Assassin Shadow warrior/master change

These don]t seem to get a lot of use or investment. I suggest we change them out for an elemental based summon with synergies to other skills with the same base element or lower res or even added resistance. As an example Toxic Shadow; fire shadow, earth shadow (physical) and so on. Which would be available? Not entirely sure but 2 or 3 would certainly make a bigger diversity in assigning skill points.

Shadow Warrior actually is nice already for kickers but could learn to self-buff instead of relying to whats on my bar and doing nothing for 30+ sec not using the buff skills

while i want her to keep using whats assign to my bar she rly need to self-buff without the buff being on my bars…and more frequently than she does currently
Venom: auto-cast
Burst of Speed: auto-cast
Fade: cast only when a conviction mob is nearby
D-Talon mimicked from my Bar(preference to use this skill over the other 3)
Death Sentry//Dragon Flight//Dragon Tail…also mimicked from my bar if i got those assign


Shadow master on the other hand is terrible and is only use in pvp for a stun here and there…probably should be rework on to use the following
Mind Blast
Blade Fury(some chance to hit a moving target and some pve use)
Bladed Shield(auto-buff when its down)
Death Sentry(give her some pve tool)
Dragon Flight(pvp use to deliver a nice jchunk of dmg to a teleporting target

Shadow Warrior: Martial/Melee fighting specialist(some improvement to be more efficient//dont gotta wait her to buff for an eternity)

Shadow Master: Traps/Caster/pvp specialist(after rework ofc)