I think buffing base weapon damage should be a higher priority than tweaking unique item stats.
During leveling, players mostly use magic and rare weapons rather than unique items. That’s why increasing base weapon damage is essential to making Enhanced Damage bonuses more effective.
Another option would be to improve the damage scaling from Strength and Dexterity, making these stats more impactful.
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Cant do that now with warlock existing, esp with eternity coming.
Unironically it was one of llama’s first suggestions for item buffs was to raise the min/max damage on several weapon bases that are under performing. This would make melee far more palatable to level with
Unfortunately with the way they are changing items this wont happen. Maybe they will buff strength but seems like they wont touch item Bases