You can ONLY enjoy PvP if

It sounds a lot like you are too close to the settlements… what are you doing there? trying to gank? Camp? Looking to knock down some quest givers? trying to gum up the PVE experience of players by dunking their NPCS?

Tsk… see this if why those guards are needed. The problem is not that you can’t easily PVP, the problem is that you can’t easily grief.

Welcome to the bed you have made. Others as well who delight in causing mayhem for PVE players who don’t want to interact with you.

While you do sound oh so scary, you can’t make people play with you. Go find people whe want to do PVP and leave the settlements alone.

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To be truly successful at ganking one must be a 120 mythic Azshara geared person to one shot the newbies.

Sorry dude, your reply… all I can do is laugh at it. Epeen flexing at its finest.

The very best pvpers I have met are generally quite different to you. I have nothing to prove, as I enjoy wow how I play it. Don’t come here and try to bully people down to your level, it’s just flat out sad.

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I am upset that I am unable to do World PvP on my level 21 frost mage. That is not OP at all. a level 21 mage. I don’t like having level 120s attacking my level 21. My only response is to them get onto my level 120 and kill every NPC in the area which ruins it for every player. I like to test my limits and see how much I can take before I lose. And there is NO way to test the limits of my level 21 if everyone just runs into their settlement and forces me to get on my main.

You can Wpvp away from the settlements, and away from the NPCs. People going out in WM to quest where the quest mobs are are not near the settlements.

Why do you have to go near where they guards are at all to Wpvp?

If they run into the settlements, then they don’t want to pvp. You can not force people to play with you.

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I am not trying to bully you. You were the one who did that to me. You implied that I am fail because all I do is attack NPCs and not other players, but that is not at all true. You made up a lie. So. idk. You and I both know that I was talking about player on player, not player on NPC. You tried to make it seem as though I said something that I did not. You also know that my level 21 mage would likely destroy your level 55 hunter.

You are the one who purposefully misquoted me here by saying that all I do is to go after NPCs. No. I go after players. You do not and cannot, that’s why you do not understand.

You are trying to take away from the main point of my thread.

Blizzard wants us to have PvP their way or not at all. That means no more low level stuff, not like before. Your level 70 cant PvP in Outland near the most popular stop to do so for over a decade because a bunch of level 120s will come out to kill your level 70s and 120s will kill your level 60s at their hubs.

The ONLY response to do that now is to get on your level 120.

My point is that the guards are extremely ineffective. My 120s can kill dozens of them and lose almost no HP. I have come to the conclusion that they are ONLY there to stop low level players from having fun as they have never posed a single threat to any 120 ever. A fresh 120 in greens can take them out. My warrior can bladestorm and take out 15 of them in a few seconds and end up with full HP.
My rogue can go in and spam [Shuriken Storm] and kill 100% of all of them.

They cannot kill or even hurt a single level 120 so I am under the impression that the only reason why the guards are there is to stop low level players from having any sort of fun.

Blizzard needs to buff the guards if they are actually meant to be a level 120 deterrent. Make it to where a level 120 player cannot take on two dozen of them in less than 10 seconds flat.

The guards are there for one reason and one reason only… to ruin the fun of low level players and to encourage level 120s to come into the zone. Name a single person you know who has actually died to level 120 guards in wow on their 120 toon. You cant because it does not happen.

Two ways to prove this theory that they are only there to destroy your fun

One: WAY too OP for any toon that is questing there to be able to take out
Two: Way to weak to be able to actually deter any 120 players.

You can actually go afk and let 20+ guards attack your toon… your Heart of Azeroth buff will make it to where you take zero damage and you will never be killed.

Guards: ruin fun for low level players, forcing you to get your main
Guards: never able to stop your main once it comes because as I said before they are like this

https://www.youtube.com/watch?v=jUpB2MkLNLE

That is the most accurate depiction I could find of ANY level 120 vs PvP guards.

If they leave, then they don’t want to play with you anymore. Gratz, you have run off all your playmates. #tooawesome

And your solution to that is to go break all their stuff to try to force them somehow to play with you?

Does that really sound like something that is going to work?

Suffering stems from trying to hold on to things that aren’t real, illusions.

This idea that you can attain Wpvp satisfaction by routing everyone and somehow they will want to stand there and let you do it again and again is an illusion. Struggling to maintain or enforce that illusion will cause you suffering.

If people run away to their settlements. That means you win and they don’t want to play with you anymore. Pat yourself on the back and move on. You did great kid. Well done.

That is really the end of that line. Trying to force something else out of it causes this disconnect.

that must’ve been one epically bad death knight.

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PvPing is fun & it’s always more fun when you win. “You can ONLY enjoy PvP if… you are Horde.”

It’s not like Blizzard has an official PvP event with literal AI bots vs. players and calls it PvP or anything. Take your bad argument to those guys.

Killing NPC’s has always been a part of organized WPvP, it was common for full raids to ping places and cities around the world to encourage a defense raid from the opposing faction.

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Who are you trying to kill at level 21? I mean, I suppose you may have made a twink, and can kill more easily than most, but even in Vanilla, the guards in the cities were at max level, and the ones in the outlying areas were designed to be higher than the zone (at least). PvP in a city is supposed to be a team effort.

If you want to show off your epic PvPness, head down to Stranglethorn, just like everyone else does, and kill people there. The mobs should scale for you, and you can gank to your heart’s delight.

