Best hybrid build? Orb lighting or Orb Fire?

Blizz is boring though. I can not do meteor or blizz builds because they just aren’t fun to play at all. My orb/wall though is kicking butt in Act 5 though.

help me with sth pls.
(good discussion sofar id prolly opt FB/Blizz)

how do you have time to wait for that meteor to drop and what do you do meanwhile?

go to the kitchen to get coffee?

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You squeeze in 3 fireballs to make it a combo for max damage output.

Depending on target and your fireball damage, you could potentially stun them at where the meteor will be dropping.

Orb + Firewall is amazing. You mass-waste the fire immunes with Orb and your merc tanks for the second and a half until you have to melt the cold immunes with Fire Wall.

Just respecced from Meteorb to orb/wall and loving it. Firewall is much more effective and controllable than meteor. I also went max block which makes it really fun to tp onto monsters and sit still for the 1-2s it takes for wall to melt em.

One question related to the discussion on this thread. What do you think is better in real world application , a 700 damage frozen orb or 3900 dmg blizzard

Currently rocking orb/lite and loving it. I was metororb and found metor and fireball very underwhelming. If I had to do ice/fire over I would go firewall. Currently 80 so have the skills to spend, but yah as others have said for this build you really need to be fairly high level for lightning to hit hard.

Orb + firewall to start, then blizzard + op merc
To do the game history, you start with the first skill on ice. Then when you get to the lvl of getting fire wall, start investing on it.
When you get lvl 30 start investing on frozen orb until max it (20 points on orb, 20 on 1st ice skill to give +40% on orb, about 10 points on ice mastery).
Then invest as secondary on fire wall until max it. Then put points on fire mastery and warmt (always leave fire mastery 3 points ahead of warmth).

So doind that you have:
Main spell: frozen to closer range
Secondary speel and boss kill: firewall
3th speel: light: static field + merc (if you fight agains both fire and cold inune).

I was able to doind hell dificulty by myself using that. Then after finish the history respec and go full blizzard because is better to mf.

Dont try light orb or light fire. The only skill that dont need much investing on lighting is nova, and is terrible. Lighting is good only to get terror key, or if you have infinity.

That sounds like it would be quite slow. 1 point in Ice Bolt to kill everything until level 18? That sounds miserable.

I usually just go Fire Bolt into Fire Ball (with a +2/+3 to Fireball Leaf staff at level 19) and then respec around the end of Normal or from the Nightmare Den of Evil into Frozen Orb + Firewall or whatever my end goal is. By the time you are in early Nightmare you should be in the 30-35+ range so you’ll be able to put a few points into Frozen Orb and can keep pumping it up as you play through Nightmare.

Fireball with leaf is the best start. What o did is to do the entire game without reset stats. In the start of game i rather just take a 3os bow, put 3 topaz and kill minions using bows intead of mana. Doing some runs in tristan is realy fast to get lvl 18 in teams.

What do you mean by best? People say full lightning with infinity on merc is the best, but I don’t really love playing lightning, so to me it’s not the best.

Objectively I would say orb/fire is the most powerful in terms of melting your enemies. Your fire doesn’t feel like you put 20 points into cold really.

If you like lightning however it’s not that bad to the point that you shouldn’t want to play orb/light, IMO.

Currently I really dig orb/nova/fire wall (when I’m playing solo, or 1-3 players only. I max ice bolt, orb, 1 point CM, 1pt thunder storm, light nova, LM, 1pt fire mastery, and the rest into fire wall. It’s a classic build. Used to be better. That’s one of the best to me because I love the build and it works well for some purposes I have.

A lot of sorc builds–especially hybrids–require a lot of +skills. If you’ve got the gear then you can easily obtain tokens. Try them. I change builds when I want to switch it up / experiment… Just make sure you have an emergency token available :stuck_out_tongue:

you don’t go lightning other than static field and teleport unless you’re going to commit to it, becuase it takes so many points to raise it’s damage up. a pure lightning sorc i believe has the highest damage potential in the game, but will be stopped flat by lightning immunes.

a lot of people will tell you to go blizzard/fireball or orb/meteor, but you’ll get the most damage out of frozen orb + firewall build.

frozen orb and firewall share a unique trait of each only requiring one other skill for synergy. frozen orb is boosted by ice bolt, and firewall is boosted by warmth. this has the added benefit of you not needing to bother with an insight polearm on your act 2 holy freeze merc in the mid-game, and you can go with higher damage gear for him.

you handle your sorc necessities.

