not old advice…still valid even after sunder nerf
extra -7% on sundered enemies is a huge waste of points which can be use on synergies vs BOTH non-sundered and sundered
non-sundered enemies have generally 50% cold resists…-150% drop them to -100%(they can’t go bellow -100%…aka cold Mastery does nothing pass that point vs non-sundered
a single point in cold mastery is equal to -1% vs sundered(due to 1/5 effectiveness)…aka huge waste of point
at -150% you get -25% vs sundered which is plenty…an additionnal -7% wont make any serious difference vs sundered
my base cold mastery is lvl 13(so if i max(which would be a waste) it has no solid effect vs non-sunderer
instead of gaining a bonus -7% vs sunderer i rather get +70% synergies for ice blast//glacial spike from Frozen Orb which take effect VS BOTH sundered and non-sunder
if you read my post countess drop like a fly even on P8 and she’s sundered…goal of the game is not to prioritize cold immunes hunt but to be as effective as possible vs non-immunes…Countess being 1 of the main hunt is a good thing she’s die quick even after sundered
if countess had a huge HP pool…some extra mastery would not hurt…however it would harm gameplay for ALL other areas which is not a good thing
on a note: have fun with Wizendraw vs Nilathak…that Corpse Explosion will 1 shot you without BO XD…especially if he’s cursed
beside countess farming…the only other enemy he would snipe that has a chance to spawn with cold immune is Nilathak himself
if he rush ppl ? Dark Wood(at the tree), Claw Temple, Ruined Temple, Toorc Icefist, Lord De Seis, Frozenstein
…Frozenstein being the only one that give me a bit of a rough time as a sundered enemy
MFing ?(no areas, unless he’s go after all TZ maps)…extra mastery serve no purpose for MFing in general
Countess ? she’s ez exploded
Nilathak ?(if he roll cold immune he can be brutal but that extra pierce wont rly change anything vs him)…stand on a corpse and boom you go anyway
so my question is…why do you want him to have more than 150% mastery ? Frozenstein,Nilathaks ? because thats pretty much the only 2 enemies which it would help with…meanwhile he can get huge dps boost vs everything else when he mf or rush ppl
EDIT: hectorin…Lightning is actually rly powerfull btw, BUT you need Infinity on Merc to get the most out of it…can power up even further with Crescent Moon and Griffon…normally Light build is meant to be a 0% MF build but…if you want a working MF Version that is strong and viable here…look at this…HOWEVER…be warn…its quite expensive to make a MF version work solidly on a Light Sorc(as you shall see for yourself)
EDIT 2: alternatively you have this cheaper version
maxroll gg/d2/d2planner/q30106hl
105% fcr bp(-1 frame for lightning//chain that require 117% fcr)
-35% mf
+10% Lightning Pierce
EDIT 3: removed the more expensive path…think the cheaper one actually better after reflection…u get to keep best teleport speed and get 10% better pierce…which is better than 1 bonus frame to lightning//chain lightning cast speed and 30% mf bonus
EDIT 4: nvm expensive path still better…37k > 27k + 10% bonus pierce XD…re-added in edit 4 post
maxroll gg/d2/d2planner/z301067b
forgot to recheck the lightning/chain lightning dmg output after swapping the stuff