Community Feedback for Improving Itemization

—[ PHASE 3 ]—

1. IMPROVE SET ITEM BONUSES
Many improvements were made to set items in Patch 2.4, we urge the developers to continue making progress and consider adding improvements to the sets below:

Aldur’s Watchtower

Aldur’s Watchtower

  • Add +30% Faster Cast Rate (Aldur’s Rhythm)
  • Change 40-62 Damage to +180-220% E. Damage (Aldur’s Rhythm)
  • Add +2 To Summoning Skills (Druid Only) (Aldur’s Stony Gaze)
  • Add +50% To Poison Resist (Aldur’s Deception)
  • Change 300 Defense to +150% E. Defense (Aldur’s Deception)
  • Change Elemental/Shapeshifting Skills to +2 (Aldur’s Deception)
  • Change Bonus AR to 300% (2 Items)
Angelic Raiment

Angelic Raiment

  • Add +25% Faster Hit Recovery (Full Set)
  • Add +125% Damage To Undead (Full Set)
  • Change Regenerate Mana 8% to 5% Mana Stolen Per Hit (Full Set)
Arcanna’s Tricks

Arcanna’s Tricks

  • Add +20 Maximum Stamina (Arcanna’s Flesh)
  • Add +20% Increased Attack Speed (Arcanna’s Deathwand)
  • Add 15% CtC Lvl 5 Charged Bolt When Struck (Arcanna’s Sign)
Arctic Gear

Arctic Gear

  • Add -30% Requirements (Arctic Horn)
  • Add -30% Requirements (Arctic Mitts)
Berserker’s Arsenal

Berserker’s Arsenal

  • Change +15 Defense to +10 Strength (Berserker’s Headgear)
  • Change 5% Mana Stolen Per Hit to 5% Life Stolen Per Hit (Berserker’s Hatchet)
  • Change +5-9 Poison Damage Over 3 Seconds to +5-9 Magic Damage (Full Set)
Bul-Kathos’ Children

Bul-Kathos’ Children

  • Add +200 Magic Damage (Full Set)
  • Change E. Damage to +200-300% (Bul-Kathos’ Sacred Charge)
  • Change Poison Damage to +200 Over 2 Seconds (Bul-Kathos’ Tribal Guardian)
Civerb’s Vestments

Civerb’s Vestments

  • Add +3 To Defiance (Civerb’s Cudgel)
  • Add +15% Increased Attack Speed (2 Items) (Civerb’s Cudgel)
  • Change Increased Chance of Blocking to 30% (Civerb’s Ward)
Clegaw’s Brace

Clegaw’s Brace

  • Add -30% Requirements (Clegaw’s Tooth)
  • Change Knockback to Half Freeze Duration (Cleglaw’s Pincers)
Cow King’s Leathers

Cow King’s Leathers

  • Add +5 Life After Each Kill (2 Items)
  • Change Static Field from When Struck to On Striking (Full Set)
  • Change Half Freeze Duration to Cannot Be Frozen (Cow King’s Horns)
Death’s Disguise

Death’s Disguise

  • Add +10 To Dexterity (2 Items)
  • Add +1-99 To Maximum Damage (1.0 Per Clvl) (Full Set)
  • Add -30% Requirements (Death’s Touch)
Griswold’s Legacy

Griswold’s Legacy

  • Add +1% Attack Ratting Per Clvl (2 Items)
  • Add +20% Faster Cast Rate (3 Items)
  • Add +1 To Paladin Skills (Griswold’s Honor)
  • Add +0.25 Fire Absorb Per Clvl (2 Items) (Griswold’s Valor)
  • Add +0.25 Lightning Absorb Per Clvl (3 Items) (Griswold’s Valor)
  • Change +500 Defense to +100-120% E. Defense (Griswald’s Heart)
  • Change Defensive Auras from +2 to +2-4 (Griswald’s Heart)
Heaven’s Brethren