1 point in frozen armor
1 point in static field
1 point in telekinesis
1 point in teleport
1 point in ice bolt
1 point in ice blast
1 point in glacial spike
1 point in frost nova
1 point in inferno

20 points in frozen orb
20 points in fire wall
20 points in warmth

that’s 69 points, and you’ll have those in the late 50’s levels if you’ve done all the quests in all three difficulties. after that i alternate points as i get them between cold and fire mastery, although i lean harder into cold mastery because you’re already boosting fire wall with warmth, both becuase it’s a better damage boost for fire wall than ice bolt is for orb, and becuase warmth also gives mana regen where ice bolt is just a damage spell.

it’s not my favorite build from a gameplay standpoint because i play with a controller and firewall is impossible to use effectively with a controller, but i do believe it is the sorc’s most efficient “damage gained per points spent” build that we have.

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Charge bolt and orb, or charge bolt firewall work well (minus trav) can get decent damage with 40 in cold or fire and 60 in lightning. Charge bolt only has the one synergy lightning and the damage displayed is per charge bolt, if you tele stomp and charge bolt right on top of mobs I generally one cast kill anything. If you do fire and light you can’t do trav and if you do cold and fire you can’t do countess but cold and light you can do shenk, eldritch, arcane, the pit, trav and the tower. Just get aggressive and put mobs into fhr first and dont forget your one point wonders frozen armor, warmth, and static field. Static field is great for bosses.
An alternative would be 200fcr novas and fire wall but you’d need griffon’s eye, arachnid mesh along with hoto, spirit, vipermagi, 10fcr rings and ammy and magefist or trangs.

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+1 for lightning / orb, i can quite easily kill anything in game aside from ubers i guess.
no infinity (honestly dont feel the need for it), but i do have soj/mara/mesh/torch.

The best hybrid is a full blizz with a few points in firewall. Blizz singlehandedly kills all the most dangerous monsters in the game, so after that you just use static+firewall to kill the rest. Infinity is secondary. The video over there is a P8 video with perfect gear, but 1 pt fw/mastery with a few +skills on a basic setup is already sufficient to handle standard player count games: Diablo 2 Resurrected GFG PERFECT Gear Blizzard Sorc Players 8 Diablo/Baal/Nihlathak/Trav/Pit/AT - YouTube

Not anymore I guess…

You don’t use fw a lot. Most ppl just skip immunes and kill the few that you need to kill using fw. Blizz is good for P8 because most cold immunes can be ignored.

The clear times are still pretty much the same, nerf or no nerf.

Yes but blizzard miss a lot and anything that is not static or not die from 1 hit … you are in trouble with blizzard.
I’d most certainly do Cold/Fire rather than Cold/Lighting for simple reason - Lighting is to much synergies to get best of it. For Orb you pretty much need only 2 things Orb itself and CM with -150% to Cold and after that anything that don’t have 120 cold resist will be destroyed on its part… Sadly a lot mobs ARE that cold immune but you can deal with them via Meteor (which is scales crazy with synergies) but unless you have infinity you have no way of breaking immunities
P.S. choosing between Blizzard and Meteor I’d go for Meteor - never miss deliver damage if you hit more or less accurate (and argo-kiting is actually fun with meteor)

You not killing any cold resistant mobs at all here …
To make best of FO you have to have CM at -150% … and you just face roll over everything that does not have 120 cold resist (unbreakable immunity). I hope you all realize that you CAN break cold immunities w/o anything special and expensive like Infinity

Few things to consider here - why you building Sorc? Main farming char? Fun to play? Farm some specific area that not easy farmable otherwise? Based on answers you can choose built. Strictly imo - there is only 1 area in game where Sorc can outperform any other class in sheer numbers of runs/time - Mephisto (you can nuke Travi on you way if you like).
To play Sorc in face roll mode you need Lighting + Infinity and even in this configuration some area’s rather less than useful for farming. While Fire+Cold will carry you over game nothing remotely will looks like face roll sadly cold and fire immunes usually coexist in very same area’s (like doom knights + oblivion knights) or minions are fire immune and boss is cold immune (annoying eh?)
For it worth … I found easiest way of dealing with immunities (ok not easiest but fastest for me) use Static on anything that immune to your primary weapon (providing it not have dual immunity). Zapping cold immune liches with Static and let Merc one short them faster than catching them with Meteor or FB - Zapping Mephisto with Static and chilling him with FO while Merc keep him busy yield faster kill compare to letting Merc tank it and just burn him with Meteors. Once upon time (in time when was no immunities) Static was ultimate weapon for Sorc - it was like CB for melee but with huge range and AoE… It been severely nerfed but still very effective