2.4 PTR notes Dodge

They FIXED Dodge, which means my Valk will be back, one hard point, peace till she pops out and then switch to COH! Also the change to cool down and poison length means I may switch to poison/light hybrid as opposed to Jab.

What are people thinking of the 'Zon changes?

They didn’t mention evade. I wonder why.

Evade was somehow already working that way. I noticed when running through mobs to Baal, there were no Evade animations. You hear the Evade animation but she doesn’t flinch and just keeps running. I assume Dodge/Avoid will now work the same way. Essentially no animation frames.

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