I am personally for them, as I dont want PvE and/or low pop servers to suffer horrendous que times. I also like to premade/play with friends, so I dont care as much about seeing my realmmates or realmnemies on a consistent basis in bgs. However, I totally understand that community and rivalries are a big selling point to some people in classic pvp. I already know that cross-realm anything certainly will hurt if not totally eliminate that sense of community for those who seek it. Do you think blizzard could find a middle ground?
They led to disaster. If queue times are long, do something else. The frustration could even inspire wPVP. If battleground queues aren’t popping it’s time to go to the forums and stir things up with trash talk. Each realm should be left to it’s own devices to develop it’s own quirks and personality. Game throughput should never be a concern for Blizzard - particularly with this resurrection of Vanilla. Let the players sort it out for themselves.
It is precisely the thinking that led to CRBGs that also led to multiple difficulty raiding - you know, make sure everybody gets to always do the stuff they want to do. It’s like helicopter parenting, it ruins real fun and game problem solving and makes everything a boring gray uninteresting mess.
I think not doing them is a trap. People will say “find another solution to low pop realms and dead BG’s” then those same people will “Nah, no changes” the dev team on every possible alternative idea that they pitch.
Thats a trap. Just do what you said you were going to do. 1.12, warts and all.
For me, PVP and BGs in particular are end game. That said, I DO NOT want cross realm battlegroups. I want to inhabit a living breathing world with players and opponents I get to know. If things are slow, I will find other things in game to occupy my time.
Among other negatives, there was an immediate and drastic increase in the number of people AFK’ing when cross realm BG’s were implemented. IMO, this was due in large part to the removal of behavioral accountability that cross realm BG’s caused.
Then again, I favor community over convenience and instant (figure of speech, not literally instant) gratification.
The thing is that realms with population issues have more problems than just BG queue times. As a result of that, they should explore other ways to try to resolve it rather than put up cross realm on one aspect and call it a day.
Cross realm shouldn’t even be on the table of potential solutions.
The entire Vanilla Honor System would have to be reworked for x-realm BGs. Beyond that, it does infringe on the realm aspect of Vanilla.
It was always interesting to me to Q up and see the same people I’ve been fighting with and against. That’s what Vanilla is all about.
With that said, I think alliance/horde will end up really lopsided on most servers. Personally, I would prefer NOT to have PvE servers Qing with me because that would make Q times insanely long for Alliance.
I don’t believe x-realm will happen, however, I think there might be some major inconveniences later on that may have to be addressed.
They’re bad for Classic WoW and the PVP community.
They allow anonymity that changes the attitude players have because now being a useless AFK jerk is no longer something that marks a players reputation.
Also CRBG takes the rivalries of a server community out of the mix. Sure it’s possible to find a rivalry or two in CRBG, but it’s only going to be something that the extreme BG player will ever experience because of the lack of server community inside the BG’ that took place immediately following the addition of CRBG.
CRBG also enables faction stacking in the short term. Long term CRBG does not work because most of the “better” players wind up on the faction they feel provided the best possible outcome in victory.
This is something we can observe regarding CRBG regardless of the version of WoW it’s associated with.
Horde BG participation is high, while Alliance participation is low. This faction stacking of skill and interest level provides the player base with an extremely scripted experience that no one actually annoys long term.
CRBG is merely a temporary stop gap for a deeper problem and that problem is server population and balance.
CRBG does not deal with the root cause and as such can never solve the problem that some servers experience.
People might not like it but the reality is, servers will die out, factions will be unbalanced and you need something to help reduce long que times.
Telling someone to do something else isnt a solution. They want to bg, they should be able to.
The whole “stir up the other faction via forums” doesn’t work. Didn’t back then, nothing magically changes now. Just like above, if people dont want to do something, they wont.
It may be true that factions will be unbalanced . . . . but that doesn’t necessarily lead to the fallacy that you NEED something to help reduce long queue times. No you don’t. The game could just have long queue times. This isn’t supposed to be an amusement park with short lines and quick rides. This is a remake of the original Vanilla world. Some things in this world won’t feel ideal to everyone.
No, you do need it. You ever sat in 2+ hour long bg que? Just to have it break as you farm and have to travel back to reque? That was my experience, wasnt fun. Wasn’t fun for a lot of people.
I’m all for them as long as there’s some kind of accountability for AFK’ers.
If they want to afk they should be able to be reported and lose access to BG’s.