Heaven’s Brethren

  • Add +10% Life Stolen Per Hit (2 Items)
  • Add +20% Crushing Blow (3 Items)
  • Add +6 To Holy Shield (Full Set)
  • Change Weaken Lvl to 8 (Ondal’s Almighty)
  • Change Life to +150 (Haemosu’s Adamant)
  • Change Fire Damage to 200-300 (Dangoon’s Teaching)
  • Change +100 To Mana with -30% Requirements (Taebaek’s Glory)
Hsarus’ Defense

Hsarus’ Defense

  • Add +15 Maximum Stamina (2 Items)
  • Add +15% Faster Hit Recovery (Full Set)
Hwanin’s Majesty

Hwanin’s Majesty

  • Add +50 To Life (2 Items)
  • Add +100 To Life (3 Items)
  • Add +100 To Attack Rating (2 Items)
  • Add +200 To Attack Rating (3 Items)
  • Add +7-10 Life After Each Kill (3 Items)
  • Add 1-250 Lightning Damage (Full Set)
  • Add +25% To Lightning Resist (Full Set)
Immortal King

Immortal King

  • Add +1 To Barbarian Skills (Immortal King’s Will)
  • Change CtC Lvl 5 Enchant to Lvl 14 Burst of Speed (Immortal King’s Soul Cage)
  • Change E. Defense from +50% to +150% (Full Set) (Immortal King’s Soul Cage)
  • Change +120 Defense to Prevent Monster Heal (3 Items) (Immortal King’s Forge)
  • Change Half Freeze Duration to Cannot Be Frozen (5 Items) (Immortal King’s Pillar)
  • Change Damage Reduced from 20% to 25% (5 Items) (Immortal King’s Detail)
  • Change Open Sockets to 2-4 (Immortal King’s Stone Crusher)
Iratha’s Finery

Iratha’s Finery

  • Add +15 Max Stamina (Iratha’s Cord)
  • Change Half Freeze Duration to Knockback (Iratha’s Cuff)
Isenhart’s Armory

Isenhart’s Armory

  • Add +1 To All Skills (Full Set)
  • Add +25% Faster Hit Recovery (Full Set)
  • Add 20% CtC Lvl 5 Holy Bolt On Striking (Full Set)
  • Change All Resist to +0-49 (0.5 Per Clvl) (Full Set)
M’avina’s Battle Hymn

M’avina’s Battle Hymn

  • Add Slows Target 33% (2 Items)
  • Add +33% Piercing Attack (3 Items)
  • Add +24-72 Fire Damage (M’avina’s Tenet)
  • Add +20% To Fire Skill Damage (Full Set) (M’avina’s Tenet)
  • Add 2-3 Open Sockets (M’avina’s Caster)
  • Change Fires Magic Arrows to Fires Immolation Arrows (M’avina’s Caster)
  • Change Glacial Spike Lvl to 15 (M’avina’s Embrace)
Naj’s Ancient Vestige

Naj’s Ancient Vestige

  • Add +1 To Teleport (Full Set)
  • Change All Skills to +3 (Full Set)
Natalya’s Odium

Natalya’s Odium

  • Add 2-3 Open Sockets (Natalya’s Mark)
  • Add +2 To Martial Arts Skills (Assassin Only) (3 Items) (Natalya’s Mark)
  • Change Ignore Target Defense to -100% Target Defense (Natalya’s Mark)
  • Add +2 To Trap Skills (Assassin Only) (3 Items) (Natalya’s Totem)
  • Add +25% Fire Resist (3 Items) (Natalya’s Soul)
  • Change Open Sockets to 2-3 (Natalya’s Shadow)
  • Change 150-225 Defense to +100% E. Defense (Natalya’s Shadow)
Orphan’s Call

Orphan’s Call

  • Add +1 To All Skills (Full Set)
  • Add +25% Faster Run/Walk (2 Items)
  • Add +35% Faster Hit Recovery (3 Items)
  • Change AR to +100-200 (Magnus’ Skin)
  • Change Cold Resist to +10-20% (Wilhelm’s Pride)
Sander’s Folly

