Back to D2R from D4

Well i am back guys lol. Back to D2R playing because D4 has many issues with replayability they need to fix. I dont see reason to play it this point.

EDIT: review of D4 issues in post number 4

EDIT 2: I am still playing D4 occasionly. I am not saying its a bad game, its just different than i expected and wanted coming from D2R. Unlike D3 I see mich bigger potencial in D4 to be much better eventualy.

EDIT 3: didnt touch D4 over week now, zero regret or urge to play it sadly. I am waiting what will they do for season 1 but at this point i doubt anything significant change.

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It must have been torturous… - Tell us you’re side of teh story.

:smiley:

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Welcome back. As a side note, I’m concerned with watching the dumpster fire of complaints in the D4 forums. It gives me little hope that d2r will see any more updates, be it serious or fluff.

shrugs

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Well I enjoyed campaign very much. I consider story and world they created very good, some zones are very nice so are the monsters. Diablo 4 is made like MMO but weirdly it does absolutly nothing to find people to play with in the game.

I cant play offline only solo but at the same time trading is almost nonexistent as you cant trade much. Also no trading platform in the game.

Its nothing like Diablo 2, Its like they didnt learn anything from D3. Instead of taking crucial game mechanics from D2R, which made the game lgenedary and even improve it, they instead took inspiration from D3. But somehow they made it even more boring. Or maybe its me just being tired of it after D3 failure.

Diablo 3 wasnt fixable in my eyes, this is, which gives me some hope. But dev stream from yesterday showed that they have no clue what to do at this point and worst thing is that they weere mostly talking about season 2 for changes game needs badly ASAP. Thats like 4 months from now, I dont get it. MrLama talked about it also.

Ok so what wrong with the game??

Its combination of 3 things but in reality I think one game mechanic stands behind most issues. They just dont see it. Its the Aspect system/legendary powers on legendary items.

This system is basicly force you to play with several legendary items on your character. So your are severaly limited to what you use to have viable build. There is no way you can play your build on some good level without legendary powers as everything is build around them. Skills are made worse on purpose so legendary powers can make them good. Many skills are just bad without legendary powers improving their usage.

Monster scalling is so bad, you never feel powerfull with your character with few exceptions like first few levels or mabye with some build at very high level. You start killing mobs with 2 hits and when you have level idk 50, you need like 7 hits to kill them.

Loot is just terrible, you use only legendary items or rares with legendary aspect on imprinted by you so its basicly same as legendary items as they are not premade, they are completely randomized. Game basicly generate rare item and put random legendary power on it. There are also unique items, those are premade, but they are often very niche for special builds. Many of them is unusable tho.

Loot is just extremely boring, ther is nothing to collect really, forget something like grail in D2. In D2 my character is using basicly all item categories: White(socket), magic, rare, set, crafted, unique. In D3 its just Legendary and Unique. And as I said legendary items are basicly randomized. Imagine like rare rings in D2 would have chance to spawn with +10% damage to fully frozen enemies when you cast blizzard. And thats what makes item legendary.

Sets are nonexisting, crafting is very limited, white items have no use, magic items have no use, unique items are often not good for your build. Loot is also personalized, so you dont find good items to keep for other characters often and you cant trade really most of the items anyway. I mean what the hell, why blizzard keep making online only game and seriously limiting trading??? that makes no sense.

Monster do scale with your level so you never feel strong enough, there is no accomplisment in anything really. I finished campaign and there is nothing to do for me. I cant trade what i want or find, there is nothing to collect in loot, its just boring grind over and over again but for what? I never cared about higher levels just to have them. Diablo was always about finding items for me. That aspect is almost nonexistent for me in D4 because loot is not interesting.

There is many other things… you cant repeat campaign bosses, cant rewatch cinematics, you are you char is constantly out of resource (mana for example), you gain level before boss in campiagn and your damage reduction drops by 15%. Leveling basicly makes you weaker.

How to fix it? Completely rework items, add premade legendaries sets and runewords, runes, maybe jewels also. Just more stuff to find. Also rework monster scalling vs your level and improve skills. And removing legendary powers from tiems and instead using these skills upgrades on paragon born or directly in skill tree is needed.

There is a lot more to say but it would be too long, And I want to play :D. I occasionly do some stuff in D4 here and there,but cant really force myself to grind it more hours anymore. Its too boring for that. Many people say it doesnt have a lot of content. Thats wrong, it has a lot of content, issue is the quality. If your loot suck and you dont feel powerfull ever, it doesnt matter how much content you have to do.

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Instead of increasing mob density in those 100 lame dungeons, they NERFED the handful of FUN dungeons :smiley:

It’s hilarious how out of touch these people are.

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I love the combat of D4, but not a lot else. The renown grind is ok the first time, and altars of lilith are cool because they provide bonuses to all your characters, but…

idk. I played D2R for an hour yesterday and had a LOT of fun. Something I don’t always have in D4. Or rather, frequently don’t have.

