Class balance changes

I’d like to start out by saying please don’t nerf the solid classic builds. Instead buff the bad ones…

Also melee and bow builds need some love or items that help them out…

Druid- I think two things would be great here… allow teleporting while shape shifted and combine the health and mana vine into one vine and have a vine that does a corpse explosion, vastly improving every build he has. Perhaps allowing any combination of 3 vines on the field.

Necromancer - the bone builds need some love, maybe increasing the synergies for bone spear and bone spirit and changing mages into archers. Also allowing the Merc to not collide with summons.

Assassin - needs some love for the other trees. The only viable build is trapsin…

Barbarian - more improvement to a throw barb, and for console ww needs to not have a targeting mechanic just a straight channel.

Sorc - she is great, can play all of her trees effectively.

Pali - so strong leave him alone

Amazon - buff the spearazon and bow builds

Warlock - keep nerfing this guy… still way too op…

Also a new Merc would be epic, perhaps an angel merc from a4 maybe tying into new a4 quests like blood Raven quest and all the other mercs need some way to further compete with a2 mercs.

Just my thoughts long time d2 player…

You should check out each individual class’s section on this forum. Lots of discussion around class balance there.