Sander’s Folly

  • Add +10% Faster Cast Rate (2 Items)
  • Add +10% Faster Cast Rate (3 Items)
  • Add +10% Faster Cast Rate (Full Set)
  • Add +20 To Ice Bolt (2 Items)
  • Add +15 To Ice Blast (3 Items)
  • Add +10 To Glacial Spike (Full Set)
  • Add 20% CtC Lvl 5 Blizzard On Striking (Full Set)
Sazabi’s Grand Tribute

Sazabi’s Grand Tribute

  • Add +150% Damage To Demons (2 Items) (Sazabi’s Ghost Liberator)
  • Add Magic Damage Reduced By 10 (2 Items) (Sazabi’s Mental Sheath)
  • Add 100-150 Magic Damage (2 Items) (Sazabi’s Cobalt Redeemer)
  • Change E. Damage from +150% to +150-225% (Sazabi’s Cobalt Redeemer)
  • Change Required Level from 73 to 68 (Sazabi’s Cobalt Redeemer)
Sigon’s Complete Steel

Sigon’s Complete Steel

  • Add -20% Requirements (Sigon’s Guard)
  • Add -15% Requirements (Sigon’s Shelter)
  • Add -15% Requirements (Sigon’s Sabot)
Tancred’s Battlegear

Tancred’s Battlegear

  • Add +150 To Attack Rating (3 Items)
  • Add 5% Physical Damage Reduction (4 Items)
  • Add 15% CtC Lvl 10 Charged Bolt On Striking (Full Set)
The Disciple

The Disciple

  • Add +25% Faster Hit Recovery (2 Items)
  • Add +75% Damage to Undead (3 Items)
  • Add +150% Damage to Demons (4 Items)
  • Add Replenish Life +25 (Credendum)
  • Change Defense to +350-450 (Credendum)
  • Add 15% CtC Lvl 5 Inner Sight When Struck (Rite of Passage)
  • Change FRW to +50% (Rite of Passage)
Trang-Oul’s Avatar

Trang-Oul’s Avatar

  • Add 10% Faster Cast Rate (3 Items)
  • Add 10% Faster Cast Rate (4 Items)
  • Add 10% Faster Cast Rate (Full Set)
  • Change Fire Ball to 20
  • Change Fire Wall to 20
  • Change Meteor to 15
  • Change Fire Mastery to 10

2. EXPAND RUNEWORD BASES
We’re proposing to expand runeword bases to further fuel build diversity as follows:

Runeword Expand Base To
Black All Melee Weapons
Crescent Moon Claws & Daggers
Death Hammers
Destruction Axes
Doom Maces
Famine Swords
Honor Bows & Crossbows
Insight Spears
Leaf Wands & Orbs
Oath Hammers
Obedience All Weapons
Plague Scepters
Rift Maces
Stone Shields
Unbending Will Hammers
Wealth Helms

3. REVISE RUNEWORDS

We’re proposing sensible buffs to improve rarely used runewords that are generally considered underperforming:

Beast

Beast
Ber Tir Um Mal Lum
Axes, Scepters, Hammers
Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage
+20% Chance of Crushing Blow (Ber)
+25% Chance of Open Wounds (Um)
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal (Mal)
+25-40 To Strength
+10 To Energy (Lum)
+2 To Mana After Each Kill (Tir)
Level 13 Summon Grizzly (5 Charges)

  • Proposed Buffs:
    • Change Grizzly Level to 26 and Charges to 15

Black

Black
Thul Io Nef
Clubs, Hammers, Maces
+15% Increased Attack Speed
+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 Cold Damage (Thul)
40% Chance of Crushing Blow
Knockback (Nef)
+10 to Vitality (Io)
Magic Damage Reduced by 2
Level 4 Corpse Explosion (12 Charges)

  • Proposed Buffs:
    • Add Damage +1-99 (1.0 Per Clvl)
    • Remove Level 4 Corpse Explosion (12 Charges)

Bone

Bone
Sol - Um - Um
15% CtC Lvl 10 Bone Armor When Struck
15% CtC Lvl 10 Bone Spear On Striking
+2 To Necromancer Skills
+100-150 To Mana
All Resist +30 (Um + Um)
Damage Reduced By 7 (Sol)

