Bring back 20 games creation by hour and 100 games by day per key-ip

1 week since i returned to play online games

im surprised most people that i talk too in discord plays diablo 2 just 20 minutes to 1 hour, and more than that is seen like something " crazy " those times ( playing 4 to 8 hours distributed in 24 hours )
i remember old diablo 2 had a restriction of 20 games per hour and 100 after 12 hours
if i have to do a poll there is a lot of people that will be agree to bring back this restriction
wondering why diablo 2 resurrection not has it if diablo 2 1.14d has it for a reason
can be added it into the next path? its also a way to keep servers with less lag

plus this thing helped a lot the economy in d2 1.14d

It would change nothing. Botters and multi accounters would still hold the advantage. The only addition would be frustration for the average legitimate player wanting to run Pindle or some other quick farm runs.

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“an issue occurred while communicating with the game servers. please check that you are connected to the internet and try again”

spam games creation without filters can make servers live issues like that
d2 classic 1.14d had it for a reason, nothing prevent it happen again here

and most people is agree to play this game 20 minutes to 1 hour per day

at least in discord are agree, and here in forum some users are agree too
only botters could be not agree cuz they play 24 hours without stop

this model only benefit botters

Botters are going to be ahead of us humans no matter what happens. Why punish the human?

If you don’t want to play the RMT/Bot economy, only trade amongst trusted humans. Play as much or as little as you want. Or you can always play solo self found, or "pseudo"SSF, where you can play with others, but not trade with them. There is a way, you just have to exercise the willpower to do it.

but i guess we all here saw diablo 2 classic 1.14d economy die due game creation was unlimited

botters will even trade hrs for trash gear to promote their website or whatever being “kindly”

some mmorpg to prevent botting has no trade enabled, and fixed gear

thats a bot killer model because they are not able to play the videogame to sell items

maybe we can try a ladder season without trading, of course increasing drops a lot

we kill the economy, but we kill the bots, making people play more in party to find the items

The games restriction was the most annoying thing ever why bring it back…

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If anything, game creation/time restrictions would prop the RMT market and keep the prices higher for a longer period of time. Players would be more willing to spend money for items instead of wasting their 20 games/hr, 100 games/day limit finding items themselves.

disable trading
increase drop rate x8 even in player 1

20 games will be enough
no more bots
less lag in servers
less spam

worked in others games, we not lose nothing with a ladder season test, short it to 2 months

if we all agree, we can try something new

plus, add very good runewords to motivate more people to play it

could be a disaster, or the solution

after that i stopped reading.

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I can take my pure Zealot, Zoo Druid, Wind Druid or Fury Druid (all crappy builds compared to OP builds) and run ~40 Travincal (TZ’d) runs in an hour… solo… and I assure I have no idea how to be a BOT… and suck at teleport.

I can take my DualDream Zealot or Javazon and run in excess of 45 Travincal (TZ’d) runs in an hour… still not a BOT and Zon has worst tele imaginable… matter of fact to run Trav efficiently, she does not even use tele.

Mmmmm… would for me… now I can only run half or less runs on the Chars I like to run… why?
Because someone has not played the game since launch (over 3 years ago) to collect decent gear, and is jealous/envious of those who have?

I see where we are going… who’s multi is this?

Taken literally, sure.

I was meaning more along the lines of it not changing the advantages botters and multi accounters have.

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Trading disabled ( main income source from bots )
drop increased
drop distributed with verification of whether the item already exists in the account of the whole party so as to determine to whom the item should go when the monster drops

this model system increases group party activity, erases bots from the game

a ladder test of two months with special runewords on it can motivate people to play it

account shared stash to pass items to your toons

if someone has a better idea to free from bad packets servers, and to fix bots, legit humans players will be happy to see it

this methd worked in others online game, and gameplay was fun, of course was a pvm/pvp based game

i know d2 players are usually mostly pvm, and a small % of its community are pvp players

but if you all want to fix lag server issues, bots activity, we can all test a ladder season of two months to see how this work

and bring back 20 games per hour, with drop increased no body else will need to play more than 1 hour every day to have its fun

also, not able to rebuy an item sold by someone else in shop

My alien antennae suspect JadeRoc is an alt of CoralRaven.

2 Likes

This is one of the dumbest proposals on this forum.

It only hurts real players and there is no improvement from that. Nothing would change for the better.

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He openly said so himself yesterday in a thread. :smiley: No antennae needed for that. :smiley:

Oh, I didn’t see that.

I guess that means, flicks one antenna, they’re well tuned.

:smiley:

A couple of clues I zeroed in on:
1: The same sentence structure/grammar habits.

2: CoralRaven being very active, then being silenced for a CoC violation, then immediately after JadeRoc becoming very active.

These are absolutely terrible ideas. Just go play D3/4. Trade is a huge part of this game, and when I get a chance to spend time on the game, I often like to run Travincal. I might put in somewhere around 50-60 runs per hour. I enjoy it, it’s like archery. I also love to plug in a bunch of Chaos runs. A change like this would make me stop playing altogether.

idea came from the community in general, from discord and this forum, had to do this post to see really how everybody thinks
botters will always love the system where humans takes more time to get items
their bussiness of selling items and accounts is based on that
if you place a system like what i said that was and is still used in others mmorpg
bots wont be able to abuse anymore
but as a i told you was the solution in others games

nothing changed since 2017

90% of d2 community loves bots

and im not telling you like bots, iganc, i know is frustrating this suggestion and why you dont like it, but in the end, is the only thing that solves the bot problem

I don’t think you understand that botters will still be able to resume their activities like normal. The game creation limits only affect game creation, there was no restriction for the number of games you could join.

So, a botter with 8+ Battle.net accounts can cycle through all 8+ accounts creating games for the other bots to join… Business as usual. Those that don’t bot but have multiple accounts would be able to do the same exact thing, just manually.

Again, the only ones that would be affected by this are the average legitimate players with one account.

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I agree with TDJ, you shouldn’t create a solution that punishes all just because of the botting problem. Instead of a bandaid that is going to create even more problems, need to tackle the root. There needs to be some work done on a non-intrusive validation or really make proper use of the reporting functionality. As of now, it’s just a button to make the normies feel better, but doesn’t actually do anything.

In the new world of AI, I’m surprised there hasn’t been a tool developed that automatically does this.