Zandalari Trolls Way Too Strong?

There’s already a blue post on the PTR board that the OP heal isn’t working as intended.

I know Blizzard has made some balance blunders during BfA, but it’s pretty silly to think that heal would have gone through.

I’m hoping the heal ends up being 20% of max hp over 4s. With direct damage canceling it, but not dot damage.

the only OP ability is the regeneration one. 100% HP channel in 4 seconds. It’ll probably get tweaked.

The rest of the racials seem to be fine to me. Do alliance forget that Void Elf racials were OP? Or that the most OP racial to exist in the game for over 3 expansions before being nerfed was the Human racial free pvp trinket?

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I’d go for “all damage”. DoTs included.

Most likely fixed

A blue post earlier today said this:

Even if the regen racial is balanced, it does not fix the issue that it is clear blizzard spent way more time on creating Zandalar than they did Kul’tirans. Zandalar have all original racials with the exception of the heal being similar to Undead’s.

Kul’tirans are literally rehashes of other racials. Haymaker: Tauren and HM Tauren combined and made ST on a longer cd. Brush it off is HM Tauren racial with a slightly better heal than trolls get in combat, but needs to take damage to activate. Child of the sea: literally was an undead racial. Jack of all trades: multiple races already have these benefits on a better scale. Rime of ancient mariner: Night Elf and Dwarf racial combined.

Not to mention KT humans get another horse when it should have been a boat style mount. Slightly original druid forms, but nothing compared to Zandalar druids.

Its just feels horrible to play on alliance when the developers just glance our content over for the horde’s

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No you not literally forced to race change

You are literally forced to race change if you have no integrity

You do realize that tons of stuff like this usually DOES go live and then the regular player base has to slap sense into Blizzard and hope they listen? When stuff is broken on the test realms its the PERFECT time to make it noticed.

The fact it was added to the PTR in its current state gives it a chance to stay.

are you serious, we have the worst version of the goblin glider, a meaningless extra gold and the zul’jin skill from hots, only yhe embrace the loa its actually original.

All kul’tirans racials are original, good, and fits thematically, and all of then are somehow useful.

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Hi blizzard since you making the troll Op could i get the kul tiran racial child of the sea swapped out for another racial like throw a pie at a near by party member increasing there stamina by 25% for 15 seconds please

You can’t use them in RBG’S probably why it has a 15 min cd. I expect they will also make it so it can’t be used with a flag so I would not worry too much about this one.

Not really, the healing is nice tanks will love it but healing for 2% of the damage you take is very minor. The stun sounds good, in the real world kinda useless from the look of it. It’s not an instant stun and most of it’s duration is wasted with animation so it’s not going to be great in pvp in most situations. It also has a long CD compared to the Horde racials that also have CC effects.

KT will not be the worst race around but there is no reason for anyone to race change for an advantage outside of maybe a tank but even then I don’t think it matters.

the stun and the knockback its pretty op, and like i said, better than any other allied race the horde get except zandalar

its a crap racial honest

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Please explain how it’s OP. You can not attack during it because of the animation and it ads to stun DR so it’s not that good in pve unless your team has no stuns, and even then not for kills but more defensively. Tauren have Warstomp that’s an AOE stun on a shorter cd for one second less but can at least attack for 2/3 of it. HM Tauren also gets a short stun + movement, KT humans are literally HM Tauren but rather than moving themselves you knock the enemy back.

I’m sure any those races would still gladly trade there racial for the Orc hardiness racial.

its a 3 seconds stun and a knockback, how its not good?

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Blue post said they’re fixing it.

Did you not read the rest of my post about it? You are stuck in an animation for most of the duration so your not dpsing like in a normal stun. Plus it’s crap for most melee specs as you want them to be closer to you in most situations. I would love it in bg’s but outside of them it’s not that great.

It has to be 25% for 4 secs else it doesnt matter if it breaks. A single second of a tick is better than every defensive skill on the game and the better counter to CDs on the game with the shortest CD and can be abused to oblivion.

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You cant use goblin glinders on rated content. Literally the best comparasion of how op it is would be making goblin racial goes as far as a heroic leap can go but with a shorter CD. I dont disagree with you about kul tirans stun it can be very very effective but has an almost 3 mins CD. whereass the mega hyper countering that a single regeneratin racial has is only 1.5.