Whats everyones take on allowing the few multisocketed uniques to make Runewords?
I think runewords in socketed unique items would be interesting and breathe new life into the item hunt. Make items like Headhunter and Rune Master powerful options.
5 OS Rune Master is like the only ridiculous outlier. Rune Master Grief would be insane. Eth Rune Master “Death” would be interesting as well. 5 OS sockets is probably 1 socket too much. I’d reduce it to 4 before this could go live.
I think that would make the most powerful Runeword in an “eth” Rune Master would be…Oath? Or Famine as non-eth?
Headhunter could make Sanc, Pledge, Rhyme. Not broken, just good!
Bonehew what? Wind?
Tomb Reaver could make Fury. That might be another case of reducing the sockets to 2 OS, like Bonehew.
Other that Tomb Reaver, how often do you see people trading for these items or making these runewords though? Almost never?
I see where you are going with this, but I don’t think you’ve thought it ALL THE WAY through. I’m not making super-runewords. I’m trying to make different choices other than grief.
I really can’t think of a way to reign in Grief, without nerfing it to oblivion and/or adding new affixes on rare/unique items that can surpass Grief. Which isn’t a TERRIBLE idea, but beyond the scope of what Blizzard is prepared to do.
EDIT: I did some math, and it looks like a weapon would have to roll approximately ~800% ED damage to compare with Grief.
This is just a bad idea. Power creep is already becoming a large problem with the patches they’ve introduced, and this would just make it significantly worse. It also borders the line of too much fan service, which is a bad thing if out of control.
The only thing that I could see working (although, I think things are fine as is and they should leave the game alone) would be nerfing over powered runewords to make uniques more viable. Simply buffing unique items isn’t the solution as, again, this would add more power creep than they’ve already added.
I’m sorry, but I’m gonna need you to read more than the title before I can take you seriously. I specifically called out Rune Master Grief and Death as problematic.
I read the thread, please stop parroting the same line.
It’s a bad take. It’s not even just the ED that makes a weapon broken, it’s the other potential attributes. Deadly Strike, Crushing Blow, Open Wounds, IAS, etc…
Sadly, I don’t think you have the game knowledge to debate with me here. I appreciate you trying to contribute. I had actually overlooked Hone Sundan. I don’t think it’s a problematic item though. It would be, as even ethereal and fully up’d wit the “Fury” runeword, still less powerful than Grief.
Ad hominem. I’ve played the game for nearly 20 years, and have played at the highest levels in both PvM and PvP. Your assumptions don’t make your points any more valid.
I am. Nor did I say my points were more valid. I was calling you out for making an assumption that I “don’t have enough game knowledge”, which isn’t addressing my points, and is instead attack me personally (ad hominem).
No one’s opinions are any more valid here, but at least address the specific argument I’m making instead of making rash assumptions.
If you don’t want to talk about it- fine. No one’s forcing you to.
Well, Grief is its own problem, and I don’t think allowing runewords in uniques really helps.
If I were to suggest a systematic change to help other weapons compete with Grief, but without nerfing Grief… then I’d probably suggest changing the +X Max Damage Suffix to Damage +X.
Current value → Proposed new value
Craftmanship: +1 To Max Damage → Damage +1 Quality: +2 To Max Damage → Damage +2 Maiming: +4 To Max Damage → Damage +4
Slaying: +7 To Max Damage → Damage +7
Gore: +10 To Max Damage → Damage +10
Carnage: +14 To Max Damage → Damage +14
Slaughter: +20 To Max Damage → Damage +20 Butchery: +40 To Max Damage → Damage +40 Evisceration: +63 To Max Damage → Damage +63
Listing only the maximum possible per level, those in bold only available on Magic Weapons, those in italics are also available on rings, amulets, charms, shields, and circlets, with the rest being available on rare weapons.
Wouldn’t that suddenly make rare and crafted weapons possibly competitive with Grief? Since you could potentially get 450% ED in addition to Damage +20 and 40% IAS.
That could also potentially benefit some uniques:
List of unique items that might be effected
Goreshovel
Guardian Naga
Humongous
Stormrider
The Minotaur
Razortail
War Traveler
Cliffkiller
Magewrath
Witherstring
Bartuc’s
Fleshrender
Demon Machine
Blackbog’s Sharp
Gull Dagger
Heart Carver
Spineripper
Stone Crusher
Cranium Basher
Gavel of Pain
Duskdeep
Moonfall
Sureshill Frost
General’s Tan Do Li Ga
Husoldal Evo
Pierre Tombale
Asteron’s Iron Ward
Rusthandle
Fetid Sprinkler
The Redeemer
Hone Sudan
Kelpie Snare
Spire of Honor
Ribcraker
Bloodletter
Doombringer
Hexfire
Lightsabre
Plague Bearer
Ripsaw
Skewer of Krintiz
OP obviously did not think this through, nor did they look at the current uniques to determine all the absurd possibilities. This idea would be insane power creep. Just off the top of my head imagine putting Lawbringer into a heavens light.
Whats everyones take on allowing the few custom 9mm to attach sixteen 10.5 cm (4.1 in) C/33 65-caliber guns in eight twin mounts, sixteen 3.7 cm (1.5 in) C/30 guns in eight dual mounts, and twelve 2 cm (0.79 in) C/30 guns in individual mounts?
You make me sad. It looks like I thought it through a bit better than you did Lawbringer cannot be made in a Heaven’s Light for a very obvious reason!
There MAY be items I missed, I did admit to missing Hone Sundan. If you think there is a brokenly good combination I missed, please bring it forward. Remember it has to complete with grief.
Grief is up to four hundred (+400) damage and up to 40% IAS (so the IAS is canceled out) 450% and +20 damage ED doesn’t compare to +400 damage, particularly with skills like Smite. So…No. The math I came up with required +800% damage.
Doesn’t hurt, though. Grief still is going to be significantly stronger than anything I have proposed ;/