Launch day, problems expected. But the laughable amount of blue posts and lack of CS posts on their Twitter account while the online portion is a crap show is pathetic.
Even constant , we are aware of X and are trying to fix it every few mins from the CS folks here would be better than the sheer lack of communication.
It takes a Federal Lawsuit to get a good patch in WoW , probably the same for communication here.
Yeah, but they aren’t saying much. On Twitter somebody said “We’re aware of “a few” reports.” A few? lol. They’re pulling their typical crap. Expected though.
Yeah, this isn’t true and you obviously haven’t tried it. There are problems with offline play due to the server issues because the game isn’t truly ‘offline’. We coulda used TCP/IP for this probably, but they got rid of that too bc, you know, they would have to put in some effort.
I can’t find the recent post that a Billion dollar company has up for announcements on the servers not working atm ? Can you point me to that one that isn’t hours ago ?
He has a FRACTION of the product he paid for. Be logical and stop sucking up to a company that won’t even notice you.
You pay for a product you expect to get the FULL PRODUCT that was advertised. Not a small portion of it. That’s 100% not ok.
Okay so this is the real meat and potatoes of the issue:
We've had tons of players online, which is great but has been a challenge for servers surpassing our testing. We know many players are still affected, so we're actively adding capacity and will keep on this until it’s in a better place. This may involve more restarts as well.
The amount of players trying to play “surpassed testing”, and they are “actively adding capacity”.
Will there ever be an explanation or analysis of why capacity was so drastically below the required threshold to begin with? Doubt it- and that’s the problem.