It definitely hit both factions but not equally. The PVP servers tend to be Horde-leaning, the PVE servers tend to be Alliance-leaning. When world PVP happened it hit the Alliance more, overall, than the Horde and tilted PVP towards the Horde side even more.
Like I said, it’s not the only reason for the faction queue differences but it’s all tied together and feeds off itself.
Not sure what the problem is. You encountered a couple of Premades? Out of over 500 AV games I q solo, maybe only 1 out of every 10 happened to be a premade. So relative to the entire AV q, it really doesn’t happen all that often. The other 9 times, we tend to lose…
Which is enough to tip the balance to one side and start it sliding even further. Many Alliance don’t PVP at all, no matter what server they are on and all these factors just increase the strength of that.
You end up with nearly equal numbers of each side in WoW total but a significant imbalance in PVP, especially in BG.
That’s it boys, pack it up. This one Alliance player, who doesn’t join the 30-40 man queues, doesn’t get the few slots open for pugs so therefore Alliance don’t have a Discord of 300-400 players queuing.
You ability for critical thinking seems to be non-existent. You do understand that when I join a non-Pug, that also means the other “39” alliance players also didn’t join a Premade right? So try to do some simple math. If we’re just taking 500 AV games, and only 10% of those are Premade, that makes 450 that aren’t. Now take the other 39 players, per game, that haven’t joined a Premade, and what do you get?
So hard…
I’ll help you out. Assume that you’re right about 300-400 players doing a premade. That’s just 10-15 AV games that are getting Premades, out of like what, 150 AV games available? And out of Thousands of ppl playing? Yeah… still a relatively low number. Really, math is hard?