  • Proposed Buffs:
    • Add +25% Faster Cast Rate
    • Add +3-5 To Mana After Each Kill

Bramble

Bramble
Ral Ohm Sur Eth
Armor
Level 15-21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25-50% To Poison Skill Damage
+300 Defense
Increase Maximum Mana 5% (Sur)
Regenerate Mana 15% (Eth)
+5% To Max Cold Resist (Ohm)
Fire Resist +30% (Ral)
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)

  • Proposed Buffs:
    • Add Damage +50-100
    • Remove Defense +300
    • Change Spirit of Barbs Level to 26

Chains of Honor

Chains of Honor
Dol Um Ber Ist
Armor
+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7 (Dol)
All Resistances +65 (Um)
Damage Reduced By 8% (Ber)
25% Better Chance of Getting Magic Items (Ist)

  • Proposed Buffs:
    • Add +1 To Holy Shield
    • Remove +100% D. To Undead
    • Change E. Defense to +140-210%

Death

Death
Hel El Vex Ort Gul
Swords, Axes
100% CtC Lvl 44 Chain Lightning When You Die
25% CtC Lvl 18 Glacial Spike On Attack
Indestructible
+300-385% Enhanced Damage
20% Bonus To Attack Rating (Gul)
+50 To Attack Rating (El)
Adds 1-50 Lightning Damage (Ort)
7% Mana Stolen Per Hit (Vex)
50% Chance of Crushing Blow
+0.5-49.5% Deadly Strike
+1 To Light Radius (El)
Requirements -20% (Hel)
Level 22 Blood Golem (15 Charges)

  • Proposed Buffs:
    • Add +18-24 To Blood Golem
    • Remove Level 22 Blood Golem (15 Charges)

Delirium

Delirium
Lem Ist Io
Helms
1% CtC Lvl 50 Delirium When Struck
6% CtC Lvl 14 Mind Blast When Struck
14% CtC Lvl 13 Terror When Struck
11% CtC Lvl 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality (Io)
50% Extra Gold From Monsters (Lem)
25% Better Chance of Getting Magic Items (Ist)
Level 17 Attract (60 Charges)

  • Proposed Buffs:
    • Add +10-15% Increased Attack Speed
    • Remove Level 17 Attract (60 Charges)
    • Change Mind Blast Cast to 9%
    • Change Gold Find to 100%

Enlightenment

Enlightenment
Pul Ral Sol
Armor
5% CtC Lvl 15 Blaze When Struck
5% CtC Lvl 15 Fire Ball On Striking
+2 To Sorceress Skills
+1 To Warmth
+30% Enhanced Defense (Pul)
Fire Resist +30% (Ral)
Damage Reduced By 7 (Sol)

  • Proposed Buffs:
    • Add +15% Faster Cast Rate
    • Change Warmth to +3
    • Change Blaze Cast to 10%
    • Change Level 15 Fire Ball On Striking to Level 25 Hydra When Struck

Eternity

Eternity
Amn Ber Ist Sol Sur
Melee Weapons
Indestructible
+260-310% Enhanced Damage
+9 To Minimum Damage (Sol)
7% Life Stolen Per Hit (Amn)
+20% Chance of Crushing Blow (Ber)
Hit Blinds Target (Sur)
Slows Target By 33%
Regenerate Mana 16%
Replenish Life +16
Cannot Be Frozen
30% Better Chance Of Magic Items (Ist)
Level 8 Revive (88 Charges)

  • Proposed Buffs:
    • Add 15% Reanimate As: Apparition
    • Add +30% Increased Attack Speed
    • Remove Level 8 Revive (88 Charges)
    • Remove Regenerate Mana 16%

Famine

Famine
Fal Ohm Ort Jah
Required Level: 65
Axes, Hammers
30% Increased Attack Speed
+320-370% Enhanced Damage (Ohm)
Ignore Target’s Defense (Jah)
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage (Ort)
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength (Fal)

