I honestly really enjoy act 3, honestly. Just played through it tonight on a strafezon, fast, easy, fun, enjoyable. Though I still think it’s stupid the change they’re doing to make rushes take a few more minutes or whatever. It’s just so unnecessary.
Ehmm… You basicly go up, and you’re eventuialy there. Also it kind of grabs the fantasy of going through a vast jungle, that you can easily get lost in. I like A3. Yes it takes time, but it’s not like you have to kill and explore everything on the map. Just RUN FOREST RUN!!!
Not the point. No one does that. They just farm the areas they can, and don’t ever think about going to the places where they’re inefficient. This is what makes it a bad design, and needs to be improved on.
I disagree.
The whole point is that D2 isn’t the “greatest” ARPG. It was popular because options were extremely limited. From 2000-2010 there weren’t any ARPGs. Everything was an MMO, and graphics were still poor enough that gaming had not gone mainstream. Now we get an ARPG every year. Most have features that D2 would be great with.
If you’re hopeful that Ladder or 2.4 is going to draw a large amount of people who bought the game and have left, you’re sadly mistaken. I could be wrong, but I really doubt it. The core reasons people have quit, with no intention to return, is the oppressive loot distribution, and mechanics like damage immunities.