How do i calculate if I do more dmg dualwielding or going 2h as a barbarian using WW.
I have an EBOTD and a Grandfather. Am i better off dualwielding them or just using EBOTD as a 2h?
Sorry I donāt have exact calcs, but I do notice a big difference using 2 weapons vs 1 with ww. For example, my Oath eth Balrog has WAY more damage as a 2 hander than single handed, and of course more than the Oath/Lightsaber combo I useā¦butā¦
ā¦I prefer the damage of the two weapons vs the one large one because I get more hits. It really adds up a lot with off-weapon damage, especially crushing-blow. So when I ww bosses, I get twice as many crushing blow hits, which takes them down much faster.
I had the same experience with a pair of Baranars Starās vs IK maul. The IK maul doesnāt hit as much and doesnāt feel as powerful as the twin B-Stars.
Way back, when, I had a ebotd great pole axe, and it was pretty ho-hum damage compared to ebotdz + beastz.
Given all that, I think you might have an issue with the grandfather because it doesnāt have enough weapon speed to hit the last breakpoints. Not sure if itāll end up being a downer.
I think you have to try yourself to see.
This blurb from Arreat Summit might help:
- One-handed weapons
Breakpoints: 15, 10, -10, -34.
Number of frames in-between hit-checks after frame 8: 12, 10, 8, 6, 4
- Two-handed weapons
Breakpoints: 15, 0, -10, -30, -60.
Number of frames in-between hit-checks after frame 8: 14, 12, 10, 8, 6, 4
Examples:
#3 Grandfather colossus blade with āShaelā (one-handed weapon)
Base weapon speed: 5
Weapon increased attack speed: 20
Whirlwind speed: 5 - 20 = -15
Breakpoint reached: -10
Number of frames in-between checks: 6
Hit-checks at frames: 4, 8, 14, 20, 26, etc. Note: two-handed swords are treated as one-handed weapons for Whirlwind purposes, regardless of the sword being held in one-handed or two-handed mode. The above calculation for Grandfather therefore holds for any way the sword is held.
- Barbarians wielding weapons with slow Whirlwind speeds should try and keep their whirls very short, so as to take full advantage of the 4th and 8th frame āfreeā hits. Hold down the Whirlwind button and hover the cursor just right after the place where the Whirlwind starts. The free hits are taken and almost immediately after it, the Whirlwind stops. Then, since the Whirlwind button is still being pressed, a new Whirlwind starts and we get back the free hits of frames 4 and 8. Keep doing this in a triangular pattern. By using this technique you minimize the time under which your weapon slows down whirlwinds. This tactic is used by many Barbarians online and is nicknamed āThe Dance of Deathā. This is because you keep spinning close to the target, not zig-zagging in long lines back-and-forth.
- When dual-wielding, both weapons try to score a hit against the target. In other words, the game does a hit-check for each weapon. Since both weapons are given the chance to score a hit, the damage done over time is roughly the sum of the damage of both weapons, which is comparable to the damage done whirling with a two-handed weapon. The effect of weapon speed in dual-wielding Whirlwind is as follows. While a target is in range, one of the weaponsā speed is constantly used to calculate the next hit-check frame. If thereās no target in range, the game will alternate between weapon speeds to calculate the next hit-check frame. The best way to make sure you have maximum Whirlwind speed when dual-wielding is to use weapons that both reach the final breakpoint, like for instance a Lightsabre phase blade and a colossus blade with 40% IAS.