the fastest baal killing skill in the game, is getting a buff, did i just read that correctly… who the hell is making these decisions ???
if there’s a build that doesn’t need any buffs, it’s javazon ROFL… i’m scared for our future now. (and that’s just the first class / skill i looked on the ptr update lol) oh god i’m scared.
While I don’t care about Java getting buffed or not, I do agree that whoever is managing these buffs and updates is a bit clueless and doesn’t seem to really understand the game.
2 Likes
when i read charged strike and litning strike are getting 10 - 14 % increase my brain hurts a little… it’s literally the most dmg output in the game. buff why. BUFF WHY ??? i need answers.
most skill having synergies dont need to be buff
Yea… they just wanted to make sure there is no nerf on any skills. By removing synergy from Lightning Fury for build diverse flexibility, if you increase 13% from each of other synergies, that means it’s nerfed by 1% total. So I think that is why they just put 14%, which resulted 2% buff in total…
Now we will probably see Charged Strike always ONE-SHOTTING HELL DIABLO woo hoo!
2 Likes
two shotting wasn’t good enough obviously
It isn’t really a buff because these skills are losing the synergy from Lightning Fury. They are trying to open up the tree for Spearzons. Now a Spearzon can get Charged Strike without going for Lightning Fury.
Power Strike
Removed synergy from Lightning Fury skill
- Lightning Bolt synergy increased from +10% to +14%
- Critical Strike synergy increased from +10% to +14%
- Charged Strike synergy increased from +10% to +14%
Charged Strike
Removed synergy from Lightning Fury skill
- Power Strike synergy increased from +10% to +14%
- Lightning Bolt synergy increased from +10% to +14%
- Charged Strike synergy increased from +10% to +14%
Lightning Strike
Removed synergy from Lightning Fury skill
- Power Strike synergy increased from +8% to +11%
- Lightning Bolt synergy increased from +8% to +11%
- Charged Strike synergy increased from +8% to +11%
4 Likes
Right, I think you guys are miss reading what the intent was. All it does is give us more power quicker while levelling up. The end result will be about the same power level. Zons have a really tough time levelling up when compared to other classes with regards to speed.
I think they should have removed 2 skill synergies from Furey so that we can put them into the new Poison Jav and plague Jav skills. I will still invest points into fury when going Charged stike.
If you think about it Charged fury at level 20 without any synergies is really weak in Hell mode. It’s only because of the four synergies that this skill becomes S tier skill for PVM.
In conclusion I would rather remove 2 skill synergies from Lighting Fury and boost that skill by 4% per level (Like they did to charged strike) to compensate for the power loss from the 2 skills synergies. This will make Lighting Furry skill more powerful at level 20 without the need to pump points into all its synergies.
This change will make the levelling process for Javazons more enjoyable and comparable to other speed runing classes.
Like I said again, it was unintentional buff. They already have mentioned in previous note that they don’t want any of skills getting nerf, and the point of this patch is to improve whatever is underused. If they made each of synergies to 13%, it results to 1% nerf in total. That’s why they just put 14% synergies each regardless of 2% buff in total after removing the synergy from Lightning Fury.
I believe anyone should understand why this happened. It is not even a question to be here.
For someone like me who made my Amazon Hybrid (Java + Freezing Arrow), it’s acutally a nerf.
1 Like
The following is my suggestion for a radical change to the Amazon Javelin and spear skills tree.
What I think Blizzard team should do is remove the current synergies dependencies from Lighting Fury and reallocated them by allowing for synergy from any of the single target skills like [Jab, Impale, Fend, Power strike, lighting strike and Charged strike.] but capped to 20 hard points and any from long range attacks skills like [Poison Javelins, Plagued Javelins and lightning bolt] and also capped to another 20 hard points. This means that by adding hard points into any of the skills listed in the brackets will add synergistic damage to Lighting Fury for a total of 40 points invested but this time you get to decide which skills you want to use instead of being forced to invest into [Power strike, Lighting Bolt, Charged strike and Lighting Strike]. It can be any skill you choose, but lighting Fury will only receive synergy bonuses from the first 40 hard points you invest within those tow branches of javelin skills. This means that Lighting fury will need to be rebalanced like they did for Charged Strike to compensate for the loss in power.
Lighting Fury will read like this:
Lightning Fury receives Bonuses from
[Any melee single target javelin skill]
&
[Any long rage Javelin skill].
In my opinion, Lighting Fury is quite weak at level 20 without any synergies. Other S tier skills don’t need so many (4) synergies to boost its powers to maximum.
Having Lighting Fury max out its synergies with only 40 total points would free up 40 skills points for other skills. That have been buffed.
I think that locking 80 points into Lightning fury is too expensive. Cut it in half and let us use other skills that have been buffed.
I use a lightning/poison java build now (to farm cows, tower, and pits). But with the new season, I’d love to try a hybrid spearzon (charged strike + impale).
I hate this change. They said that the synergy removal from Lightning Fury was meant to help build diversity when in fact it does the opposite. Hybrid Zon’s that would spec into Freezing Arrow, Lightning Fury and Charged Strike are getting a massive nerf to their boss killing skill which was already at a low power considering they didn’t have enough points to make CS as OP as it is on a pure javazon. Now, only pure javazons will be able to take advantage of LF and CS… Pure Javazons (who didn’t need buffs) got buffed and Hybrids (who didn’t need a nerf) got nerfed. So dumb.