The teleport skill must disappear from Enigma. Then everything is balanced.
Or alternatively, apply cooldown time per skill lv of teleport, increase mana cost to 100-300, and use it only for emergency evasion.
The teleport skill must disappear from Enigma. Then everything is balanced.
Or alternatively, apply cooldown time per skill lv of teleport, increase mana cost to 100-300, and use it only for emergency evasion.