It’s just kind of respect in my opinion! Even when Activision bought Blizzard and become a holding.
Originally, Blizzard does not work in teams, with all of its games being projects solely at its headquarters, but the company felt it needed a change when developing the next StarCraft II. With that, it split into Team 1 and Team 2, where the former takes care of games of the RTS and MOBA genre. With that, Team 2 was responsible for the MMO genre.[4]
and
Blizzard-Team 1 (also called simply Team 1) was the main and oldest development subsidiary of Blizzard Entertainment, founded in 1994. They are responsible for creating StarCraft, StarCraft II, along with all its expansions. The studio’s most recent work has been Heroes of the Storm, StarCraft: Remastered, and Warcraft III: Reforged.[2][3]
I mean, the creators of Diablo are former members of Blizzard North, they know everything that was designed at the time, what was thought for the game, the changes, codes, the essence of the game and the focus they put on development. This means that, even knowing the codes, new people simply have new visions of how things should be and small, inconspicuous changes as well as big changes like disabling TCP/IP is a decision of the current team, maybe, just maybe, the The path that Activision/Blizzard is taking in game implementation and code decisions may not be focused on what Blizzard North thought for the game. Former Diablo 2 players have noticed different changes, some imperceptible but which totally changed the premise of the game. I don’t doubt that soon they will implement Diablo Token so you can buy with money and be able to buy cosmetics, boosts and other things that Activision/Blizzard usually implements in their games. But friends, again, this is Diablo 2 Remastered and not Remake. Therefore it should be completely faithful to D2:LoD in every way.
People used to separate the items by Normal, Nightmare or Hell and knowing which ones were according to the drops, as the names say, they should drop in these difficulties, but today that doesn’t happen, in Hell you drop mostly low level items like Normal. That’s noticeable, not that it’s a bad thing, but these are changes that were made and that maybe wasn’t in the game’s premise at the time. Also because at the time of 56k modems it was not interesting to generate excess traffic for farms or trade, so the drop table was more generous.