Everything in the game is puggable, except mythic raids. At least thats whay it seems. For the most part of the day, there is a total of 0 groups pugging mythic CN. Meanwhile, you can check Rated PvP and LFD and there are always people running 2100~2500 pvp and +19 Dungeons.
The pinnacle of WoW for me is Raiding, and I think that for many other players as well. Most players can’t even try mythic raiding due to the lack of groups pugging it. There should be some sort of incentive for that.
pugs don’t generally have the patience for the dozens or hundreds of pulls it takes to learn most mythic fights, and most people who’ve killed them have zero interest on re-progressing on them with a bunch of strangers.
obviously shriekwing isn’t a big deal but it’s just a lot of work in general
Sure, but Shriekwing isn’t that high either. Not that I have any experience with mythic raiding personally, but people tell me that the first few bosses of mythic are arguably easier than H Sire, and there are plenty of pugs for H Sire. So the situation here seems like it’s not entirely a question of difficulty.
If vault slots for raid kills went 1/4/10 like M+, instead of 3/6/9, it would be more appealing to “dip your toe” into mythic raiding. As-is, it doesn’t really get you anything, unless you specifically really want a 226 Skulker’s Wing.
Outright lie that there is 0 pugs from M shreik. There is a weekly pug for the first 6 on my realm I take my alts to.
There was a TON of pugs for m shriek only early on yes those are rare now as people are able to do more than just shriek with ease so why would they waste there lockout on only him.
There is further random guild pug slots from bosses and whole runs every week, my guild for example each week pugs 1-3 slots upwards of 10 recently since we have officially gone on break till next tier so its just a select core of people playing for alts or to kill some time pugging the other slots.
There is in fact MORE pugs for m plus now days than there was at the start of the xpac where is was realm locked and many guildies where aiming to get into the groups.
Just since you don’t see mythic groups doesn’t mean they don’t happen it only means YOU are not seeing them. Likly since your on a realm that dosent have many mythic raiders the first place you look for “pugs” and mythic raiders in general is NOT lfd but your guild list than your friends list. You take TESTED players to pug slots in before randoms for mythic as the lockouts are a hinderance. Even trade chat and fourms are used before the LFG OFTEN. As you can than pre book players to not waste 19 other players time looking for the last slot. The LFG is only used for last min additions really as such only open for a moment to get that last slot than closed. As such using the LFG to claim no pugs is saying your looking in the wrong place to find them. While there is really high requirements to get in as vary limited slots so groups can be really picky. As someone that posts on there alt hiding there progress have to guess your progress into mythic is quite low esp if you “cant find groups” so why would said groups take you even if found.
Also you can make your own group if you really want to but many prob would NOT join as people are just as picky about the groups they join as take for mythic due to how lockouts work.
m+ and pvp don’t have lockouts anywhere close to mythic raiding and are NOT comparable. As such seeing tons of pugs for them mean nothing. The only point that matters in your OP is if there is 0 groups to pug into which is not true. You are only seeing 0 that you meet the requirements for at the time you are looking, where you are looking.
I did, and I posted when someone said something I though merited a response. There’s no reason to make mythic raiding easier when there are two additional difficulties that are already easier.
But since you’re asking for a response to the whole thread, no, you’re just another loot hungry person who wants unearned rewards.
Shriekwing is the first boss. If you perceive that not enough people are providing pug groups for you to join then fill that void. Make a group yourself and pug it.
It’s laughable to suggest that instead of committing to 3 mythic bosses to guarantee a 226 piece in the raid vault that you should just have to kill Shriekwing.
What are you defining as “End-game PvP and M+”? Your incorrect assessment of balance is probably rooted in an incorrect definition of “End-game”.
Then put in the work to do Mythic. This is pretty binary. If mythic is too hard, do heroic. If you don’t like heroic loot then do mythic. If it’s too hard and you don’t want to do heroic then do M+ or pet battles or whatever else you want. Just because you find something too hard doesn’t mean the entire game needs to be rebalanced so you can have easier access to 226 gear.
Why should mythic raiders be rewarded such better gear than everyone else when it’s such a small minority of players? Why not give everyone the gear and make mythic raiding purely cosmetic. Ain’t no reason to ever do heroic raiding
Heroic raiding should be the end game focus of WoW.
They’re not, and the number of players accepting the challenge is irrelevant. 226 gear is available to M+ and PvP players, and the 233 gear from M SLG and M Den is the hardest content in the game until you get to very high key levels that are already well past the loot cap limits for M+.
It is for lots of players. If you find Mythic too challenging there is nothing that requires you to do it.
LMAO! Look at that non-sequitur! You are implying that PvP and M+ that provide ilvl226 are not endgame content while Mythic raiding that provides the exact same ilvl is.