Not sure what was the issue that they fixed in the last patch, but here’s a bug that I have:
- I play a paladin that has high level conviction aura (around level 25)
- I have some other aura active, for example, redemption
- I run into a boss monster that has conviction of its own
- Turn on my conviction. At this point i have no idea if my conviction affects the monster or not, but his conviction affects me. Not sure what’s the intended behavior here, but it’s not the point
- Either kill the monster with conviction OR run away from him
- Check your character sheet
Result: my character’s defense and resistances are still reduced as if he’s affected by enemy conviction. To get rid of this effect, I have to switch to another aura.