You also wouldn’t be wrong if we had a discussion about the fact that World of Warcraft could run on a potato compared to the other MMO’s. To be 100% honest, that was one of the main reasons I left Star Wars Galaxies. My system just wasn’t powerful enough to have a good 2005 game experience, and World of Warcraft ran at about 45-50 frames consistently.
There are a multitude of reasons why World of Warcraft made history at the time.
My point in this thread is basically, be careful what you wish for, sometimes you will get it, and if you do and it sucks out of the box, you have no one to blame but yourself.
In Shadowlands I came back the first time in November of 2021. My old guild mates told me “now aint a good time” because then, there was little to no catch up mechanic and I would be beating my head against the wall to get to where they were.
The systems in place now are almost a direct result of trying to placate a community that wants everything now with little to no effort. Blizzard cannot compromise this with their raid community so something has to give. They make everyone base line strong, and only allow players to get “better” with time gated hand outs from the devs via patch cycles. If they made it gear based, then the power structure is top heavy with raid players being the most powerful and all the casual players unable to do some content because of this.
It doesn’t work.
I think the closest they have ever come to that is the RNG legendary drops in Legion. This is also one of the most infuriating things to come out of the game as well. So many people I know were on the receiving end of bad RNG and damn near quit the game because they didn’t have enough time to farm for Legendary drops with multiple toons to get one with a BiS Legendary.
The answer isn’t to fold the game over to the casual player. It is unsustainable. However, making the game more difficult has never made players leave. The only evidence we have where the game was made more difficult intentionally is Heroic Dungeons in Cataclysm, and people came back in droves. There wasn’t a massive departure until after Greg Street nerfed the dungeons into face roll status.