I don’t have to because I have already explained the situation on multiple occassions in the thread. The onus is on you to provide proof against my claim which you are refusing to do.
Proof…on what? Proof that people want the option to change their classes as they see fit to provide the optimum build for various pieces of content? You need proof that people play like that? Really?
Look I’m done conversing with you until you educate yourself on the actual context of this entire thread that you have jumped into.
Once you can show that you’ve done that I’ll listen to you.
Because honestly your defensive question dodging is pitiful.
You might want to do the same since apparently you lack even the basic knowledge to form a coherent argument that doesn’t center around, “I don’t want people to play how they want to play.”
Read the thread above, you know, what people usually do before commenting. Maybe even check the title. You’ll see that I very much understand it.
Have a good day.
Which is quite interesting when you look at it from both sides right?
On one side, you have the people pugging and enforcing a “metabuild” or you don’t get an invite (based on player testimony).
On the other, you have people pugging and playing a way they don’t enjoy so they can go do content that allows them to play the way they want to.
In a sense, we as a community are our own worst enemies.
I did and you still can’t provide a solid argument. So much for being done, eh?
Yes, this thread is proof of it. Honestly this whole thing has felt like an X/Y problem issue the entire time. The complaint that they seem to be trying to solve is metas… that’s technically not a solvable issue without completely changing how the game is played (and taking it more diablo where classes have a defined role and only that role).
So the best way to move beyond that is to undermine the meta by addressing the gaps rather than making them bigger. Yet that’s exactly what the devs are doing. They are making the gaps harder to bridge. It makes no sense to me, but it’s a pattern of behavior we’ve seen time and again from the current dev team.
I’m honestly disgusted by this whole thing at the moment, the spite, the malice, the name calling, etc. It is absolutely horrendous and it is coming from all directions.
It’s not life when the point isn’t theirs.
‘We make meaningful decisions in life, not in a video game!’
That’s because they never talked about it and gave it to the beta testers super late so there was no time for testing and meaningful change. Azerite was just as garbage as the Covenant issues, if not worse, but the difference is that Blizzard knew it was trash so they tried to hide it.
There were… this many threads, just not during the beta for the reasons you’ve mentioned. They happened during live once people got their hands on it.
Yeah, I guess I meant there weren’t this many threads this early into development. They were, like you said, on live when people realized how terrible the system was and how stupid the re-spec system was on top of that.
So reading through the beta forums (which we can do even if we don’t have beta) there is a lot of feedback on covenants and that they don’t feel good right now. Most classes are lucky if they have one viable covenant for any given type of content or super lucky if that covenant isn’t horrible in all. That’s not just class abilities… that’s soulbinds too. That should be massively worrying that the core utility of these things is bad enough that it’s not a number tuning issue, it’s a “try again” issue.
IMO the difference is that classes are permanent. After SL all the covenant junk will go to the borrowed power farm in the sky.
How optimal are you really playing a Shaman?
Haha true.
I don’t remember seeing all the threads complaining about relics being unable to be swapped in Legion and people complained about everything else on release lol
Yet now it’s suddenly an issue because we can change our conduits/relics, but only once every week.
People are crazy.
Define lazy, some people aren’t good at a game and takes them a long time to get good like anything else. If you mean lazy as in they didn’t put in the required 250+ hours to max everything to optimal then lol…
Get back in 8.0~8.1…tell that to a shadow priest…read the answer…get knowledge of what was happening back in the time…
Arcane mage, shadow priest, MM hunters…there is some specs that was veeeerrryyyy bad to play in most situations, and in the most notorious scenario : pvp. (PvP matters. blizzard lost a lot of good players because of the bad balancing in pvp…)
In the LAST patch, 8.3, shadow priests becomes “good” in pvE because of the corruptions and some small changes here and there…but hear this out : there is ONE good shadow priest in pvp today that i know while i was searching in youtube, he is a pro in pvp and even him tells that shadow priests now is a very “limited” class, who play this class can relate to the state of how bad this class was back in the time.
Why someone needs to play the “best class” to achiev some content ? all classes need resourcers to achiev that, and the game need adjustment to get in a place that only abilities will matter.
“oh but i don’t care, players want meta comp, and that’s not bad for the game”
i totally disagre, if that was true, just delete some classes then, because if the “player” want to be in meta comps, that’s just simple : we can level all classes, and just play with the most strongest in the current patch. Is that good for the game ? really ? you think that do you ?
No dude…that’s not good for the game. And call lazy someone because they don’t want to level up 12~15 characters and equip all of them and just play what is in the meta is the most stupid thing that i have read here.
A friend of mine was doing some pvp with his shadow priest…he changes to a paladin that have less equipment and he doubled the DMG in the pvp…he “feels” that, you can say that shadow priest isn’t a good class for him …oh yeah ? he play shadow priest for 5 years…he have one mage, druid, shaman…he loves ranged spell classes and he play very well with them, why only his shadow priest was bad in pvp ?
In the end…blizzard needs just to adjust the classes to a state that only abilities matter…
“meta comps” …huh, what a joke.
FWIW Relics didn’t have much effect really they were largely iLvL focused because the power was in the weapon itself. That didn’t change until the netherlight crucible. I do recall complaints about that.
The game changed. For better or for worse, the game changed.
Before there were more “rpg” things and you could play without missing a thing.
There were more things to do. Professions were more fun too.
The players were others too.
People had fun selling portals or opening doors for dungeons like Dire Maul or Scarlet Monastery.
It was more about what you did on your journey or how you managed to have fun only with the professions and your class.
All of that was lost the moment things started to become more convenient.
An important problem (IMO) that WoW has is how professions were created from the beginning.
All professions should have an effect on how our character performs regardless of the type of armor one wears.
If all professions had something important then a warrior could see value in a profession like tailoring or leatherworking.
There are times when I wonder how healthy or friendly the WoW community would be if addons like Skada were not allowed.
That is, instead of discussing which class or which covenant is better in terms of DPS or Healing, one would be discussing how to make it more fun or more impactful in a given situation.
More a tool to avoid an X situation and not just a way to kill something faster.