Rubber Banding/High IND

I’ve been experiencing elevated IND in certain Overwatch matches since the Wintersday patch. The problem occurs intermittently; a match will either run smoothly (stable 20 IND) or experience issues (150-200 IND). LATENCY is unaffected at 50-80ms. It has always required multiple games for the problem to appear, and dropping the game to restart the client fixes the issue.

Here’s what I’ve tried so far:

  • Followed all steps in the Blizzard Network Troubleshooting guide
  • Restarted my PC
  • Re-installed Overwatch
  • Installed new networking drivers
  • Run WinMTR multiple times for several minutes while the issue was occurring-- see Pastebin results here: pastebin{dot}com/xjcc5PYx and here: pastebin{dot}com/vKdp6f2X

The issue has occurred intermittently on another machine in the same household, but I haven’t dug into any details.

I don’t have any networking experience, but the issue seems to occur between internal Blizzard servers. In this truncated example, it appears that server xe-0-0-1-1-br02-eqla1.as57976.net has dropped 4/441 packets with an instance of a 4,400 ms latency spike:

|------------------------------------------------------------------------------------------|

|                                      WinMTR statistics                                   |

|                       Host              -   %  | Sent | Recv | Best | Avrg | Wrst | Last |

|------------------------------------------------|------|------|------|------|------|------|

|                         router.asus.com -    0 |  468 |  468 |    0 |    0 |    1 |    0 |

|                     www.routerlogin.com -    0 |  468 |  468 |    0 |    0 |    2 |    1 |

|                         174.127.167.193 -    0 |  468 |  468 |    1 |    1 |   18 |    1 |

|                   No response from host -  100 |   93 |    0 |    0 |    0 |    0 |    0 |

|       agg2-sea-b-t9-4.bb.spectrumnet.us -    0 |  468 |  468 |    0 |    1 |   10 |    1 |

|                  six.blizzardonline.net -    1 |  464 |  463 |    0 |    1 |   41 |    1 |

|              ae1-br01-eqse2.as57976.net -    0 |  468 |  468 |   26 |   27 |  154 |   52 |

|       xe-0-0-0-1-br01-eqsv5.as57976.net -    1 |  464 |  463 |   20 |   21 |  104 |   20 |

|       xe-0-0-1-1-br02-eqla1.as57976.net -    1 |  441 |  437 |   26 |   81 | 4403 |   29 |

Is there anything I can do to resolve this issue? Does this appear to be an ISP problem or a Blizzard internal problem? The Overwatch experience at 200 IND is pretty goofy-- I made a silly video about it ( youtube{dot}com/watch?v=XMLE9KQ3ZFM ) but suffice to say that the desynch makes the game unplayable.

Apologies if this is a repost. I read many other posts related to latency problems but didn’t find any live threads that matched this situation.

I do use Wave! I’ll post there as well.