  • Proposed Buffs:
    • Add +3-6 To Hunger
    • Add +1-3 To Werewolf
    • Remove 50-200 Fire Damage
    • Remove 50-200 Cold Damage

Fury

Fury
Melee Weapons
Jah Gul Eth
40% Increased Attack Speed
+209% Enhanced Damage
Ignores Target Defense (Jah)
-25% Target Defense (Eth)
20% Bonus to Attack Rating (Gul)
6% Life Stolen Per Hit
33% Chance Of Deadly Strike
66% Chance Of Open Wounds
+5 to Frenzy (Barbarian Only)
Prevent Monster Heal

  • Proposed Buffs:
    • Add Indestructible
    • Remove Prevent Monster Heal
    • Change E. Damage to 290-320%

Gloom

Gloom
Fal Um Pul
Armor
15% CtC Lvl 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense (Pul)
+10 To Strength (Fal)
All Resistances +45 (Um)
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius

  • Proposed Buffs:
    • Add 15% CtC Level 3 Decrepify On Striking

Honor

Honor
Amn El Ith Tir Sol
Melee Weapons
+160% Enhanced Damage
+9 to Minimum Damage (Sol)
+9 to Maximum Damage (Ith)
+25% Deadly Strike
+250 to Attack Rating (El)
+1 To All Skills
7% Life Stolen per Hit (Amn)
+10 Replenish Life
+10 to Strength
+1 to Light Radius (El)
+2 to Mana per Kill (Tir)

  • Proposed Buffs:
    • Add +10% Increased Attack Speed
    • Add +20% Chance of Open Wounds
    • Change E. Damage to +160-240%

Hand of Justice

Hand of Justice
Sur Cham Amn Lo
Weapons
100% CtC Lvl 36 Blaze When You Level Up
100% CtC Lvl 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target’s Defense
7% Life Stolen Per Hit (Amn)
-20% To Enemy Fire Resistance
20% Deadly Strike (Lo)
Hit Blinds Target (Sur)
Freezes Target +3 (Cham)

  • Proposed Buffs:
    • Change Enemy Fire Resist to -40%

Ice

Ice
Amn Shael Jah Lo
Missile Weapon
100% CtC Lvl 40 Blizzard When You Level-up
25% CtC Lvl 22 Frost Nova On Striking
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed (Shael)
+140-210% Enhanced Damage
Ignore Target’s Defense (Jah)
+25-30% To Cold Skill Damage
-20% To Enemy Cold Resist
7% Life Stolen Per Hit (Amn)
+20% Deadly Strike (Lo)
3-309% Extra Gold From Monsters

  • Proposed Buffs:
    • Change Cold Skill Damage to +30-35%
    • Change Enemy Cold Resist to -30%

King’s Grace

King’s Grace
Amn Ral Thul
Swords, Scepters
+100% Enhanced Damage
+100% Damage Against Demons
+50% Damage Against Undead
Adds 5-30 Fire Damage (Ral)
Adds 3-14 Cold Damage (Thul)
+150 to Attack Rating
+100 to Attack Rating Against Demons
+100 to Attack Rating Against Undead
7% Life Stolen Per Hit (Amn)

  • Proposed Buffs:
    • Change E. Damage to 150%

Kingslayer

Kingslayer
Mal Um Gul Fal
Swords, Axes
+30% Increased Attack Speed
+230-270% Enhanced Damage
-25% Target Defense
20% Bonus To Attack Rating (Gul)
33% Chance of Crushing Blow
50% Chance of Open Wounds (Um)
+1 To Vengeance
Prevent Monster Heal (Mal)
+10 To Strength (Fal)
40% Extra Gold From Monsters

  • Proposed Buffs:
    • Add +10-15 To Max Damage
    • Change Vengeance to +5
    • Remove 40% Gold Find

Last Wish

Last Wish
Jah Mal Jah Sur Jah Ber
Swords, Hammers, Axes
6% CtC Lvl 11 Fade When Struck
10% CtC Lvl 18 Life Tap On Striking
20% CtC Lvl 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage
Ignore Target’s Defense (Jah)
60-70% Chance of Crushing Blow (Ber)
Prevent Monster Heal (Mal)
Hit Blinds Target (Sur)
+0.5-49.5% Chance of Getting Magic Items