Specifically, combat feels like a chore, not something to ease tension. Which is weird, because it’s the part I enjoy the most. The whole game is just designed poorly, if I’m 100%. I’m not going to stop playing it, but some of the core designs are just… rough

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The problem with these guys (Blizzard) is that they never played Diablo 1 or 2. So they don’t have any personal connection to game they’re working on. Which prevents them from embellishing on what the original games did well. They just think they can go in and do their own thing and it will be good. Now they’re getting smashed on their own forum for making a boring piece of trash.

I knew that 4 day early access was an attempt to milk as much money out of the game because it was a half baked creation with no direction. They don’t even know what they want that game to be.

What are they going to do for Diablo 5? Recycle The Butcher again? I don’t think they have it in them to even attempt a Diablo 5. This is guaranteed the last instalment.

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just looking how the dev work on d2re :roll_eyes:

i know from a longtime ago d4 is going to be a mess . i just listen the last Diablo IV Campfire Chat - June 2023 . oh boy what a freaking joke . i will be so shy too be in the boot of these people so clueless and rob :man_facepalming:
d4 dev right there balancing the game enjoy

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D4 loot is a great way to show how the devs didn’t understand D2. The stats are completely divorced from the game’s reality with all the silly conditional bonuses and complete lack of character. Meshif’s Sword is literally just a random rare sword in D4 with a name and a description. D2’s Ribcracker has infinitely more character than that. Imagine Ormus’ Robes being just some random quilted armor.

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It’s impossible to make decent ARPG as long as all your core game mechanics are D3.
Scaling sucks, itemization sucks, pseudo skill tree sucks, loot 2.0 is the most garbage system that ever existed in ARPGs, so yah w/o reworking all core mechanics it will be still the same D3. No matter how long will you grind for lvl 100, no matter how many uniques they will put in the game and no matter how they rename all those D3 things.

All that we can do - is to wait for a next expansion, cuz it’s seems to me that they won’t rework all of those mechanics before or probably it’s even impossible.

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what is the most funny about this topic is anyone taking about how d2re also suck

because let be honest and wake up 2 min , d2re really is in a bad spot right now with most of the bad change from the d3 dev team have made in the game , not better in d2re right now

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The Changes made the game better, if a game like D2 would be released today, it would be a hard bomb (failure).

Times change buddy, for the better or worse.

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for worst this are fact anyone play the game anymore vs old lod have more population before d2re release , very obvious you have 0 clue of what you talking

yep your eye is really dead all blind

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There are no official numbers for any Blizzard game, so apparently you have no clue what you are talking about.

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false he still have the old number of lod bnet classic number , and d2re have a most any game made very easy to make a estimated that is very low , not for nothing number of shame are hide now .think 2 sec :thinking:

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ill do you one better. I never left lol

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some user are happy and enjoy mediocrity over improvement , sadly most of you never experience the glory day of diablo 2 classic and will never understand what is the true core of this game , this is just the population of 2016
h ttps://ibb.co/8jP3VVb

very far from glory
d2re have issue with 50 k

this forum really have some :clown_face: :roll_eyes:

all you have to do is google d2re population :man_facepalming:

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I experienced it. Some of it was better (no synergies, easier monsters), some of it was not as good (loot).

Runewords are way better (to me) because I enjoy player agency a lot more than gambling.

To each his own, I suppose.

I also thoroughly enjoy playing assassins, druids, and act 5, so there is that.

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rune word ruin the game simple fact

1- rune word are broken op making 95% of the item data base useless
2- most player use the same rune word again making all database item useless

vs
rare

not everyone get the same weapon with the same bonus and the same boring build

i think is very rewarding to have a character that anyone have the same item that just feel unique

synergies are poorly implement for melee and end also broken op for caster this end with poor balance sorc and hammerdin are the best exemple

the best weapon suppose to be a rare with a bunch of crafting option and with a bunch of prefix and suffix and a lot of weapon to select with speed and range what make diablo 2 great is itemization . sadly runeword kill itemization ,i think the best , i only use rune to put in socket and will allow 2 socket in a rare weapon :slight_smile: d2re need more crafting recipe from the cube with gem jewel rune ect . too give more currency and value on every drop this will make the game alive , sadly the dev are to :roll_eyes: ,

runeword will only good for basic entry for new season of beginning , unique item will be weaker of rare but will have unique attributes for build

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They had like 3+ years to read their D2R forums and see that people REALLY enjoy the item hunt and have asked for a Holy Grail for uniques. Instead they go the opposite route with boringass legendary items. The large focus on D4 was on cosmetics and not uniques lol.

yeah the crafting in D2 is simple and good.

In D4 they put crit chance and crit damage on rings lol. Rings since Diablo 1 has been all about utility. +Life, Resistance, Mana, magic find, etc. That makes the ring slot differ from the other slot. Everything these devs touch turns to stone.

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