Please remove the terror effect and corpse requirement of grim ward (Or make undead leave corpses) and tweak find potion to make it a nicer 20 point investment. It could add mf to find item
Also WW would be more fun if it started at higher damage at lower levels, then scaled to just a little more than it is now.
Leap attack should have a percentage of damage based on weapon instead of flat damage. The damage is too small to be useful at higher levels. Or give it more utility to pair in a hybrid build or something. Knock back or stun (maybe not as long or as big a radius the other skills) would a great addition if not
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I heard that currently on 2.4 ptr find potion actually synergizes find item giving 1 additional % to find item for each point to find potion so thats actually huge. Not sure why its not on the patch notes but seen a couple streamers say this now.
As for the WW changes it would be really nice if it started anything thats not negative. I think that point has been brought up to the devs before. Not sure why they are so hesitant to buff WW. It’s an iconic d2 skill and its not like it’s that strong right now
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Until you have dual Grief, it is mediocre at best. Reminds me how much I hate Grief. So boring to always only usw it.
1 LO is easy. I hope they buff many uniques in 2.5