Thank you for the patch and adding some needed features… but you guys broke the grid… units can now overlap and stand on the same grid…
Please fix this asap, this is a huge problem.
Thank you for the patch and adding some needed features… but you guys broke the grid… units can now overlap and stand on the same grid…
Please fix this asap, this is a huge problem.
I was just making a similar report.
With the recent patch units are able to walk over the top over all other objects such as trees, goldmines, and buildings. It seems to get triggered if they’ve been in battle.
Update: everything is fixed in 1.0.2.2415 – Thanks!
Grid system broke? Units are stacking.
If using the script bin remember the attack and move functions are intertwined. If you mess timing with one without proper delays it will mess the other.
Thank you devs for the quick hot fixes. We really appreciate your efforts!!!