prevent Monster Heal
- Change E. Damage to 290-320%
Gloom
Gloom
Fal Um Pul
Armor
15% CtC Lvl 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense (Pul)
+10 To Strength (Fal)
All Resistances +45 (Um)
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius
- Proposed Buffs:
- Add 15% CtC Level 3 Decrepify On Striking
Honor
Honor
Amn El Ith Tir Sol
Melee Weapons
+160% Enhanced Damage
+9 to Minimum Damage (Sol)
+9 to Maximum Damage (Ith)
+25% Deadly Strike
+250 to Attack Rating (El)
+1 To All Skills
7% Life Stolen per Hit (Amn)
+10 Replenish Life
+10 to Strength
+1 to Light Radius (El)
+2 to Mana per Kill (Tir)
- Proposed Buffs:
- Add +10% Increased Attack Speed
- Add +20% Chance of Open Wounds
- Change E. Damage to +160-240%
Hand of Justice
Hand of Justice
Sur Cham Amn Lo
Weapons
100% CtC Lvl 36 Blaze When You Level Up
100% CtC Lvl 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target’s Defense
7% Life Stolen Per Hit (Amn)
-20% To Enemy Fire Resistance
20% Deadly Strike (Lo)
Hit Blinds Target (Sur)
Freezes Target +3 (Cham)
- Proposed Buffs:
- Change Enemy Fire Resist to -40%
Ice
Ice
Amn Shael Jah Lo
Missile Weapon
100% CtC Lvl 40 Blizzard When You Level-up
25% CtC Lvl 22 Frost Nova On Striking
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed (Shael)
+140-210% Enhanced Damage
Ignore Target’s Defense (Jah)
+25-30% To Cold Skill Damage
-20% To Enemy Cold Resist
7% Life Stolen Per Hit (Amn)
+20% Deadly Strike (Lo)
3-309% Extra Gold From Monsters
- Proposed Buffs:
- Change Cold Skill Damage to +30-35%
- Change Enemy Cold Resist to -30%
King’s Grace
King’s Grace
Amn Ral Thul
Swords, Scepters
+100% Enhanced Damage
+100% Damage Against Demons
+50% Damage Against Undead
Adds 5-30 Fire Damage (Ral)
Adds 3-14 Cold Damage (Thul)
+150 to Attack Rating
+100 to Attack Rating Against Demons
+100 to Attack Rating Against Undead
7% Life Stolen Per Hit (Amn)
- Proposed Buffs:
- Change E. Damage to 150%
Kingslayer
Kingslayer
Mal Um Gul Fal
Swords, Axes
+30% Increased Attack Speed
+230-270% Enhanced Damage
-25% Target Defense
20% Bonus To Attack Rating (Gul)
33% Chance of Crushing Blow
50% Chance of Open Wounds (Um)
+1 To Vengeance
Prevent Monster Heal (Mal)
+10 To Strength (Fal)
40% Extra Gold From Monsters
- Proposed Buffs:
- Add +10-15 To Max Damage
- Change Vengeance to +5
- Remove 40% Gold Find
Last Wish
Last Wish
Jah Mal Jah Sur Jah Ber
Swords, Hammers, Axes
6% CtC Lvl 11 Fade When Struck
10% CtC Lvl 18 Life Tap On Striking
20% CtC Lvl 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage
Ignore Target’s Defense (Jah)
60-70% Chance of Crushing Blow (Ber)
Prevent Monster Heal (Mal)
Hit Blinds Target (Sur)
+0.5-49.5% Chance of Getting Magic Items
- Proposed Buffs:
- Add +50% Increased Attack Speed
- Remove +0.5-49.5% Magic Find
- Change Charged Bolt Level to 36
Lionheart
Lionheart
Hel Lum Fal
Armor
+20% Enhanced Damage
Requirements -15% (Hel)
+25 To Strength (Fal)
+10 To Energy (Lum)
+20 To Vitality
+15 To Dexterity
+50 To Life
All Resistances +30
- Proposed Buffs:
- Change E. Damage to +100%
Myth
Myth
Hel Amn Nef
Armor
3% CtC Lvl 1 Howl When Struck
10% CtC Lvl 1 Taunt On Striking
+2 To Barbarian Skills
+30 Defense Vs. Missile (Nef)
Replenish Life +10
Attacker Takes Damage of 14 (Amn)
Requirements -15% (Hel)
- Proposed Buffs:
- Add +3-5 Mana After Each Kill
- Add +15-25 Damage
- Change Taunt Level to 15
- Change 3% CtC Level 1 Howl When Struck to 10% CtC Level 15 Shout When Struck
Nadir
Nadir
Nef Tir
Helms
+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile (Nef)
Level 13 Cloak of Shadows (9 Charges)
+2 To Mana After Each Kill (Tir)
+5 To Strength
-33% Extra Gold From Monsters
-3 To Light Radius
- Proposed Buffs:
- Add +50 Attack Rating
- Remove +10 Defense
- Change Cloak of Shadow Charges to 30
Principle
Principle
Ral Gul Eld
Armor
100% CtC Level 5 Holy Bolt On Striking
