Joust
Mount your Divine Steed and lunge through the target enemy, dealing holy damage and knocking them down. While your Divine Steed is still active, you may use Joust a second time.
Your character’s mainhand weapon turns into a golden lance while Joust is active.
Almost all our minions need some love/update. We’re not hunters, doesn’t mean our pet should take a back seat in getting proper upgrades.
Just a few example: Why can’t they give Felhunter and Succubus a fitting dash-like ability when every hunter pet gets that as a ‘common’ ability? That would have been a great help in target swapping. Why is Voidwalker stuck with zero single attack skill/spell? Why not give Felguard a taunt spell if Demonology is stuck with it 24/7? Was it asking too much to make Call Felhunter baseline, so neither spec gets shafted when they need to interrupt?
As for my choice of fantasy spell for warlocks, i would opt for this:
Gateway spells to major cities, and especially our class hall
It’s an atrocity to deny us such power, when those NPC warlocks who serves under us can open gateways to seemingly anywhere, but we can’t do that ourselves because ‘reasons’!
We(monks) used to have a shoryuken, it was called spinning fire blossom. It was neat, sad it went away. Chi burst is a subpar replacement.
Flight form for demon hunters…they have wings they should be able to use them other than gliding
2 Likes
Yes and we should be able to customize our wings
Here’s one for the other classes/ specs I play a lot.
Restro shaman totem of the earth mother cd 4 mins all party members including the totem get a coating of earth armor that absorbs x amount of damage and heals x amount if broken .
Elemental shaman, wrath of the elements cd 3 mins giving a AoE in a area either fire which catches everything on fire and doting them. Earth witch slows does bust damage and sunders armor, or wind that suffocates enemies and causes lighting to jump back and forth if enemies are close to each other.
Last shadow priest madness plague 1min cd 1.5sec cast causing a dot that is a dot on its own and copy’s a dot already on the target making two of that dot on a target. Pvp talent could also make it fear for 1sec
I enjoy powerful survival abilities with a caveat. So I would rework Power Word: Barrier.
It would be a channeled ability, nothing can enter or leave until either the channeled ability is done or the damage threshold is met.
Probably a bit too much DnD.
Frostfire Bolt
Its like…Frost and Fire…but bolted into people…
(Can someone get me that gif of Fry squinting)
Suplex
Lifts the opponent over your head then slams them downward, stunning them for 3 seconds.
Of course this would have an appropriately rendered visual.
I wish Power Word: Barrier worked more like a, you know, barrier.
Having an absorb pool scaling off our INT and the number of people inside of it that completely absorbs projectile and AOE damage.
Instead it’s just a flat 20% damage reduction while standing in it, which is pretty boring.
Lol yes! I just wish I could think of a prot warrior thing.
Protection Paladin
Spell name: Call to the Heavens
Call down a beam of light (with a radius similar to consecration) for 10 seconds that reduces the vision of enemies, reducing their ability to hit you by 50% and increasing everyone’s ability to critically hit them by 50%.
Mage: 5 min cd. 15 yd radius PBAoE. MASS SHEEP!
Root / stun / immobilization break.
Ok, I’ll go with this character, DH. I think their wings should be their flight form, they should be able to fly with them. Give it the same “cast time” as a Druid changing to flight form, give it the same rules as a Druid in flight form in that they can’t be knocked out of it when hit, it has to be manually cancelled.
Yea I’m not sure why this isn’t a thing already