Unfortunately, we don’t have ready-made tables with these changes. However, Nickie and Endugu tested several beefed up versions of Cranium Basher and Grandfather. I’ll find the thread that has videos, fun to watch…
Sounds good. I combined change Magic Arrows with Immolation Arrows and then added back the AR on armor as you suggested. Hopefully, proposal is good now…
M’avina’s Battle Hymn
- Add +33% Piercing Attack (Full Set)
- Add +20% To Fire Skill Damage (Full Set)
- Add 2-3 Open Sockets (M’avina’s Caster)
- Change Fires Magic Arrows to Fires Immolation Arrows (M’avina’s Caster)
- Change 6-18 Cold Damage to Freezes Target +2-4 (M’avina’s Icy Clunch)
- Add +250-350 To Attack Rating (M’avina’s Embrace)
- Change Glacial Spike Lvl to 15 (M’avina’s Embrace)
That looks solid to me. We can add a full set bonus of 20 DR that matches the 10 MDR already on set. We can change the 3p bonus on the gloves from +Defense to PMH, which fits better with LL and ML already on gloves. For maul, the OS should roll 2-3 so it cant roll worse than as-is. I would not include the minor changes as it becomes to much. So, how is this for final version?..
Immortal King
- Add Damage Reduced by 20 (Full Set)
- Add +1 To Barbarian Skills (Immortal King’s Will)
- Change E. Defense from +50% to +150% (Immortal King’s Soul Cage)
- Change CtC Lvl 5 Enchant to Lvl 14 Burst of Speed (Immortal King’s Soul Cage)
- Change Half Freeze Duration to Cannot Be Frozen (Immortal King’s Pillar)
- Change +120 Defense to Prevent Monster Heal (Immortal King’s Forge)
- Change Open Sockets to 2-3 (Immortal King’s Stone Crusher)
If we wanted to improve set, we could add your ammy buff idea (just tone down proc %), then we could add 15% FCR to the armor, and finally 50% ED to weapon (already has DS) and you could play a battle mage early game…
Arcanna’s Tricks
- Add +15% Faster Cast Rate (Arcanna’s Flesh)
- Add +50% E. Damage (Arcanna’s Deathwand)
- Add 15% CtC Lvl 4 Charged Bolt When Struck (Arcanna’s Sign)
Those are solid changes to Griswold’s. In addition to what you proposed, I would add for the armor to change Defensive Auras to roll +2-4 and have a small roll on E. Defense…
Griswold’s Legacy
- Add +1 To Paladin Skills (Griswold’s Honor)
- Add +0.25 Fire Absorb Per Clvl (3 Items) (Griswold’s Valor)
- Add +0.25 Lightning Absorb Per Clvl (Full Set) (Griswold’s Valor)
- Change Defensive Auras from +2 to +2-4 (Griswald’s Heart)
- Change +500 Defense to +100-120% E. Defense (Griswald’s Heart)
- Change 10-20 Damage to +10% Faster Cast Rate (3 Items) (Griswold’s Redemption)
- Change 10-20 Damage to +10% Faster Cast Rate (Full Set) (Griswold’s Redemption)