Cold Mastery how much points?

I have made a Sorc with over 1k Orb dmg. atm I have 15 points in Cold Mastery wich gives me with +Skills total lvl 35 so -190%.

This may be way too much, some guides suggest 1 point in it or as much for -135%.

But what is the Real breakpoint for Cows, lvl85 mobs and bosses?

I could use the points spared for maxing ice bolt (yeah even bigger frozen orb) or increase my firewall dmg (atm) 15k.

I know firewall is nerfed but its still fun to play :frowning:

Some while ago I had a max Cold Mastery Blizzard sorc that could break immunities up to act3, gues that is fixed now?

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If you’re running dual element Frozen orb build, level 17 counting +skills from items. (-100%)
Pure Blizzard sorc, 27. (-150%)

Once you reduce a monsters resistance to -100%, it won’t go down further.

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thx for the answer, but why blizzard 10 more?

Because Blizzard is your primary damage source, you want it to be as powerful as it can be.

When you’re running Frozen Orb with another element, Frozen Orb is typically the alternative for the other main element, and those extra 10 points make that other element more powerful.

you want it to get to -130 on your cold mastery. this will bring most (if not all) monsters to 0 resist. its really up to you tho. of course it wont ever break cold immune. i normally aim for around -130 depending on what other skills i want to work on. if u have spare skills u can sink them in, resist = damage reduction. 75 resist = 25 %damage. 0 resist = 100% damage. -50 resist = 150% damage. of course these are capped on players at -100 and +95 depending on gear. monsters i think are capped at -100 but can stack well over +100. Greater then +100 resist = Immune.

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I posted this a while back with some cold mastery “breakpoints” for some common cold sorc targets. It might help you decide how many points you want.

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nice!

what you posted there is exactly what I need

So, for monsters with no resistance, you get no benefit beyond 17 points (100%)
For monsters with 25% resistance (NM Meph) the “cap” is 22
For monsters with 33% resistance (Embalmed in Ancient Tunnels) the “cap” is 24
For monsters with 50% resistance (NM and Hell Baal, cows) the “cap” is 27
For monsters with 75% resistance (Hell Meph) the “cap” is 32

Little Update: lvl 87 atm

1313-1370 frozen orb dmg with lvl 32 cold mastery (-175%) resist

FireWall is nerfed but I have no real alternative atm, still does 13k dmg.

I am happy with the build :smiley: