Game development idea for after Shadowlands

I had an idea pop in my head a week ago and it won’t leave me alone until I share it with all of you.

Gamers of WoW, past and present, “miss the old days”, or have a FAV expansion.

New gamers get to “cheat” by “old-timers” standards of not leveling the hard way, but just buy to max level. Thus, supposedly they don’t develop the skills needed for “end game” content.

With each major expansion, there are story, quests, geography changes, ect.

What if, EACH expansion was playable, and the player could chose to “advance” their toon to the next expansion and all it’s glory that once was. A player could chose to stay in an expansion with said toon because of the personal joy for that expansion. No buying to max, you’ve got to earn it. Thus everyone starting a new toon would start in whatever expansion their “race” was introduced, and have to level according to the expansion they are currently in. Toons can’t advance to the next expansion until certain toon criteria are met…like being at max level for the current version.

So, say I’m new player, I buy WoW in full. All the expansions. My first toon must be a Vanilla WoW. Once I can get that toon to TBC expansion, I can make toons that came out with that expansion.

Say I’m an existing player, I have all WoW expansions and a toon or more of 60. This situation I haven’t really thought it through.

What do you think? I would love it. I think it would be a big joyful hit for new and old gamers of WoW because of the versatile gaming experience. To “relive” expansions and be able to stay there forever. I know many of my gaming associates I met here in WoW quit when Cata came out. By have the pre-Cata, you’d entice those players back since they wouldn’t be forced to play WoW Cata, and post-Cata.

Thanks for reading, and maybe kick the idea around.

Kittyfox

2 Likes

Hi Kittyfox,

I love this idea it’s a fantastic concept for blending nostalgia with fresh opportunities for both new and veteran players. Allowing players to progress through expansions at their own pace, while preserving the original experience of each, could breathe new life into World of Warcraft. It would also be a wonderful way to let old-timers and newcomers alike enjoy the game’s evolution without sacrificing their personal connection to a favorite expansion.

From a development perspective, this kind of flexibility requires innovative solutions, like maintaining multiple server types and ensuring a seamless user experience across expansions. A skilled game development company could make this vision a reality by balancing modern technical capabilities with the authenticity that fans cherish.

Thanks for sharing your creative spark it’s an exciting concept!

Cheers,

Please move this to the correct forum. This is for warcraft 1 and 2 RTS. Not WoW.
Thanks.