  • Proposed Buffs:
    • Add +50% Increased Attack Speed
    • Remove +0.5-49.5% Magic Find
    • Change Charged Bolt Level to 36

Lionheart

Lionheart
Hel Lum Fal
Armor
+20% Enhanced Damage
Requirements -15% (Hel)
+25 To Strength (Fal)
+10 To Energy (Lum)
+20 To Vitality
+15 To Dexterity
+50 To Life
All Resistances +30

  • Proposed Buffs:
    • Change E. Damage to +100%

Myth

Myth
Hel Amn Nef
Armor
3% CtC Lvl 1 Howl When Struck
10% CtC Lvl 1 Taunt On Striking
+2 To Barbarian Skills
+30 Defense Vs. Missile (Nef)
Replenish Life +10
Attacker Takes Damage of 14 (Amn)
Requirements -15% (Hel)

  • Proposed Buffs:
    • Add +3-5 Mana After Each Kill
    • Add +15-25 Damage
    • Change Taunt Level to 15
    • Change 3% CtC Level 1 Howl When Struck to 10% CtC Level 15 Shout When Struck

Nadir

Nadir
Nef Tir
Helms
+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile (Nef)
Level 13 Cloak of Shadows (9 Charges)
+2 To Mana After Each Kill (Tir)
+5 To Strength
-33% Extra Gold From Monsters
-3 To Light Radius

  • Proposed Buffs:
    • Add +50 Attack Rating
    • Remove +10 Defense
    • Change Cloak of Shadow Charges to 30

Principle

Principle
Ral Gul Eld
Armor
100% CtC Level 5 Holy Bolt On Striking
+2 To Paladin Skills
+50% Damage to Undead
+100-150 To Life
15% Slower Stamina Drain (Eld)
+5% To Max Poison Resist (Gul)
Fire Resist +30% (Ral)

  • Proposed Buffs:
    • Add +3 To Zeal (Paladin Only)
    • Add +150 Attack Rating

Radiance

Radiance
Nef Sol Ith
Helms
+75% Enhanced Defense
+30 Defense Vs. Missile (Nef)
+10 To Energy
+10 To Vitality
15% Damage Goes To Mana (Ith)
Magic Damage Reduced By 3
+33 To Mana
Damage Reduced By 7 (Sol)
+5 To Light Radius

  • Proposed Buffs:
    • Add +10% Faster Cast Rate

Rain

Rain
Ort Mal Ith
Armor
5% CtC Lvl 15 Cyclone Armor When Struck
5% CtC Lvl 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana
Lightning Resist +30% (Ort)
Magic Damage Reduced By 7 (Mal)
15% Damage Taken Goes to Mana (Ith)

  • Proposed Buffs:
    • Add +3 To Hurricane (Druid Only)
    • Add Cold Resist +30%
    • Change Cyclone Armor Cast to 15%
    • Change Level 15 Twister On Striking to Level 15 Thunderstorm When Struck

Sanctuary

Sanctuary
Ko Ko Mal
Shields
+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense
+250 Defense vs. Missile
+20 To Dexterity (Ko + Ko)
All Resistances +50-70
Magic Damage Reduced By 7 (Mal)
Level 12 Slow Missiles (60 Charges)

  • Proposed Buffs:
    • Add Level 5-8 Sanctuary Aura When Equipped
    • Remove Level 12 Slow Missiles (60 Charges)

Silence

Silence
Dol Eld Hel Ist Tir Vex
Weapons
+2 To All Skills
+20% Increased Attack Speed
+20% Faster Hit Recovery
+200% Enhanced Damage
+75% Damage To Undead (Eld)
+50 To Attack Rating Against Undead (Eld)
11% Mana Stolen Per Hit (Vex)
Hit Blinds Target +33
Hit Causes Monster To Flee 25% (Dol)
All Resistances +75
+2 To Mana After Each Kill (Tir)
Requirements -20% (Hel)
30% Better Chance Of Getting Magic Items (Ist)

