First, not required for all the drop chance stuff noted above.
The real problem with this discussion is for the most part (my perception) this form is full of folks that run specialized characters that seem to drop mid/high runes on an acceptable basis.
They don’t magic-find/rune-hunt with crappy characters, much less any melee build.
They have studied the game, know all the maths, breakpoints etc etc…
As such they are a huge resource, and I have learned a great deal from several forum members.
Now… they do not relate to average Joe (me, and maybe you) that plays a couple hours a day, on a character they enjoy, as nothing more than a distraction from life/time-filler.
Since they have dedicated rune-hunters, and know all the maths to extract the highest probability for success, they simply don’t get holding onto a El, 'cause, you can roll 3 of them for an Eld… etc etc.
They will quote the math on how many thousand El’s it takes… while seemingly ignoring you are not simply hording El’s, you are just rolling 3 up at a time (never having more than 2 in your stash)… meanwhile you are still getting some mid/high runes here and there, that sit and wait their turn.
Their mentality is, I need a million bucks, why would I collect 1 dollar at a time… and through character builds, and run strategy, it works for them.
For the average Joe, playing a non-OP build, and simply enjoying a distraction from life and killing some monsters… ya, I’ll hold onto that low rune…
I have picked up a Tir that has netted me a Sol… and picked up a Sol that has landed me at Pul…
It blows their mind that you would waste space to do so… because they have builds that land Ist-Vex more often than regular Joe’s land a Sol.
Plenty of chipped gems drop in hell.
Stop rolling them up.
Always keep a minimum of 2 in stash.
Roll up the higher ones to Perfect and sell 12-15 Pamy’s (or Prubies) for an Ist… 35 mixed Pgems are also worth an Ist.
There is no reason playing Hell you cannot always have at least 2 of every chipped gem in you stash… unless you are rolling them prematurely.
I only play 2 characters… both are melee based Pally’s… they share most of their gear, so, I’ve not had to roll a lot of different stuff… and the game has been out for, what, 2.5 years now?
By rolling runes and selling Pgems/junk-jewels I’ve built the wealth to roll several Grief’s, Fortitude’s, couple Enigmas, a Faith, a LastWish, 2 Exiles, and most recently a Mist… and some lower level stuff.
It has taken 2 and a half years as a casual to do so.
This might not be the game for you.
Either dig into the mechanics/maths and build characters to reap the benefits…
Or;
Enjoy a 2.5 years journey doing what a lot of these guys do in a 4-month ladder season.
I don’t mean to be a jack-o-lantern, but… there comes a point when you accept your station in life (I mean the game)…
Chipped gems drop fine in hell, stop rolling them up.
If you need a chipped gem, go run a mule for a couple hours in normal. (I find lowly mules are better at dropping c.gems in normal than your main character)
If you never(exaggeration, very very very rarely) see a high rune drop, then by all means roll the junk runes - welcome to the club/slow-lane.
If all of that is a problem, you are not ready for ladder. (I’ll join you in non-ladder play) or maybe this game at all.
Take Care… hang onto those chipped gems.