Dear D2 Resurrected Team,
you can’t just flat nerf cold mastery to 1/5 effectiveness and call it balance.
Due to the rather low base damage of cold abilities, the cold spec is based around getting enemie’s cold resistance very low.
It’s like nerfing lightning or fire mastery to 1/5 effectiveness against immunes (which would be indeed a real balance between all sorc specs cold, lightning and fire).
So for the next season some suggestions from which you can choose one:
- revert this nerf or make cold mastery at least 80% effective against immunes
- complete rework cold mastery to bring it in line with fire and lightning mastery (x% damage increase or a combination of y% damage and -res)
- increase the base damage of cold abilities and let cold mastery just give -1 res per skill point (with 100% effectiveness against immunes).
Same for FoH-Paladins. FoH itself deals very low damage and hugely depends on resistance lowering by conviction aura.