  • Proposed Buffs:
    • Add Can Not Be Cursed
    • Add Slows Target By 33%
    • Remove Hit Blinds Target +33
    • Remove +20% Faster Hit Recovery

Splendor

Splendor
Eth Lum
Shields
+1 To All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense
+10 To Energy (Lum)
Regenerate Mana 15% (Eth)
50% Extra Gold From Monsters
20% Better Chance of Getting Magic Items
+3 To Light Radius

  • Proposed Buffs:
    • Add +20% Faster Run/Walk
    • Remove +3 To Light Radius
    • Change Gold Find to 100%

Stone

Stone
Shael Um Pul Lum
Armor
+60% Faster Hit Recovery (Shael)
+250-290% Enhanced Defense (Pul)
+300 Defense vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy (Lum)
All Resistances +15 (Um)
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)

  • Proposed Buffs:
    • Add Indestructible
    • Remove Level 16 Molten Boulder (80 Charges)

Strength

Strength
Amn Tir
Melee Weapons
+35% Enhanced Damage
+25% Chance Of Crushing Blow
7% Life Stolen Per Hit (Amn)
+2 To Mana After Each Kill (Tir)
+20 To Strength
+10 To Vitality

  • Proposed Buffs:
    • Add +1-148% Enhanced Maximum Damage (+1.50 Per Clvl)
    • Remove +35% Enhanced Damage
    • Change Strength to +40

Venom

Venom
Tal Dol Mal
All Weapons
Ignore Target’s Defense
+273 Poison Damage Over 6 seconds (Tal)
7% Mana Stolen Per Hit
Prevent Monster Heal (Mal)
Hit Causes Monster To Flee 25% (Dol)
Level 13 Poison Nova (11 Charges)
Level 15 Poison Explosion (27 Charges)

  • Proposed Buffs:
    • Add -10-15% To Enemy Poison Resist
    • Add Slows Target By 30%

Wind

Wind
Sur El
Melee Weapons
20% To Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage
-50% Target Defense
+50 To Attack Rating (El)
Hit Blinds Target (Sur)
+1 To Light Radius (El)
Level 13 Twister (127 Charges)

  • Proposed Buffs:
    • Change E. Damage to 240-320%
    • Change Faster Hit Recovery to 60%
    • Change Tornado Lvl to 15
    • Change Twister Lvl to 25

Zephyr

Zephyr
Ort Eth
Bows, Crossbows
+33% Enhanced Damage
+66 To Attack Rating
Adds 1-50 Lightning Damage (Ort)
-25% Target Defense (Eth)
+25 Defense
25% Faster Run/Walk
25% Increased Attack Speed
7% CtC Level 1 Twister When Struck

  • Proposed Buffs:
    • Add +33% Piercing Attack
    • Change E. Damage to 33-66%

We’re proposing sensible nerfs to tone down some of the ubiquitous runewords that are generally considered overperforming:

Enigma

Enigma
Jah Ith Ber
Armor
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense
+0-74 To Strength (0.75 Per Clvl)
Increase Maximum Life 5% (Jah)
Damage Reduced By 8% (Ber)
+14 Life After Each Kill
15% Damage Taken Goes To Mana (Ith)
1-99% Better Chance of Getting Magic Items

  • Proposed Nerfs:
    • Remove +14 Life After Each Kill
    • Change Strength to 0-24 (0.25 Per Clvl)
    • Change Magic Find to 0-49% (0.5% Per Clvl)

Grief

Grief
Eth Tir Lo Mal Ral
Swords, Axes
35% To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed
Damage +340-400
Ignore Target’s Defense
-25% Target Defense (Eth)
+1-185% Damage To Demons
Adds 5-30 Fire Damage (Ral)
-20-25% To Enemy Poison Resist
+20% Deadly Strike (Lo)
Prevent Monster Heal (Mal)
+2 To Mana After Each Kill (Tir)
+10-15 Life After Each Kill