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100% of everyone who I see. Losing to a player has never upset me, losing to two dozen ?? level guards set out to kill a level 21 does ruin the fun however.

And how ironic, Kesnal, someone who appears to not be one for PvP seems to be the most knowledgeable on the subject.

He made my point right there. I have no need to post here any further, the fact remains that PvP should not be made impossible for low level players in WPvP. I want to be able to chase players into Splintertree again.

If you don’t want to get ganked, don’t turn on warmode, and back in the day it was, don’t play on a PvP server. PvP servers have been the most populated servers throughout all of WoW’s history. 99% of the players who did WC3 tournaments never touched the campaign, they only ever did PvP matches same goes for StarCraft. You have StarCraft world champs who could not down a single campaign in hard mode, yet they are winning rated tourneys.

I see PvE as a boring play mode where everytime you do the fight it is exactly the same each time you do it and you can Google the fights months in advance and get add-ons that tell you exactly what is going to happen when. For PvP you cannot do that.

Sounds like the guards are working as intended. :woman_shrugging:

If anything they should strengthen guards, and make Quest NPCs unkillable.

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They are not. They force you to get onto a high level toon that can kill them.

I agree.

If they can be instanced into a non warmode version and a warmode version simultaneously to make all PvP possible without grieving those who do not want to partake.

The Gaurd’s purpose is to make the camps safer.

Preventing would be gankers from ganking people inside would be the main priority.

I’m not sure how you’d back guards getting stronger, but also complain that the guards are too strong and prevent non-maxed level characters from pvping (They really don’t, you just can’t litearlly attack people in their own bases as a low level ,as it should be.

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Yeah, whatever bug is disconnecting people and forcibly logging their max level characters into lowbie zones needs to be fixed. That is pretty crappy, no one should have to deal with that.

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Probably one of my best recent pvp encounters was at around level 60-ish on my shaman, in the blasted lands. Me and a blood elf paladin were both going after a named mob for a quest, and right next to the mob was a hill with steep sides you could only reach by flying. I landed on the hill, and let the paladin kill the quest mob, then nuked him.

Once the mob respawned, I started fighting it. Here comes the blood elf paladin, who stupidly rezzed at the bottom of the hill and was trying to spam some kind of hammer/ranged attack on me, so I finished killing the mob and then nuked him again (I was elemental spec, much better ranged power than a ret pally). I sit down to drink/heal up afterwards, and here comes the pally again - he revived outside range, got on his flying mount, and flew up to the hilltop to attack me.

Surprise! thunderstorm throws him off the hilltop, killing him from the fall damage. I head back to the dark portal to turn the quest in, and he tries to attack me again in the open. Kited him around with frostshock and instant lava burst procs for a fourth kill.

I imagine he was so annoyed that day…

Anyways, moral of the story: low level pvp happened and was fun (for at least one of us), so your post is kinda wrong. Not all pvp needs to happen at towns where there are guards.

The big problem I personally have with sub-120 pvp is the fact that you get 120’s hunting lower level players who, due to the ridiculously huge stat disparity, stand zero chance. Even a level 119 player pretty much stands no chance against most 120’s because that 119 will have maybe 40-50k health while the 120 has 200-300k or more. Blizzard made the stat difference from gear WAY too high.

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It is true that you can only enjoy PvP while on your max level toons now. Never used to be that way.

The guards are supposed to be the same level as the questing zone with reinforcement guards at 4 levels above, then when too many of those are killed, ?? level guards are supposed to spawn which are 5 levels above and give you crushing blow. if you can kill a bunch of those, then they start to respawn back as the 4 levels above again to start all over. A 120 can enjoy WPvP a level 21 as my mage is, cannot anymore even though I used to be able to.

Im on Warmode… and yet I cant PvP? This game is so dead that I can almost never find another player my level questing unless I go right to their settlements.

The fact that this game has 8% of its highest sub count kinda proves it.

And having max level guards is what has killed the massive World PvP battles. There used to be multiple 40 player raid groups that would go to defend Crossroad and also at Soutshore of exact equal size. But now we no longer have that because max level guards come to destroy your fun.

Because of what Blizzard has done to the guards and making it to where the overpowered guards take care of everything and save the day, we will never EVER, EVER again see a massive epic world battle like that, not EVER. Its been happening a lot on Classic, but just wait until Blizzard sees how much fun these people are having, how players are texting their friends telling them to wake up and get on their pally, massive battle in front of Dire Maul… what will happen? Fun detected, and it will be nerfed. Because 50 people will flood the forums complaining about something that thousands of people liked.

Never ever EVER in the entire history of WoW has there been a PvE server that was the most populated in the world or a PvE server that was the most popular.

Blizzard constantly gutting PvP is why there is only 8% of the highest amount of subs that play retail right now. 8%. Not 80, that is EIGHT. And dropping.

Hmmm, that’s odd. Maybe there was a significant release in the last few months that has drawn the attention of all the levellers?

Have you tried pressing ‘H’ and then clicking ‘join’? I’ve had pretty good success with this quickly assembling a group of competitively levelled players ready to pvp away from the protection of guards personally.

This doesn’t do anything for this weird bug that forcibly logs your 120 into lowbie zones, but hopefully it sheds some insight on the rest. Take care and best of luck!

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Theres no enjoying pvp anymore with the devil himself ion at the wheel.

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