Blizzard patch 3.3 destroyed bind demon

Bind demon literally does 31 percent of the damage it did prior to the patch 3.3 nerf. Now doing end game content like ubers, mini ubers,dclone, colosal ancients will be extremly harder if your in mid-tier or even elite gear. colosal ancients will be dame near impossible. Now its better just to go pure summon tainted/goatmen.

I hope they buff goatmen they have 1/9 the power of summon tainted.
Golks arnt explaining what build or skill or three is op and how to address it or fix it. Warlock class has gone from nerfs to nerfs from patches.. Buff goatmen give them a 250 percent attack rating buff, and a 110 percent damage buff, remove their normal attack and just make them do bezerk, cleave,frenzy, and whirl wind. So they do frenzy 25 percent of the time, bezerk 25, and whirl wind 25 percent / cleave 25 percent. Make demonic mastery give your goatmen deadly chance buff and cap it at 35 percent. Make it so the limit is no longer 3 demons, but if you max demonic mastery aka 20 hard points, every 10 lvls from gear you get another demon slot, but limit bind demon to only 1 max slot.

Ah, they never should have nerfed it in the first place. People whining for nerfs are never satisfied and will just ask for more.

I personally have not played a warlock since the original round of nerfs. No thank you.

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basically it was 69 percent damage nerf to bind demon.

m a pure lvl 99 warlocks summoner on usa servers non-ladder. Im telling even from the start demon summoner builds were rare, i literally got free gear and items at amazing deals while trading, stuff worth 3-4 hrs people gave to me for 1 hr, just to get rid of it. Some people gave me free stuff 3 weeks into the expansion someone gave me a demon skill gc for 8 Perfect Gems. I had literally 5 demon gcs 3 weeks into the expansion i got them in trades for very cheap. People where trying to sell the gcs for Ber- Jah rune in games, but literally people where giving them out for free or for extremly low trade value cost. Had one guy 2 months into the expansion just give me 2x demon gcs for a Vex rune, he was gonna give them to me for a Um and Pul but i helped him out. Im telling folks demon summoners are not popular on this game, because they may look cool or flashy but their not effective at killing bosses,mfing or doing end game content like other classes or specs, who can kill at literally 2-4x the speed. Once the hype wore off people went back to other classes/specs. The reason folks kept screaming Bind Demon was op is because the modifier blizzard made in patch 3.2 was a mistake it gave massive bonus to Bind Demon skill when you had plus skill items. So basically players made some hybrid warlock builds that were mainly casters in magic/fire or even melee with echo strike/ Cleave/mirror blades but they had 1 point into Demonic Mastery and max out Bind Demon. They would basically have a Bind Demon that did about 18-22k damage, while pure summoners demons did about 38-42k physical damage. Thats why you kept hearing ohh Bind Demon is op. Folks were not buying demon summoner gear in mass, but putting in talent points to get the massive benefits, So instead of like lvl 50 Bind Demon and lvl 50 Demonic Mastery they had like lvl 17 dmeonic mastery and lvl 36 Bind Demon.

Blizzard is weird they nerf things that dont need nerfs, infact im shocked they buffed summon tainted then nerfed the damage by 33 percent in the last patch. But that build only works if you have infinty merc or its useless, because summon tained get no bonuses from facets or percent damage from elemental percent gear, they should have let them benefit at least from -fire res gear and -res from facets.

Summon goatman is literally trash compared to summon tainted, they literally are only 1/9 the power tainted. Bind demon nerfed so badly no point i jusy respeced and went full goats, with 13 percent crushing blow and full tainted. At least if they made it so if you had 20 points into bidn demon and 20 into demonic mastery you could resumon your bound demon if you died or it died but it would cost 42 mana and have a hp cap of 35k hp before battle orders. And if you had 20 points into bind demon and 20 into demonic mastery the curse chance would not be 5 percent but 35 percent.