Zaralek Cavern is a great looking zone, but it just sucks

Zone’s deader than Korthia…which literally shouldn’t be the case if you think about it.

anyway, it’s really sad…many of the quests aren’t too bad, but i think the issue is that the systems/rewards just suck here…not worth the time. Not a surprise though, rewards have been so boring/bland/stale since Legion.

Anyway, the mouse creatures are a good folk. I want to take some on vacation in Azeroth someday…there are some safe, unoccupied caverns in Kalimdor they can stay at or occupy!
:nerd_face:

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The time it took to create Forbidden reach and Zaralek cavern, both of which could have been amazing zones, but the execution of systems of these places is just terrible.
I wonder if the devs that worked on these place we’re like " Man the players are gonna love these zones"…

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Cavern Design 9/10
Quests 8/10
Loamm (For what it is) 8.5/10
Player retention @ Cavern 2/10

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It’s essentially Korthia all over again.

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Your flightstones aren’t capped, spend them and you can get more. It isn’t valor.
Why do you even need more then 2000 if you’re not spending it?
That part makes no sense.

I just went into Zaralek Cavern and OMG it sucks so bad I never want to go there again. Being trapped underground is NOT FUN. Who thought this was a good idea? I swear i give up all hope thing will improve anymore. This dev team has no idea what fun is in an mmo. I’m done with it.

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It is literally a hole in the ground. Just a gloomy stuffy uninspired eyesore to do anything in.

There is no real reason to go down there other than the Champion level World Boss.

The currency rewards are soo minute it is just not worth the time or energy hoping to find people killing rares. Currency rewards should be at least doubled considering how weak that Adventure gear is.

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This morning i tried forming a group (after asking in general chat with no success) for the rare that drops a mount, it took 20 minutes to get two other people!

I’m fortunate enough that i can solo them on my main, it takes a while but i get it done. If my main was something that couldn’t solo, i’d be pretty damn annoyed with Blizzard right now, what the hell are they thinking?

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It has the same problem that forbidden reach has. The rares have mountains of HP and drop… absolutely nothing. They need to either have more interesting loot, or be easier to solo/duo. That’s why the original rares (in tyrhold, imbu etc) are still killed - they give rep, dragon shards, profession mats on occasion. Something to make them actually worth the time.

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