As I was posting my rework of Barbarian Combat skills I would like to continue with Masteries and Warcries will follow next time.
Sword Mastery
- Enhanced damage bonus starts at 30% and increases by 15% every level
- Attack ratting bonus starts at 45% and increases by 20% every level
NOTE: I wanted masteries to be stronger so players dont have to invest too many points in it and they can for example use multiple masteries at once and combine their effects. Barbarians often also struggle with attack ratting without good equip so I also buffed AR on masteries quite significantly. This comment is for all other weapon masteries.
Axe Mastery
- Enhanced damage bonus starts at 30% and increases by 15% every level
- Attack ratting bonus starts at 45% and increases by 20% every level
NOTE: Same as Sword mastery.
Mace Mastery
- Enhanced damage bonus starts at 30% and increases by 15% every level
- Attack ratting bonus starts at 45% and increases by 20% every level
NOTE: Same as Sword mastery.
Polearm Mastery
- Enhanced damage bonus starts at 30% and increases by 15% every level
- Attack ratting bonus starts at 45% and increases by 20% every level
NOTE: Same as Sword mastery.
Throwing Mastery
- Enhanced damage bonus starts at 30% and increases by 15% every level
- Attack ratting bonus starts at 45% and increases by 20% every level
NOTE: Same as Sword mastery.
Spear Mastery
- Enhanced damage bonus starts at 30% and increases by 15% every level
- Attack ratting bonus starts at 45% and increases by 20% every level
NOTE: Same as Sword mastery.
Weapon Spcialization
- Replacement for “Increased Stamina” skill
- Skill has 0-15% Crushing blow (12% at level 20), Attack Speed and Open wounds starting with 2% at level 1
- Synergy from Mace Mastery increasing Crushing blow 1% per skill level
- Synergy from Polearm Mastery increasing Attack Speed 2% per skill level
- Synergy from Spear Mastery increasing Deadly strike 2% per skill level
- Synergy from Axe Mastery increasing Open Wounds 1% per skill level
NOTE: Increase Stamina was always pretty much useless skill so I decided to completely replace it with something else. New skill is not that amazing for leveling as it has rather low effects but main power come from weapons masteries adding various bonuses which can be combined and used on different weapons.
Iron skin
- New synergy to Shout adding +1 Damage reduction per invested point.
NOTE: There is no change to Iron skin skill directly, but there is new synergy from it to “Shout” skill, adding +1 damage reduction for every invested point in Iron Skin so leveling it up have more benefits.
Increase Speed
- New +30% stamina bonus at level 1 and +15% every skill level
NOTE: Stamina bonus was previously on Increased Stamina skill which no longer exist so bonus from it was moved to Increase Speed. Also synergy for Frenzy from Increase Stamina was switch here to Increase Speed.
Natural Resistance
- All resistance bonus at level is set to 25%
- Every level increase all resistances by +2%
- Synergy to Battle Orders +1,5 magic damage reduction per invested point
NOTE: Natural resistance is usualy one point wonder skill but it has diminishing returns so it doesnt make sense to level it up after certain point with all skills bonus. I decided to change that and skill now increases resistances by same % every level. Also there is additional reward for actualy investing points in it as every point in Natural resistance has synergy to Battle Orders adding +1,5 magic damage reduction.