+2 To Paladin Skills
+50% Damage to Undead
+100-150 To Life
15% Slower Stamina Drain (Eld)
+5% To Max Poison Resist (Gul)
Fire Resist +30% (Ral)
- Proposed Buffs:
- Add +3 To Zeal (Paladin Only)
- Add +150 Attack Rating
Radiance
Radiance
Nef Sol Ith
Helms
+75% Enhanced Defense
+30 Defense Vs. Missile (Nef)
+10 To Energy
+10 To Vitality
15% Damage Goes To Mana (Ith)
Magic Damage Reduced By 3
+33 To Mana
Damage Reduced By 7 (Sol)
+5 To Light Radius
- Proposed Buffs:
- Add +10% Faster Cast Rate
Rain
Rain
Ort Mal Ith
Armor
5% CtC Lvl 15 Cyclone Armor When Struck
5% CtC Lvl 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana
Lightning Resist +30% (Ort)
Magic Damage Reduced By 7 (Mal)
15% Damage Taken Goes to Mana (Ith)
- Proposed Buffs:
- Add +3 To Hurricane (Druid Only)
- Add Cold Resist +30%
- Change Cyclone Armor Cast to 15%
- Change Level 15 Twister On Striking to Level 15 Thunderstorm When Struck
Sanctuary
Sanctuary
Ko Ko Mal
Shields
+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense
+250 Defense vs. Missile
+20 To Dexterity (Ko + Ko)
All Resistances +50-70
Magic Damage Reduced By 7 (Mal)
Level 12 Slow Missiles (60 Charges)
- Proposed Buffs:
- Add Level 5-8 Sanctuary Aura When Equipped
- Remove Level 12 Slow Missiles (60 Charges)
Silence
Silence
Dol Eld Hel Ist Tir Vex
Weapons
+2 To All Skills
+20% Increased Attack Speed
+20% Faster Hit Recovery
+200% Enhanced Damage
+75% Damage To Undead (Eld)
+50 To Attack Rating Against Undead (Eld)
11% Mana Stolen Per Hit (Vex)
Hit Blinds Target +33
Hit Causes Monster To Flee 25% (Dol)
All Resistances +75
+2 To Mana After Each Kill (Tir)
Requirements -20% (Hel)
30% Better Chance Of Getting Magic Items (Ist)
- Proposed Buffs:
- Add Can Not Be Cursed
- Add Slows Target By 33%
- Remove Hit Blinds Target +33
- Remove +20% Faster Hit Recovery
Splendor
Splendor
Eth Lum
Shields
+1 To All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense
+10 To Energy (Lum)
Regenerate Mana 15% (Eth)
50% Extra Gold From Monsters
20% Better Chance of Getting Magic Items
+3 To Light Radius
- Proposed Buffs:
- Add +20% Faster Run/Walk
- Remove +3 To Light Radius
- Change Gold Find to 100%
Stone
Stone
Shael Um Pul Lum
Armor
+60% Faster Hit Recovery (Shael)
+250-290% Enhanced Defense (Pul)
+300 Defense vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy (Lum)
All Resistances +15 (Um)
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)
- Proposed Buffs:
- Add Indestructible
- Remove Level 16 Molten Boulder (80 Charges)
Strength
Strength
Amn Tir
Melee Weapons
+35% Enhanced Damage
+25% Chance Of Crushing Blow
7% Life Stolen Per Hit (Amn)
+2 To Mana After Each Kill (Tir)
+20 To Strength
+10 To Vitality
- Proposed Buffs:
- Add +1-148% Enhanced Maximum Damage (+1.50 Per Clvl)
- Remove +35% Enhanced Damage
- Change Strength to +40
Venom
Venom
Tal Dol Mal
All Weapons
Ignore Target’s Defense
+273 Poison Damage Over 6 seconds (Tal)
7% Mana Stolen Per Hit
Prevent Monster Heal (Mal)
Hit Causes Monster To Flee 25% (Dol)
Level 13 Poison Nova (11 Charges)
Level 15 Poison Explosion (27 Charges)
- Proposed Buffs:
- Add -10-15% To Enemy Poison Resist
- Add Slows Target By 30%
Wind
Wind
Sur El
Melee Weapons
20% To Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage
-50% Target Defense
+50 To Attack Rating (El)
Hit Blinds Target (Sur)
+1 To Light Radius (El)
Level 13 Twister (127 Charges)
- Proposed Buffs:
- Change E. Damage to 240-320%
- Change Faster Hit Recovery to 60%
- Change Tornado Lvl to 15
- Change Twister Lvl to 25
Zephyr
Zephyr
Ort Eth
Bows, Crossbows
+33% Enhanced Damage
+66 To Attack Rating
Adds 1-50 Lightning Damage (Ort)
-25% Target Defense (Eth)
+25 Defense
25% Faster Run/Walk
25% Increased Attack Speed
7% CtC Level 1 Twister When Struck
- Proposed Buffs:
- Add +33% Piercing Attack
- Change E. Damage to 33-66%
