CLASS balances/modding community

Hi, I want to know if there are going to be patch to fix the balance of the game. For example teaking some skills and nerfing some other skills. Or will there be modding intergration like path of diablo / project diablo 2?

IF this route is taken (they’ve said they want to hear from the community an are open to it) I want them to focus on buffing and not nerfing stuff.

Also, as another on here has mentioned, maybe split a “Classic” and “Modern” version as well when it comes to skill balances. I would especially advocate for that system if we’re looking at nerfs to skills.

I would like end game content, I really love project diablo 2 with support classes having a big role for late game content. Also the orb f corruption is a great addition. Having a slim chance to have a +3 skill mara is awesome. And mabe add a difficulty.

Modding is confirmed as supported but no additional details on how.
Game is launching on no balance changes for the first season then they are open to changing things after.

bro not to doubt your integrity, but can you point me towards where i can find that? like do you remember what video segment? I believe you but i need proof =0

MrLlama talked about these specific topics toward the end of his stream today.

I would love rebalance of the trees, and modding support so that firebrands like PD2 and such can still keep going! You have builds that aren’t viable at all in vanilla, and this is something that should be addressed. For example summon necro wears off pretty fast vs any sorc build. Then there is the melee classes: The mods out there got splash damage with their weapons, to keep up with the casters who aoe everything down with ease. Perhaps this too could be considered?

Furthermore, perhaps private servers hosted by Blizzard could be a thing, for these modded versions of this game?

And please do something with the maggot lair. Make it wider or something!

I hope they wouldn’t spend their time on that. There’s just nothing special about the current version of LoD to warrant it. This game received a significant content/balance patch as recently as 2010 with 1.13b. It removed arguably iconic things from the game like fire enchanted monsters doing insane damage with their death explosion and monsters casting Iron Maiden in the Chaos Sanctuary. And there wasn’t a huge outcry, because this has always been a very fluid game that has changed drastically multiple times in its life. They were comfortable making changes like that 10 years after release, so I’m not sure why they would be afraid now. I don’t know what’s so different. I hope the feedback they’re seeing will reinforce that.

So I was reading the Diablo Twitter which had a recap. I must have missed this in the video panel. I don’t really know what it means, what extent you can mod, or if those can be used online or not.

As for the lack of Balance changes - that was in the main video and is captured in a lot of the summary transcripts on various sites.

:open_mouth: holy hell boys

I’d follow “Modern” for certain but the team seems to want to allow the game to revert to ‘D2 current’ as much as possible so that is where the idea comes from.