  • Proposed Nerfs:
    • Change Damage to +280-340

Mosaic

Mosaic
Mal Gul Amn
Claws
+50% Chance For Finishing Moves To Not Consume Charges
When a finisher is executed this way, it now refreshes the expiration timer of the stack
+2 To Martial Arts (Assassin only)
+20% Increased Attack Speed
+200-250% Enhanced Damage
+20% Bonus to Attack Rating (Gul)
7% Life Steal (Amn)
+8-15% to Cold Skill Damage
+8-15% to Lightning Skill Damage
+8-15% to Fire Skill Damage
Prevent Monster Heal (Mal)

  • Proposed Nerfs:
    • Remove refreshes expiration timer of stack

Spirit (Shield)

Spirit (Shield)
Tal Thul Ort Amn
Shield
+2 To All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missiles
+22 To Vitality
+89-112 To Mana
Cold Resist +35% (Thul)
Lightning Resist +35% (Ort)
Poison Resist +35% (Tal)
+3-8 Magic Absorb
Attacker Takes Damage of 14 (Amn)

  • Proposed Nerfs:
    • Change All Skills to +1
    • Change FCR to +15-25%
    • Change FHR to +25%
    • Change Mana to +59-82

Spirit (Sword)

Spirit (Sword)
Tal Thul Ort Amn
Sword
+2 To All Skills
+25-35% Faster Cast Rate
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage (Ort)
Adds 3-14 Cold Damage (Thul)
+75 Poison Damage Over 5 Seconds (Tal)
7% Life Stolen Per Hit (Amn)
+250 Defense vs. Missiles
+22 To Vitality
+89-112 To Mana
+3-8 Magic Absorb

  • Proposed Nerfs:
    • Change All Skills to +1
    • Change FCR to +15-25%
    • Change FHR to +25%
    • Change Mana to +59-82

Stealth

Stealth
Tal Eth
Armor
+25% Faster Run/Walk
+25% Faster Cast Rate
+25% Faster Hit Recovery
+6 To Dexterity
Regenerate Mana 15% (Eth)
+15 To Maximum Stamina
Poison Resist +30% (Tal)
Magic Damage Reduced By 3

  • Proposed Nerfs:
    • Change FRW to +15%
    • Change FCR to +15%
    • Change FHR to +15%

4. NEW RUNEWORDS

We’re proposing new runeword ideas to fill specific gaps. Frostbite is a new cold-themed runeword to add value to 3OS 2H-staff and club bases. Madness" is exclusive for 2H axes and hammers and designed to give melee much needed AoE. Piety is tailor-made to help Iron Wolves as these mercs are lackluster.

Frostbite

Frostbite
Lum Tir Thul
Staves, Clubs
Required Level: 37
33% CtC Lvl 10 Frost Nova When Struck
+3 To Cold Skills
+20% Faster Cast Rate
+50 To Mana
+5-10% To Cold Skill Damage
+10 To Energy (Lum)
+2 To Mana After Each Kill (Tir)
Adds 3-14 Cold Damage for 3 seconds (Thul)


Madness

Madness
Sur Um Ber Um Ohm Eth
Two-Handed Axes, Hammers
Required Level: 63
5% CtC Lvl 8 Corpse Explosion When You Kill An Enemy
+60% Increased Attack Speed
+400-450% Enhanced Damage (Ohm)
20% Chance of Crushing Blow (Ber)
50% Chance of Open Wounds (Um + Um)
Physical Damage Reduced by 10-15%
Add Strength +0-74 (0.75 Per Clvl)
-25% Target Defense (Eth)
All Resistances +15
Slows Target by 30%
Hit Blinds Target (Sur)


Piety

Piety
Vex Ohm Lo
Shield
Required Level: 59
Level 9-12 Prayer Aura When Equipped
+200% Enhanced Defense
+1-3 To Fire Mastery
+1-3 To Cold Mastery
+1-3 To Lightning Mastery
+35-45% Faster Cast Rate
+5 To Max Fire Resist (Vex)
+5 to Max Cold Resist (Ohm)
+5 to Max Lightning Resist (Lo)
-100 to Mana


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