We’re proposing sensible nerfs to tone down some of the ubiquitous runewords that are generally considered overperforming:
Enigma
Enigma
Jah Ith Ber
Armor
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense
+0-74 To Strength (0.75 Per Clvl)
Increase Maximum Life 5% (Jah)
Damage Reduced By 8% (Ber)
+14 Life After Each Kill
15% Damage Taken Goes To Mana (Ith)
1-99% Better Chance of Getting Magic Items
- Proposed Nerfs:
- Remove +14 Life After Each Kill
- Change Strength to 0-24 (0.25 Per Clvl)
- Change Magic Find to 0-49% (0.5% Per Clvl)
Grief
Grief
Eth Tir Lo Mal Ral
Swords, Axes
35% To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed
Damage +340-400
Ignore Target’s Defense
-25% Target Defense (Eth)
+1-185% Damage To Demons
Adds 5-30 Fire Damage (Ral)
-20-25% To Enemy Poison Resist
+20% Deadly Strike (Lo)
Prevent Monster Heal (Mal)
+2 To Mana After Each Kill (Tir)
+10-15 Life After Each Kill
- Proposed Nerfs:
- Change Damage to +280-340
Mosaic
Mosaic
Mal Gul Amn
Claws
+50% Chance For Finishing Moves To Not Consume Charges
When a finisher is executed this way, it now refreshes the expiration timer of the stack
+2 To Martial Arts (Assassin only)
+20% Increased Attack Speed
+200-250% Enhanced Damage
+20% Bonus to Attack Rating (Gul)
7% Life Steal (Amn)
+8-15% to Cold Skill Damage
+8-15% to Lightning Skill Damage
+8-15% to Fire Skill Damage
Prevent Monster Heal (Mal)
- Proposed Nerfs:
- Remove refreshes expiration timer of stack
Spirit (Shield)
Spirit (Shield)
Tal Thul Ort Amn
Shield
+2 To All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missiles
+22 To Vitality
+89-112 To Mana
Cold Resist +35% (Thul)
Lightning Resist +35% (Ort)
Poison Resist +35% (Tal)
+3-8 Magic Absorb
Attacker Takes Damage of 14 (Amn)
- Proposed Nerfs:
- Change All Skills to +1
- Change FCR to +15-25%
- Change FHR to +25%
- Change Mana to +59-82
Spirit (Sword)
Spirit (Sword)
Tal Thul Ort Amn
Sword
+2 To All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage (Ort)
Adds 3-14 Cold Damage (Thul)
+75 Poison Damage Over 5 Seconds (Tal)
7% Life Stolen Per Hit (Amn)
+250 Defense vs. Missiles
+22 To Vitality
+89-112 To Mana
+3-8 Magic Absorb
- Proposed Nerfs:
- Change All Skills to +1
- Change FCR to +15-25%
- Change FHR to +25%
- Change Mana to +59-82
Stealth
Stealth
Tal Eth
Armor
+25% Faster Run/Walk
+25% Faster Cast Rate
+25% Faster Hit Recovery
+6 To Dexterity
Regenerate Mana 15% (Eth)
+15 To Maximum Stamina
Poison Resist +30% (Tal)
Magic Damage Reduced By 3
- Proposed Nerfs:
- Change FRW to +15%
- Change FCR to +15%
- Change FHR to +15%
4. NEW RUNEWORDS
We’re proposing new runeword ideas to fill specific gaps. Frostbite is a new cold-themed runeword to add value to 3OS 2H-staff and club bases. Madness" is exclusive for 2H axes and hammers and designed to give melee much needed AoE. Piety is tailor-made to help Iron Wolves as these mercs are lackluster.
Frostbite
Frostbite
Lum Tir Thul
Staves, Clubs
Required Level: 37
33% CtC Lvl 10 Frost Nova When Struck
+3 To Cold Skills
+20% Faster Cast Rate
+50 To Mana
+5-10% To Cold Skill Damage
+10 To Energy (Lum)
+2 To Mana After Each Kill (Tir)
Adds 3-14 Cold Damage for 3 seconds (Thul)
Madness
Madness
Sur Um Ber Um Ohm Eth
Two-Handed Axes, Hammers
Required Level: 63
5% CtC Lvl 8 Corpse Explosion When You Kill An Enemy
+60% Increased Attack Speed
+400-450% Enhanced Damage (Ohm)
20% Chance of Crushing Blow (Ber)
50% Chance of Open Wounds (Um + Um)
Physical Damage Reduced by 10-15%
Add Strength +0-74 (0.75 Per Clvl)
-25% Target Defense (Eth)
All Resistances +15
Slows Target by 30%
Hit Blinds Target (Sur)
Piety
Piety
Vex Ohm Lo
Shield
Required Level: 59
Level 9-12 Prayer Aura When Equipped
+200% Enhanced Defense
+1-3 To Fire Mastery
+1-3 To Cold Mastery
+1-3 To Lightning Mastery
+35-45% Faster Cast Rate
+5 To Max Fire Resist (Vex)
+5 to Max Cold Resist (Ohm)
+5 to Max Lightning Resist (Lo)
-100 to Mana