None of the clothing/decorations/stash/caves/lights/fires/etc are bright enough or vivid enough. Except the puddles. Which look fantastic, except first thing my brother said when he saw them is they look weird. And after playing for a couple of days, having trouble finding things on the screen under all the brown-ness of everything, We finally realized why he said that.
The water is beautiful, but it has color values (white, black) that aren’t seen anywhere else on the screen, so it looks ‘other’. If the rest of the screen was corrected, then it would just blend in nicely.
Also, it’s reflecting what I assume is moonlight or daylight, not sure (another problem), but that same light is not being reflected elsewhere on the screen, or when it does (on metal helmets, armor, etc) there’s no corresponding white or dark value. It’s just all muddy.
Even the fire doesn’t have a center of white flickering in and out. And if you toggle to the original, it did.
Which brings me to the colors. Oh dear. The colors. Toggle to the old version to see what I’m talking about. Bright greens, bright purples, bright colors in general. The wash of sepia over the screen is dulling everything down and making it all look muddy. Not dark, muddy. And because everything, even the air, even the light, is muddy, it makes it really hard to see anything, like finding your stash.
Is that another brown log? Or is it my stash? Is that the ground or is it a building? Is that a wall hanging? Or is that dirt? I had to bring the brightness value all the way to max to even begin to be able to play, and even that wasn’t bright enough because it didn’t make the colors more vivid, only more visible.
Please look at the color values and color range of the original.